Player Matchup

Bellona
Bellona
AtilIaThePun
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 148L
1,286 Elo+
Party 2
Fenrir
Fenrir
KRATOS__01
Fenrir
Level 18
God Stats
35W - 25L
1,499 SR
Queue Stats
170W - 189L
1,221 Elo+
Party 1
Neith
Neith
Kava_Niko
Neith
Level 17
God Stats
7W - 7L
1,579 SR
Queue Stats
13W - 15L
1,291 Elo+
Solo
Ares
Ares
VooDooPreachr
Ares
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 104L
1,155 Elo+
Party 2
Kukulkan
Kukulkan
ZoidianKings
Kukulkan
Level 29
God Stats
12W - 8L
1,486 SR
Queue Stats
234W - 231L
1,347 Elo+
Party 1
Team Averages
Level 21
1,513 SR
1,260 Elo+

VS

Team Averages
Level 17
1,397 SR
1,253 Elo+
King Arthur
King Arthur
Caution1-1-9
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 153L
1,055 Elo+
Party 3
Tiamat
Tiamat
JellyBeanCali
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
SpiceWNC
Ymir
Level 14
God Stats
8W - 7L
1,460 SR
Queue Stats
15W - 20L
1,293 Elo+
Solo
Ne Zha
Ne Zha
TrizactNavyBoy
Ne Zha
Level 25
God Stats
24W - 42L
1,294 SR
Queue Stats
47W - 89L
1,157 Elo+
Solo
Zhong Kui
Zhong Kui
shikamarusbebe
Zhong Kui
Level 21
God Stats
4W - 11L
1,231 SR
Queue Stats
62W - 77L
1,258 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AtilIaThePun
Bellona
19
7 / 4 / 8
13,765
551
19,399
15,439
12,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
KRATOS__01
Fenrir
20
13 / 1 / 10
14,931
597
13,135
14,620
8,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Kava_Niko
Neith
20
5 / 1 / 12
14,336
573
22,686
14,036
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 1
11,884
475
3,895
12,797
13,678
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
ZoidianKings
Kukulkan
20
14 / 2 / 6
14,970
599
22,962
14,094
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caution1-1-9
King Arthur
16
3 / 10 / 2
10,170
407
6,692
31,793
28,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

2
0 / 1 / 0
6,434
257
136
510
85
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
15
1 / 10 / 2
10,003
400
5,972
28,257
29,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 8 / 1
11,607
464
9,524
19,447
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
shikamarusbebe
Zhong Kui
16
4 / 12 / 0
10,718
429
13,318
27,957
18,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
41
Kills
14
15
Deaths
41
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
AtilIaThePun
Bellona
7
4
8
2.75
L
King Arthur
Caution1-1-9
King Arthur
3
10
2
0.4
L
0
1
0
0
W
Fenrir
KRATOS__01
Fenrir
13
1
10
18
W
Neith
Kava_Niko
Neith
5
1
12
11
L
Ymir
1
10
2
0.2
L
6
8
1
0.81
W
2
7
1
0.36
W
Kukulkan
ZoidianKings
Kukulkan
14
2
6
8.5
L
Zhong Kui
shikamarusbebe
Zhong Kui
4
12
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,077
Damage
35,642
70,986
Taken
107,964
47,004
Mitigated
85,392
25,442
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AtilIaThePun
Bellona
19,399
8,788
0
1,713
15,439
12,948
3,513
3,227
11,787
0
64,377
L
King Arthur
Caution1-1-9
King Arthur
6,692
1,025
0
4,281
31,793
28,861
0
7,735
23,743
0
43,702
L
136
136
0
11
510
85
0
0
510
690
0
W
Fenrir
KRATOS__01
Fenrir
13,135
4,283
0
8,563
14,620
8,438
2,112
2,560
12,010
0
93,502
W
Neith
Kava_Niko
Neith
22,686
15,693
0
9,403
14,036
5,846
3,760
5,474
8,537
0
104,907
L
Ymir
5,972
1,494
0
1,548
28,257
29,575
994
6,491
21,495
37,753
0
L
9,524
2,123
0
3,110
19,447
8,030
1,114
4,132
15,201
0
69,415
W
3,895
922
0
584
12,797
13,678
1,945
3,381
9,391
41,715
0
W
Kukulkan
ZoidianKings
Kukulkan
22,962
4,363
0
5,179
14,094
6,094
1,526
4,784
9,235
98,242
0
L
Zhong Kui
shikamarusbebe
Zhong Kui
13,318
2,308
0
6,529
27,957
18,841
1,131
7,381
20,158
61,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,886
Gold Earned
48,932
633
Minions Killed
362
0
Camps Cleared
0
2,116,925
Distance Traveled
1,580,728
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,765
551
95
4
0
444,407
0
L
King Arthur
10,170
407
66
3
0
388,551
1
L
Tiamat
6,434
257
2
0
0
44,013
0
W
Fenrir
14,931
597
137
5
0
523,552
2
W
Neith
14,336
573
171
7
0
395,471
0
L
Ymir
10,003
400
71
3
0
354,129
0
L
Ne Zha
11,607
464
114
5
0
436,141
0
W
Ares
11,884
475
65
3
0
310,154
0
W
Kukulkan
14,970
599
165
7
0
443,341
3
L
Zhong Kui
10,718
429
109
4
0
357,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role