Player Matchup

Cthulhu
Cthulhu
CausableCrib785
Cthulhu
Level 14
God Stats
0W - 1L
1,634 SR
Queue Stats
6W - 13L
1,104 Elo+
Party 1
Medusa
Medusa
KT Maniek
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
OST 123456
Da Ji
Level 10
God Stats
0W - 2L
1,498 SR
Queue Stats
1W - 7L
1,168 Elo+
Party 1
Olorun
Olorun
SuckyJD
Olorun
Level 4
God Stats
0W - 3L
1,328 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 1
Gilgamesh
Gilgamesh
ost Weathermon1
Gilgamesh
Level 13
God Stats
2W - 3L
1,331 SR
Queue Stats
3W - 8L
1,211 Elo+
Party 1
Team Averages
Level 9
1,458 SR
1,247 Elo+

VS

Team Averages
Level 22
1,514 SR
1,407 Elo+
Horus
Horus
JR97
Horus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 74L
1,389 Elo+
Solo
Cerberus
Cerberus
OMFG_RaGeQuIt
Cerberus
Level 24
God Stats
9W - 4L
1,530 SR
Queue Stats
60W - 45L
1,477 Elo+
Solo
Nemesis
Nemesis
SnagLikeThat
Nemesis
Level 18
God Stats
2W - 1L
1,724 SR
Queue Stats
155W - 192L
1,286 Elo+
Solo
Cupid
Cupid
buzz1248
Cupid
Level 29
God Stats
9W - 7L
1,549 SR
Queue Stats
64W - 57L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
rezone101
Baron Samedi
Level 29
God Stats
11W - 5L
1,266 SR
Queue Stats
23W - 15L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,556
437
3,373
11,408
3,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
KT Maniek
Medusa
5
0 / 5 / 0
4,837
322
2,326
4,742
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
7
0 / 9 / 1
5,482
365
2,933
11,087
2,931
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
SuckyJD
Olorun
8
0 / 3 / 2
5,664
378
2,121
8,422
2,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ost Weathermon1
Gilgamesh
7
0 / 3 / 0
5,286
352
1,460
5,916
1,502
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JR97
Horus
13
6 / 0 / 9
8,548
570
9,143
10,242
7,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
OMFG_RaGeQuIt
Cerberus
13
2 / 0 / 7
8,489
566
3,939
7,418
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SnagLikeThat
Nemesis
13
4 / 1 / 5
7,894
526
3,197
6,829
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
buzz1248
Cupid
13
8 / 0 / 1
8,629
575
2,876
5,611
1,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
rezone101
Baron Samedi
13
6 / 1 / 5
8,072
538
7,135
5,954
2,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
26
26
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Horus
JR97
Horus
6
0
9
10.5
L
Medusa
KT Maniek
Medusa
0
5
0
0
W
Cerberus
OMFG_RaGeQuIt
Cerberus
2
0
7
5.5
L
Da Ji
0
9
1
0.06
W
Nemesis
SnagLikeThat
Nemesis
4
1
5
6.5
L
Olorun
SuckyJD
Olorun
0
3
2
0.33
W
Cupid
buzz1248
Cupid
8
0
1
8.5
L
Gilgamesh
ost Weathermon1
Gilgamesh
0
3
0
0
W
Baron Samedi
rezone101
Baron Samedi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,213
Damage
26,290
41,575
Taken
36,054
11,767
Mitigated
20,187
2,856
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,373
310
0
1,157
11,408
3,421
420
3,546
7,792
22,970
0
W
Horus
JR97
Horus
9,143
4,570
589
4,114
10,242
7,515
78
2,589
7,653
0
49,863
L
Medusa
KT Maniek
Medusa
2,326
1,146
0
0
4,742
915
0
1,786
2,931
0
5,429
W
Cerberus
OMFG_RaGeQuIt
Cerberus
3,939
395
0
1,751
7,418
5,122
438
926
6,492
41,697
0
L
Da Ji
2,933
425
0
0
11,087
2,931
0
2,194
8,818
0
17,998
W
Nemesis
SnagLikeThat
Nemesis
3,197
1,151
0
576
6,829
3,215
1,167
1,027
5,802
0
32,780
L
Olorun
SuckyJD
Olorun
2,121
1,148
0
1,661
8,422
2,998
688
2,415
5,807
10,248
0
W
Cupid
buzz1248
Cupid
2,876
1,329
261
3,032
5,611
1,688
5,898
418
5,193
0
42,416
L
Gilgamesh
ost Weathermon1
Gilgamesh
1,460
195
0
38
5,916
1,502
294
1,133
4,783
0
13,127
W
Baron Samedi
rezone101
Baron Samedi
7,135
1,033
991
1,462
5,954
2,647
583
534
5,420
32,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
41,632
117
Minions Killed
390
0
Camps Cleared
0
997,531
Distance Traveled
1,420,852
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,556
437
48
3
0
239,838
0
W
Horus
8,548
570
79
5
0
266,043
0
L
Medusa
4,837
322
6
0
0
161,964
1
W
Cerberus
8,489
566
80
5
0
297,606
2
L
Da Ji
5,482
365
24
2
0
241,310
0
W
Nemesis
7,894
526
72
5
0
299,884
3
L
Olorun
5,664
378
13
1
0
174,255
1
W
Cupid
8,629
575
107
7
0
276,526
0
L
Gilgamesh
5,286
352
26
2
0
180,164
2
W
Baron Samedi
8,072
538
52
3
0
280,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role