Player Matchup

Hachiman
Hachiman
ClementVIII
Hachiman
Level 4
God Stats
0W - 2L
1,314 SR
Queue Stats
8W - 6L
1,309 Elo+
Solo
Hel
Hel
DoctorHealbot
Hel
Level 45
God Stats
3W - 4L
1,449 SR
Queue Stats
18W - 17L
1,430 Elo+
Party 2
Izanami
Izanami
H12maniac
Izanami
Level 17
God Stats
6W - 4L
1,658 SR
Queue Stats
17W - 15L
1,453 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dezimierer
Ah Muzen Cab
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 85L
1,273 Elo+
Solo
Jormungandr
Jormungandr
michelas
Jormungandr
Level 16
God Stats
10W - 10L
1,550 SR
Queue Stats
12W - 13L
1,442 Elo+
Party 2
Team Averages
Level 20
1,494 SR
1,382 Elo+

VS

Team Averages
Level 40
1,420 SR
1,418 Elo+
Merlin
Merlin
Bergard
Merlin
Level 15
God Stats
7W - 10L
1,258 SR
Queue Stats
112W - 126L
1,469 Elo+
Party 1
Ra
Ra
ThePenguinViking
Ra
Level 122
God Stats
5W - 3L
1,500 SR
Queue Stats
183W - 146L
1,444 Elo+
Party 1
Mulan
Mulan
TheeKaelzar
Mulan
Level 12
God Stats
5W - 7L
1,316 SR
Queue Stats
150W - 149L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
medoed12
Gilgamesh
Level 28
God Stats
12W - 8L
1,525 SR
Queue Stats
162W - 221L
1,368 Elo+
Solo
Nemesis
Nemesis
捣乱分子
Nemesis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 210L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ClementVIII
Hachiman
19
1 / 10 / 7
12,120
866
13,816
24,167
11,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
2 / 8 / 9
12,448
889
8,028
20,686
12,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
H12maniac
Izanami
19
5 / 9 / 5
13,104
936
18,702
20,757
9,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
dezimierer
Ah Muzen Cab
18
2 / 6 / 8
12,710
908
13,866
19,073
10,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
michelas
Jormungandr
19
4 / 3 / 9
13,557
968
14,288
25,892
26,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bergard
Merlin
20
2 / 2 / 25
12,977
927
25,804
10,525
4,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
20 / 4 / 13
18,003
1,286
40,022
15,277
8,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 17
14,032
1,002
14,196
9,888
12,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
medoed12
Gilgamesh
20
2 / 5 / 25
13,006
929
15,652
20,169
15,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
捣乱分子
Nemesis
20
4 / 2 / 23
13,737
981
10,499
18,232
16,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
139
14
Kills
36
36
Deaths
14
38
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bergard
Merlin
2
2
25
7.25
L
Hachiman
ClementVIII
Hachiman
1
10
7
0.45
L
2
8
9
0.81
L
Izanami
H12maniac
Izanami
5
9
5
0.83
W
20
4
13
6.63
W
8
1
17
16.5
L
Ah Muzen Cab
dezimierer
Ah Muzen Cab
2
6
8
1
W
Gilgamesh
medoed12
Gilgamesh
2
5
25
2.9
L
Jormungandr
michelas
Jormungandr
4
3
9
2.83
W
Nemesis
捣乱分子
Nemesis
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,700
Damage
106,173
110,575
Taken
74,091
69,842
Mitigated
57,281
25,710
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bergard
Merlin
25,804
1,719
0
385
10,525
4,816
0
3,255
7,270
49,278
0
L
Hachiman
ClementVIII
Hachiman
13,816
7,111
0
1,089
24,167
11,184
0
12,631
11,270
0
33,175
L
8,028
326
13,809
6,649
20,686
12,738
0
11,804
8,600
16,253
0
L
Izanami
H12maniac
Izanami
18,702
15,222
1,150
1,135
20,757
9,170
0
11,599
8,892
0
64,996
W
40,022
4,932
6,722
5,475
15,277
8,047
0
4,781
10,496
91,395
0
W
14,196
1,533
0
1,542
9,888
12,295
0
3,676
6,212
0
27,826
L
Ah Muzen Cab
dezimierer
Ah Muzen Cab
13,866
5,147
0
1,878
19,073
10,447
0
11,243
7,696
0
29,509
W
Gilgamesh
medoed12
Gilgamesh
15,652
3,566
0
676
20,169
15,274
0
4,715
15,454
102
29,321
L
Jormungandr
michelas
Jormungandr
14,288
3,630
0
0
25,892
26,303
0
17,229
8,192
42,049
0
W
Nemesis
捣乱分子
Nemesis
10,499
3,891
135
3,144
18,232
16,849
0
5,889
12,343
0
24,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,939
Gold Earned
71,755
250
Minions Killed
321
5
Camps Cleared
10
1,256,940
Distance Traveled
1,364,252
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,977
927
81
6
1
234,555
0
L
Hachiman
12,120
866
35
3
0
237,739
0
L
Hel
12,448
889
21
2
0
257,989
0
L
Izanami
13,104
936
97
7
4
250,912
1
W
Ra
18,003
1,286
141
10
4
263,682
0
W
Mulan
14,032
1,002
46
3
0
304,788
0
L
Ah Muzen Cab
12,710
908
33
2
1
231,632
0
W
Gilgamesh
13,006
929
25
2
0
254,591
0
L
Jormungandr
13,557
968
64
5
0
278,668
2
W
Nemesis
13,737
981
28
2
5
306,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role