Player Matchup

Hou Yi
Hou Yi
Footusws
Hou Yi
Level 82
God Stats
0W - 2L
1,588 SR
Queue Stats
18W - 12L
1,510 Elo+
Party 1
Scylla
Scylla
SoRasTax
Scylla
Level 86
God Stats
3W - 1L
1,684 SR
Queue Stats
16W - 12L
1,510 Elo+
Party 1
Sobek
Sobek
pirolu
Sobek
Level 7
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 2L
1,340 Elo+
Party 1
Team Averages
Level 58
1,519 SR
1,454 Elo+

VS

Team Averages
Level 18
1,400 SR
1,395 Elo+
Loki
Loki
JavierMF_96
Loki
Level 28
God Stats
8W - 8L
1,387 SR
Queue Stats
325W - 375L
1,501 Elo+
Solo
Fenrir
Fenrir
Rimuru055
Fenrir
Level 10
God Stats
1W - 1L
1,315 SR
Queue Stats
3W - 2L
1,184 Elo+
Solo
Vulcan
Vulcan
Zatsuo
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Footusws
Hou Yi
14
2 / 4 / 4
10,419
579
7,980
12,124
5,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
SoRasTax
Scylla
15
4 / 7 / 3
11,197
622
9,860
13,405
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
pirolu
Sobek
13
1 / 5 / 5
10,724
596
6,128
15,132
19,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 8
12,706
706
7,592
7,903
4,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Rimuru055
Fenrir
16
8 / 2 / 5
12,356
686
12,230
18,701
15,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Zatsuo
Vulcan
16
2 / 5 / 11
11,893
661
13,107
11,146
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
16
16
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Footusws
Hou Yi
2
4
4
1
W
6
0
8
10
W
Fenrir
Rimuru055
Fenrir
8
2
5
5.25
L
Scylla
SoRasTax
Scylla
4
7
3
0.79
W
Vulcan
Zatsuo
Vulcan
2
5
11
1.5
L
Sobek
pirolu
Sobek
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
32,929
40,661
Taken
37,750
29,547
Mitigated
23,758
6,091
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Footusws
Hou Yi
7,980
3,558
0
1,000
12,124
5,035
0
3,844
7,901
0
65,397
W
7,592
625
0
1,130
7,903
4,151
1,626
2,572
5,161
0
82,543
W
Fenrir
Rimuru055
Fenrir
12,230
3,262
0
6,168
18,701
15,324
538
7,572
10,740
0
28,599
L
Scylla
SoRasTax
Scylla
9,860
715
0
2,384
13,405
5,024
0
3,792
9,123
50,047
0
W
Vulcan
Zatsuo
Vulcan
13,107
3,607
140
3,177
11,146
4,283
670
5,232
5,776
58,160
0
L
Sobek
pirolu
Sobek
6,128
925
0
2,707
15,132
19,488
0
4,668
9,926
13,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
36,955
196
Minions Killed
231
0
Camps Cleared
0
891,823
Distance Traveled
1,020,069
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,419
579
104
6
0
295,728
2
W
Loki
12,706
706
105
6
0
358,644
0
W
Fenrir
12,356
686
37
2
0
345,885
4
L
Scylla
11,197
622
81
5
0
297,754
4
W
Vulcan
11,893
661
89
5
0
315,540
5
L
Sobek
10,724
596
11
1
0
298,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role