Player Matchup

The Morrigan
The Morrigan
ChadMaxson
The Morrigan
Level 20
God Stats
8W - 1L
1,840 SR
Queue Stats
130W - 86L
1,754 Elo+
Solo
Nemesis
Nemesis
Freddiomave
Nemesis
Level 28
God Stats
25W - 13L
1,704 SR
Queue Stats
212W - 182L
1,699 Elo+
Solo
Cernunnos
Cernunnos
IguiDios
Cernunnos
Level 29
God Stats
6W - 1L
1,844 SR
Queue Stats
29W - 17L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
N2me1ess
Gilgamesh
Level 25
God Stats
11W - 8L
1,500 SR
Queue Stats
78W - 55L
1,645 Elo+
Solo
Ganesha
Ganesha
Nixer809
Ganesha
Level 22
God Stats
7W - 3L
1,628 SR
Queue Stats
31W - 32L
1,602 Elo+
Party 2
Team Averages
Level 25
1,703 SR
1,657 Elo+

VS

Team Averages
Level 15
1,639 SR
1,687 Elo+
Fenrir
Fenrir
ForSpain
Fenrir
Level 28
God Stats
6W - 4L
1,634 SR
Queue Stats
68W - 53L
1,549 Elo+
Solo
Achilles
Achilles
Heliostice
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 109L
1,711 Elo+
Party 1
Rama
Rama
Scufnasty
Rama
Level 8
God Stats
1W - 1L
1,806 SR
Queue Stats
7W - 3L
1,740 Elo+
Party 1
Tyr
Tyr
TrainerKolton
Tyr
Level 26
God Stats
7W - 2L
1,757 SR
Queue Stats
13W - 6L
1,792 Elo+
Solo
Ra
Ra
iAut0
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 171L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChadMaxson
The Morrigan
20
15 / 4 / 11
18,217
607
29,445
12,235
6,427
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Freddiomave
Nemesis
20
12 / 8 / 7
16,977
566
25,792
28,050
21,512
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
IguiDios
Cernunnos
20
7 / 6 / 5
15,431
514
15,878
19,026
9,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
N2me1ess
Gilgamesh
20
5 / 7 / 15
15,208
507
20,177
24,565
29,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Nixer809
Ganesha
20
0 / 4 / 24
14,837
495
11,763
27,338
27,415
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ForSpain
Fenrir
20
8 / 10 / 5
14,966
499
12,512
30,699
22,168
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Heliostice
Achilles
17
5 / 6 / 11
12,498
417
9,365
34,402
44,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
20
2 / 9 / 7
14,718
491
15,590
29,184
8,398
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
10 / 3 / 7
15,782
526
25,290
28,920
29,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
19
4 / 12 / 7
14,217
474
12,651
21,508
8,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
66
39
Kills
29
29
Deaths
40
62
Assists
37
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ChadMaxson
The Morrigan
15
4
11
5.13
L
Fenrir
ForSpain
Fenrir
8
10
5
1.05
W
Nemesis
Freddiomave
Nemesis
12
8
7
1.94
L
Achilles
Heliostice
Achilles
5
6
11
1.75
W
Cernunnos
IguiDios
Cernunnos
7
6
5
1.58
W
Gilgamesh
N2me1ess
Gilgamesh
5
7
15
1.79
W
Ganesha
Nixer809
Ganesha
0
4
24
3
L
Rama
2
9
7
0.61
L
10
3
7
4.5
L
Ra
4
12
7
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,055
Damage
75,408
111,214
Taken
144,713
94,212
Mitigated
112,583
21,106
Healing
34,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ChadMaxson
The Morrigan
29,445
5,863
0
3,343
12,235
6,427
3,045
2,066
10,055
127,465
8,066
L
Fenrir
ForSpain
Fenrir
12,512
2,571
0
5,181
30,699
22,168
0
5,063
25,636
0
107,753
W
Nemesis
Freddiomave
Nemesis
25,792
15,993
0
5,271
28,050
21,512
1,798
2,625
25,207
0
157,840
L
Achilles
Heliostice
Achilles
9,365
2,480
0
2,427
34,402
44,201
0
10,524
23,878
0
31,773
W
Cernunnos
IguiDios
Cernunnos
15,878
10,294
0
3,936
19,026
9,112
2,309
3,047
15,817
0
106,847
W
Gilgamesh
N2me1ess
Gilgamesh
20,177
4,821
0
4,670
24,565
29,746
1,012
2,577
21,812
0
79,292
W
Ganesha
Nixer809
Ganesha
11,763
1,524
0
3,886
27,338
27,415
686
2,898
24,262
55,140
0
L
Rama
15,590
11,647
0
11,521
29,184
8,398
1,941
6,870
22,314
0
135,714
L
25,290
3,208
0
11,482
28,920
29,738
1,267
8,769
20,151
0
106,439
L
Ra
12,651
803
1,341
2,488
21,508
8,078
814
6,287
15,221
80,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,670
Gold Earned
72,181
660
Minions Killed
638
0
Camps Cleared
0
2,947,178
Distance Traveled
2,610,200
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
18,217
607
203
7
0
603,309
11
L
Fenrir
14,966
499
133
4
0
516,370
4
W
Nemesis
16,977
566
176
6
0
571,149
3
L
Achilles
12,498
417
30
1
0
480,749
3
W
Cernunnos
15,431
514
152
5
0
529,156
1
W
Gilgamesh
15,208
507
109
4
0
598,091
8
W
Ganesha
14,837
495
20
1
0
645,473
8
L
Rama
14,718
491
179
6
0
443,128
2
L
Tyr
15,782
526
154
5
0
644,559
1
L
Ra
14,217
474
142
5
0
525,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role