Player Matchup

Vulcan
Vulcan
AuBarca
Vulcan
Level 26
God Stats
12W - 10L
1,536 SR
Queue Stats
56W - 46L
1,642 Elo+
Solo
Apollo
Apollo
Nessy34
Apollo
Level 4
God Stats
6W - 4L
1,656 SR
Queue Stats
49W - 53L
1,655 Elo+
Solo
Fenrir
Fenrir
Potatoman1019
Fenrir
Level 22
God Stats
0W - 1L
1,794 SR
Queue Stats
37W - 29L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Zeliouss
Cthulhu
Level 11
God Stats
5W - 5L
1,706 SR
Queue Stats
36W - 21L
1,762 Elo+
Solo
Ares
Ares
dffv700
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,585 Elo+
Solo
Team Averages
Level 15
1,639 SR
1,631 Elo+

VS

Team Averages
Level 21
1,493 SR
1,643 Elo+
Gilgamesh
Gilgamesh
AllOfTheNumbers
Gilgamesh
Level 25
God Stats
3W - 2L
1,416 SR
Queue Stats
32W - 18L
1,649 Elo+
Solo
Fenrir
Fenrir
Mr2aenZ3
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,709 Elo+
Solo
Raijin
Raijin
PepeTart
Raijin
Level 30
God Stats
20W - 17L
1,549 SR
Queue Stats
79W - 61L
1,633 Elo+
Solo
Rama
Rama
Psykk
Rama
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
166W - 93L
1,724 Elo+
Solo
Ares
Ares
TengoSueñoHola
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AuBarca
Vulcan
18
6 / 6 / 3
12,987
519
17,803
14,174
5,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Nessy34
Apollo
17
6 / 11 / 3
11,922
477
9,236
23,655
9,356
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 11 / 6
11,610
464
15,318
28,699
12,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Zeliouss
Cthulhu
20
7 / 4 / 3
14,023
561
18,106
24,875
27,696
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
dffv700
Ares
11
0 / 20 / 4
8,423
337
3,531
27,196
13,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllOfTheNumbers
Gilgamesh
20
8 / 6 / 17
15,846
634
16,808
27,037
16,925
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Mr2aenZ3
Fenrir
20
9 / 8 / 19
16,134
645
15,344
22,823
17,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
PepeTart
Raijin
20
15 / 3 / 16
15,903
636
30,928
15,814
6,357
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Psykk
Rama
20
18 / 4 / 10
17,345
694
23,911
25,371
10,620
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 16
11,681
467
4,225
15,728
13,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
130
24
Kills
52
52
Deaths
25
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AllOfTheNumbers
Gilgamesh
8
6
17
2.75
L
Vulcan
AuBarca
Vulcan
6
6
3
1.25
W
Fenrir
Mr2aenZ3
Fenrir
9
8
19
2.31
L
Apollo
Nessy34
Apollo
6
11
3
0.68
W
Raijin
PepeTart
Raijin
15
3
16
7.67
L
5
11
6
0.73
W
Rama
Psykk
Rama
18
4
10
5.75
W
2
4
16
2.5
L
Cthulhu
Zeliouss
Cthulhu
7
4
3
2.13
L
Ares
dffv700
Ares
0
20
4
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,994
Damage
91,216
118,599
Taken
106,773
68,494
Mitigated
64,466
23,145
Healing
35,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AllOfTheNumbers
Gilgamesh
16,808
6,749
0
10,753
27,037
16,925
1,020
6,926
19,773
0
138,404
L
Vulcan
AuBarca
Vulcan
17,803
6,025
0
2,001
14,174
5,684
592
6,316
7,858
82,440
0
W
Fenrir
Mr2aenZ3
Fenrir
15,344
5,742
0
5,162
22,823
17,447
393
8,930
13,256
0
61,524
L
Apollo
Nessy34
Apollo
9,236
5,610
0
820
23,655
9,356
617
8,632
15,023
0
72,231
W
Raijin
PepeTart
Raijin
30,928
1,907
578
5,190
15,814
6,357
886
7,378
8,361
132,573
0
L
15,318
6,446
0
7,980
28,699
12,722
0
6,112
22,587
0
70,588
W
Rama
Psykk
Rama
23,911
22,716
0
12,355
25,371
10,620
13,590
10,288
14,742
0
139,567
W
4,225
244
0
1,174
15,728
13,117
562
7,522
8,156
25,309
0
L
Cthulhu
Zeliouss
Cthulhu
18,106
1,073
283
11,019
24,875
27,696
0
7,736
17,139
92,621
0
L
Ares
dffv700
Ares
3,531
169
358
684
27,196
13,036
38
7,455
19,741
17,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,965
Gold Earned
76,909
579
Minions Killed
684
0
Camps Cleared
0
2,088,557
Distance Traveled
2,312,786
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,846
634
164
7
0
492,018
0
L
Vulcan
12,987
519
162
6
0
437,875
4
W
Fenrir
16,134
645
95
4
0
501,305
4
L
Apollo
11,922
477
110
4
0
365,852
4
W
Raijin
15,903
636
193
8
0
479,696
7
L
Fenrir
11,610
464
109
4
0
396,694
3
W
Rama
17,345
694
202
8
0
452,422
3
W
Ares
11,681
467
30
1
0
387,345
0
L
Cthulhu
14,023
561
172
7
0
508,667
5
L
Ares
8,423
337
26
1
0
379,469
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role