Player Matchup

Sun Wukong
Sun Wukong
BennyBoyBatista
Sun Wukong
Level 57
God Stats
29W - 18L
1,181 SR
Queue Stats
65W - 71L
1,007 Elo+
Party 2
Kukulkan
Kukulkan
Coxxyy
Kukulkan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,070 Elo+
Party 2
Loki
Loki
Luke_Flatley
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
956 Elo+
Party 2
Izanami
Izanami
TheEvilRayDark69
Izanami
Level 29
God Stats
38W - 43L
1,462 SR
Queue Stats
198W - 202L
1,365 Elo+
Party 3
Aphrodite
Aphrodite
jmarco123
Aphrodite
Level 49
God Stats
6W - 5L
1,498 SR
Queue Stats
389W - 434L
1,353 Elo+
Party 3
Team Averages
Level 39
1,428 SR
1,150 Elo+

VS

Team Averages
Level 41
1,432 SR
1,321 Elo+
Jormungandr
Jormungandr
DerNusskopf
Jormungandr
Level 24
God Stats
16W - 12L
1,588 SR
Queue Stats
79W - 83L
1,325 Elo+
Party 4
Medusa
Medusa
Grandfather_Echo
Medusa
Level 32
God Stats
26W - 35L
1,233 SR
Queue Stats
212W - 307L
1,237 Elo+
Party 1
Baron Samedi
Baron Samedi
LordGT666
Baron Samedi
Level 52
God Stats
8W - 9L
1,488 SR
Queue Stats
67W - 98L
1,362 Elo+
Party 4
Cthulhu
Cthulhu
MrGoLD_BLOOD
Cthulhu
Level 62
God Stats
5W - 3L
1,457 SR
Queue Stats
385W - 498L
1,226 Elo+
Party 1
Gilgamesh
Gilgamesh
eaglefire66
Gilgamesh
Level 36
God Stats
46W - 34L
1,391 SR
Queue Stats
1,155W - 1,118L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BennyBoyBatista
Sun Wukong
18
2 / 8 / 1
11,582
445
8,333
23,043
18,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Coxxyy
Kukulkan
17
3 / 5 / 2
11,505
443
10,804
15,077
5,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 7 / 3
11,720
451
8,038
18,549
6,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
11 / 7 / 6
14,169
545
27,986
27,622
10,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
jmarco123
Aphrodite
19
2 / 6 / 16
13,314
512
11,368
22,703
17,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DerNusskopf
Jormungandr
20
10 / 3 / 9
15,091
580
20,858
23,124
35,092
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 8 / 7
14,155
544
16,101
20,781
8,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
LordGT666
Baron Samedi
20
6 / 3 / 9
13,732
528
17,763
14,963
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MrGoLD_BLOOD
Cthulhu
18
4 / 8 / 15
12,483
480
9,105
25,242
26,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
eaglefire66
Gilgamesh
20
6 / 3 / 3
13,761
529
15,351
31,158
21,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
24
Kills
33
33
Deaths
25
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BennyBoyBatista
Sun Wukong
2
8
1
0.31
L
Kukulkan
Coxxyy
Kukulkan
3
5
2
0.8
W
Jormungandr
DerNusskopf
Jormungandr
10
3
9
4.83
W
7
8
7
1.31
W
Baron Samedi
LordGT666
Baron Samedi
6
3
9
3.5
L
6
7
3
1.07
W
Cthulhu
MrGoLD_BLOOD
Cthulhu
4
8
15
1.44
L
11
7
6
2
W
Gilgamesh
eaglefire66
Gilgamesh
6
3
3
2.5
L
Aphrodite
jmarco123
Aphrodite
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,529
Damage
79,178
106,994
Taken
115,268
58,975
Mitigated
98,271
26,113
Healing
40,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BennyBoyBatista
Sun Wukong
8,333
1,998
0
3,123
23,043
18,038
684
11,077
11,344
0
59,472
L
Kukulkan
Coxxyy
Kukulkan
10,804
1,381
0
250
15,077
5,797
1,020
5,826
9,093
63,949
0
W
Jormungandr
DerNusskopf
Jormungandr
20,858
4,610
0
4,346
23,124
35,092
798
4,373
18,751
94,918
0
W
16,101
8,296
0
4,900
20,781
8,214
5,107
4,452
16,329
0
83,194
W
Baron Samedi
LordGT666
Baron Samedi
17,763
1,129
2,929
3,897
14,963
7,618
1,444
2,960
12,003
85,969
0
L
8,038
2,677
0
200
18,549
6,379
0
7,393
10,945
0
58,019
W
Cthulhu
MrGoLD_BLOOD
Cthulhu
9,105
601
2,901
4,874
25,242
26,270
865
6,534
18,708
41,178
0
L
27,986
21,971
0
5,683
27,622
10,885
2,852
12,511
14,720
0
140,916
W
Gilgamesh
eaglefire66
Gilgamesh
15,351
4,542
1,003
15,903
31,158
21,077
2,592
5,615
25,543
0
103,196
L
Aphrodite
jmarco123
Aphrodite
11,368
909
7,228
9,629
22,703
17,876
1,082
11,547
10,650
43,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,290
Gold Earned
69,222
570
Minions Killed
600
0
Camps Cleared
0
2,235,966
Distance Traveled
2,359,926
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,582
445
119
5
0
407,350
0
L
Kukulkan
11,505
443
121
5
0
422,517
0
W
Jormungandr
15,091
580
151
6
0
455,422
2
W
Medusa
14,155
544
120
5
0
483,845
5
W
Baron Samedi
13,732
528
133
5
0
489,680
2
L
Loki
11,720
451
75
3
0
518,430
0
W
Cthulhu
12,483
480
49
2
0
448,576
3
L
Izanami
14,169
545
194
7
0
433,499
0
W
Gilgamesh
13,761
529
147
6
0
482,403
3
L
Aphrodite
13,314
512
61
2
0
454,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role