Player Matchup

Geb
Geb
Dompfer303
Geb
Level 58
God Stats
27W - 21L
1,556 SR
Queue Stats
91W - 126L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
QomNightmare
Baron Samedi
Level 73
God Stats
8W - 10L
1,476 SR
Queue Stats
164W - 172L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
S2013Amber
Gilgamesh
Level 67
God Stats
1W - 1L
1,801 SR
Queue Stats
28W - 27L
1,412 Elo+
Solo
Anhur
Anhur
el-dragonik
Anhur
Level 86
God Stats
12W - 15L
1,439 SR
Queue Stats
437W - 460L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
thisisjimmy2
Aphrodite
Level 105
God Stats
3W - 4L
1,449 SR
Queue Stats
450W - 464L
1,449 Elo+
Party 2
Team Averages
Level 78
1,544 SR
1,447 Elo+

VS

Team Averages
Level 82
1,630 SR
1,395 Elo+
Tyr
Tyr
ErMasXuloo
Tyr
Level 122
God Stats
14W - 17L
1,654 SR
Queue Stats
339W - 278L
1,457 Elo+
Party 3
Skadi
Skadi
JKn0cKouT
Skadi
Level 66
God Stats
19W - 11L
1,733 SR
Queue Stats
143W - 113L
1,523 Elo+
Party 3
Sol
Sol
Nano_619_
Sol
Level 104
God Stats
16W - 17L
1,593 SR
Queue Stats
226W - 254L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
TB-RubenXiri
Cthulhu
Level 62
God Stats
3W - 6L
1,494 SR
Queue Stats
194W - 216L
1,270 Elo+
Party 1
Athena
Athena
TonTElqLolea
Athena
Level 58
God Stats
19W - 11L
1,675 SR
Queue Stats
167W - 149L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,159
511
3,984
15,487
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
QomNightmare
Baron Samedi
10
1 / 4 / 1
6,311
451
6,032
9,223
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
S2013Amber
Gilgamesh
12
2 / 3 / 0
7,383
527
3,115
10,875
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 2
6,070
434
2,903
8,756
2,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
thisisjimmy2
Aphrodite
11
1 / 7 / 1
6,605
472
4,574
10,945
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 3
9,967
712
12,596
15,082
11,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
JKn0cKouT
Skadi
11
5 / 3 / 6
7,352
525
8,104
7,671
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
8,708
622
4,497
8,201
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
TB-RubenXiri
Cthulhu
11
1 / 1 / 12
7,217
516
7,480
10,441
7,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
13
8 / 1 / 5
8,248
589
6,258
7,589
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
24
24
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
10
1
3
11.5
W
Skadi
JKn0cKouT
Skadi
5
3
6
2.67
W
0
1
0
0
L
Baron Samedi
QomNightmare
Baron Samedi
1
4
1
0.38
L
Gilgamesh
S2013Amber
Gilgamesh
2
3
0
0.67
W
Cthulhu
TB-RubenXiri
Cthulhu
1
1
12
7
W
Athena
8
1
5
10.5
L
0
6
2
0.17
L
Aphrodite
thisisjimmy2
Aphrodite
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,608
Damage
38,935
55,286
Taken
48,984
21,157
Mitigated
28,159
16,138
Healing
19,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,984
1,149
99
4,174
15,487
7,508
0
4,604
10,883
20,005
0
W
12,596
1,376
0
8,024
15,082
11,871
560
3,287
11,303
0
67,668
W
Skadi
JKn0cKouT
Skadi
8,104
3,887
0
867
7,671
2,737
1,386
2,305
5,298
0
32,533
W
4,497
1,314
0
4,993
8,201
2,637
3,400
2,531
5,290
54,145
0
L
Baron Samedi
QomNightmare
Baron Samedi
6,032
120
545
2,865
9,223
3,529
0
4,836
4,387
30,420
0
L
Gilgamesh
S2013Amber
Gilgamesh
3,115
687
0
2,822
10,875
4,561
0
3,324
7,551
0
40,376
W
Cthulhu
TB-RubenXiri
Cthulhu
7,480
418
1,365
1,053
10,441
7,657
47
3,101
7,151
27,193
0
W
Athena
6,258
1,414
0
3,384
7,589
3,257
0
2,063
5,352
32,972
0
L
2,903
457
0
1,319
8,756
2,371
0
3,628
5,128
0
25,612
L
Aphrodite
thisisjimmy2
Aphrodite
4,574
345
0
4,314
10,945
3,188
0
1,843
9,102
25,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
41,492
275
Minions Killed
409
0
Camps Cleared
0
1,315,085
Distance Traveled
1,401,847
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,159
511
24
2
0
278,398
1
W
Tyr
9,967
712
121
9
0
295,963
2
W
Skadi
7,352
525
57
4
0
256,165
1
W
Sol
8,708
622
121
9
0
254,972
1
L
Baron Samedi
6,311
451
63
5
0
254,347
0
L
Gilgamesh
7,383
527
80
6
0
308,574
0
W
Cthulhu
7,217
516
47
3
0
275,992
0
W
Athena
8,248
589
63
5
0
318,755
0
L
Anhur
6,070
434
53
4
0
221,405
0
L
Aphrodite
6,605
472
55
4
0
252,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role