Player Matchup

Athena
Athena
Hocusing
Athena
Level 17
God Stats
34W - 20L
1,601 SR
Queue Stats
528W - 490L
1,481 Elo+
Solo
Ne Zha
Ne Zha
Linentooth
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RobsNewBorn
Neith
Level 26
God Stats
29W - 23L
1,552 SR
Queue Stats
112W - 78L
1,581 Elo+
Solo
Bellona
Bellona
ccooperr
Bellona
Level 23
God Stats
40W - 29L
1,686 SR
Queue Stats
138W - 114L
1,560 Elo+
Solo
Ra
Ra
vinixf
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,615 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,548 Elo+

VS

Team Averages
Level 12
1,541 SR
1,511 Elo+
Ares
Ares
EFJKSD
Ares
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 32L
1,362 Elo+
Party 1
Fenrir
Fenrir
FSDAFW
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,361 Elo+
Party 1
Vamana
Vamana
GunnarCy
Vamana
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 77L
1,545 Elo+
Solo
Persephone
Persephone
HungryHuntar
Persephone
Level 17
God Stats
1W - 1L
1,704 SR
Queue Stats
10W - 12L
1,627 Elo+
Solo
Nemesis
Nemesis
qASK1
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hocusing
Athena
9
4 / 1 / 3
5,663
629
1,344
4,701
1,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Linentooth
Ne Zha
9
3 / 1 / 1
5,384
598
5,103
6,016
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 4
5,208
579
3,372
3,682
1,023
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ccooperr
Bellona
10
4 / 1 / 0
6,176
686
5,612
6,616
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
1
0 / 0 / 0
3,467
385
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EFJKSD
Ares
5
0 / 4 / 0
3,886
432
955
4,505
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
FSDAFW
Fenrir
8
1 / 3 / 0
4,807
534
2,044
6,216
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
GunnarCy
Vamana
10
1 / 1 / 1
5,334
593
3,209
6,350
4,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
HungryHuntar
Persephone
7
0 / 3 / 0
4,144
460
1,636
4,657
1,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
qASK1
Nemesis
4
0 / 2 / 0
3,595
399
0
2,158
442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
13
Kills
2
3
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
EFJKSD
Ares
0
4
0
0
L
Fenrir
FSDAFW
Fenrir
1
3
0
0.33
L
Vamana
GunnarCy
Vamana
1
1
1
1.5
W
Athena
Hocusing
Athena
4
1
3
5.5
L
Persephone
HungryHuntar
Persephone
0
3
0
0
W
Ne Zha
Linentooth
Ne Zha
3
1
1
3.5
W
2
0
4
4
W
Bellona
ccooperr
Bellona
4
1
0
4
L
Nemesis
qASK1
Nemesis
0
2
0
0
W
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
7,844
21,015
Taken
23,886
8,801
Mitigated
10,403
8,730
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
EFJKSD
Ares
955
178
0
161
4,505
2,432
0
685
3,820
8,374
0
L
Fenrir
FSDAFW
Fenrir
2,044
557
0
2,222
6,216
1,808
0
499
5,717
0
16,208
L
Vamana
GunnarCy
Vamana
3,209
1,403
0
1,890
6,350
4,195
0
0
6,350
0
29,143
W
Athena
Hocusing
Athena
1,344
362
168
1,689
4,701
1,963
931
331
4,370
21,082
0
L
Persephone
HungryHuntar
Persephone
1,636
257
0
380
4,657
1,526
0
160
4,496
12,303
0
W
Ne Zha
Linentooth
Ne Zha
5,103
1,624
0
1,858
6,016
2,012
0
1,636
4,380
0
19,978
W
3,372
1,829
0
1,706
3,682
1,023
1,692
453
3,229
0
21,954
W
Bellona
ccooperr
Bellona
5,612
2,826
0
3,309
6,616
3,803
0
171
6,445
0
31,042
L
Nemesis
qASK1
Nemesis
0
0
0
60
2,158
442
0
0
2,158
0
4,813
W
Ra
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
21,766
199
Minions Killed
151
0
Camps Cleared
0
711,718
Distance Traveled
691,459
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,886
432
14
2
0
109,765
0
L
Fenrir
4,807
534
42
5
0
168,267
0
L
Vamana
5,334
593
63
7
0
169,731
2
W
Athena
5,663
629
50
6
0
173,297
1
L
Persephone
4,144
460
20
2
0
150,244
7
W
Ne Zha
5,384
598
39
4
0
194,061
0
W
Neith
5,208
579
43
5
0
168,654
0
W
Bellona
6,176
686
67
7
0
173,662
0
L
Nemesis
3,595
399
12
1
0
93,452
0
W
Ra
3,467
385
0
0
0
2,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role