Player Matchup

Rama
Rama
ApeWithBow
Rama
Level 26
God Stats
8W - 1L
1,883 SR
Queue Stats
106W - 26L
1,771 Elo+
Solo
Tiamat
Tiamat
BlackSoldierV3
Tiamat
Level 22
God Stats
4W - 4L
1,514 SR
Queue Stats
107W - 84L
1,636 Elo+
Solo
Da Ji
Da Ji
Ignisdeis
Da Ji
Level 24
God Stats
3W - 2L
1,512 SR
Queue Stats
32W - 23L
1,651 Elo+
Party 1
Guan Yu
Guan Yu
Whyutalking
Guan Yu
Level 29
God Stats
2W - 0L
2,006 SR
Queue Stats
15W - 6L
1,723 Elo+
Solo
Cabrakan
Cabrakan
jhnazar
Cabrakan
Level 29
God Stats
24W - 18L
1,533 SR
Queue Stats
31W - 22L
1,647 Elo+
Party 1
Team Averages
Level 26
1,690 SR
1,686 Elo+

VS

Team Averages
Level 19
1,570 SR
1,610 Elo+
Arachne
Arachne
DJWILDTV
Arachne
Level 18
God Stats
5W - 5L
1,569 SR
Queue Stats
33W - 31L
1,577 Elo+
Solo
King Arthur
King Arthur
MidgetRockstar
King Arthur
Level 6
God Stats
2W - 1L
1,848 SR
Queue Stats
11W - 6L
1,664 Elo+
Solo
Anhur
Anhur
MidlaneKingdom
Anhur
Level 29
God Stats
10W - 11L
1,618 SR
Queue Stats
136W - 104L
1,736 Elo+
Solo
Thoth
Thoth
m0nkeychad
Thoth
Level 24
God Stats
0W - 1L
1,315 SR
Queue Stats
23W - 23L
1,467 Elo+
Solo
Cabrakan
Cabrakan
s0ftpaw
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 9
14,047
669
27,496
19,746
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
15 / 1 / 6
15,265
727
21,088
9,160
7,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Ignisdeis
Da Ji
15
6 / 5 / 8
10,990
523
10,804
15,860
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Whyutalking
Guan Yu
16
1 / 5 / 4
10,909
519
5,524
17,145
18,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
jhnazar
Cabrakan
16
8 / 3 / 7
10,940
521
9,780
19,277
15,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DJWILDTV
Arachne
17
4 / 7 / 4
10,992
523
11,457
22,516
10,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MidgetRockstar
King Arthur
18
7 / 7 / 2
11,519
549
16,843
22,878
15,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 10 / 0
10,895
519
10,057
15,152
4,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
12
0 / 12 / 2
8,022
382
6,028
17,264
5,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
s0ftpaw
Cabrakan
14
1 / 7 / 7
9,710
462
5,209
17,447
18,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
43
Kills
16
16
Deaths
43
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
13
2
9
8.75
W
15
1
6
18
L
Arachne
DJWILDTV
Arachne
4
7
4
0.86
W
Da Ji
Ignisdeis
Da Ji
6
5
8
2
L
King Arthur
MidgetRockstar
King Arthur
7
7
2
1.14
L
4
10
0
0.4
W
Guan Yu
Whyutalking
Guan Yu
1
5
4
0.6
W
Cabrakan
jhnazar
Cabrakan
8
3
7
3.83
L
Thoth
0
12
2
0.08
L
Cabrakan
s0ftpaw
Cabrakan
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,692
Damage
49,594
81,188
Taken
95,257
56,059
Mitigated
54,734
32,516
Healing
23,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,496
18,477
0
12,320
19,746
7,464
1,977
4,084
15,423
0
116,009
W
21,088
2,008
356
4,391
9,160
7,679
9,343
2,092
6,917
137,584
0
L
Arachne
DJWILDTV
Arachne
11,457
8,114
0
6,509
22,516
10,960
120
3,633
18,859
0
61,858
W
Da Ji
Ignisdeis
Da Ji
10,804
4,162
0
3,476
15,860
6,216
97
1,590
14,128
0
68,064
L
King Arthur
MidgetRockstar
King Arthur
16,843
3,465
0
7,650
22,878
15,619
152
7,542
15,067
0
66,537
L
10,057
6,077
0
2,977
15,152
4,221
2,606
4,587
10,515
0
79,539
W
Guan Yu
Whyutalking
Guan Yu
5,524
612
1,170
5,035
17,145
18,888
168
1,037
15,573
19
48,893
W
Cabrakan
jhnazar
Cabrakan
9,780
1,398
0
5,768
19,277
15,812
234
1,939
17,180
42,152
0
L
Thoth
6,028
707
462
3,737
17,264
5,075
0
8,958
8,306
35,726
0
L
Cabrakan
s0ftpaw
Cabrakan
5,209
523
0
1,965
17,447
18,859
0
6,167
11,184
18,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,151
Gold Earned
51,138
655
Minions Killed
498
0
Camps Cleared
0
1,940,027
Distance Traveled
1,802,123
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,047
669
189
9
0
358,602
5
W
Tiamat
15,265
727
238
11
0
408,978
1
L
Arachne
10,992
523
117
6
0
403,617
6
W
Da Ji
10,990
523
78
4
0
383,644
0
L
King Arthur
11,519
549
112
5
0
380,507
5
L
Anhur
10,895
519
141
7
0
334,003
1
W
Guan Yu
10,909
519
104
5
0
395,007
6
W
Cabrakan
10,940
521
46
2
0
393,796
3
L
Thoth
8,022
382
102
5
0
328,484
5
L
Cabrakan
9,710
462
26
1
0
355,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role