Player Matchup

Fenrir
Fenrir
Bronze IV
soIaxe
Fenrir
Bronze IV
Level 45
God Stats
0W - 2L
1,197 SR
Queue Stats
1W - 8L
1,057 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 45
1,197 SR
1,057 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,451 SR
540 MMR
Tiamat
Tiamat
Bronze I
Dan143865
Tiamat
Bronze I
Level 95
God Stats
2W - 8L
1,451 SR
Queue Stats
90W - 193L
540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
soIaxe
Fenrir
17
4 / 6 / 0
11,063
738
12,703
17,961
9,230
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
IzanamiHades

VS

Bans
BellonaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dan143865
Tiamat
19
6 / 4 / 0
12,414
828
12,802
16,559
10,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
6
6
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dan143865
Tiamat
6
4
0
1.5
L
Fenrir
soIaxe
Fenrir
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,703
Damage
12,802
17,961
Taken
16,559
9,230
Mitigated
10,652
1,919
Healing
6,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dan143865
Tiamat
12,802
1,392
0
6,236
16,559
10,652
1,383
81
16,478
71,576
0
L
Fenrir
soIaxe
Fenrir
12,703
2,974
0
1,919
17,961
9,230
939
12,269
5,127
0
50,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,063
Gold Earned
12,414
95
Minions Killed
112
0
Camps Cleared
0
258,655
Distance Traveled
236,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,414
828
112
7
0
236,496
0
L
Fenrir
11,063
738
95
6
0
258,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role