Player Matchup

Ganesha
Ganesha
DeKaashaas
Ganesha
Level 18
God Stats
2W - 2L
1,916 SR
Queue Stats
12W - 10L
1,672 Elo+
Party 1
Nemesis
Nemesis
GlazersOut
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ImTheRealOG
King Arthur
Level 8
God Stats
3W - 0L
1,916 SR
Queue Stats
6W - 7L
1,591 Elo+
Party 1
Hou Yi
Hou Yi
Kasperisbaas
Hou Yi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,726 Elo+
Party 1
Tiamat
Tiamat
Lefebo11
Tiamat
Level 17
God Stats
1W - 1L
1,176 SR
Queue Stats
39W - 28L
1,706 Elo+
Party 1
Team Averages
Level 18
1,602 SR
1,639 Elo+

VS

Team Averages
Level 14
1,531 SR
1,696 Elo+
Ares
Ares
JokerStone
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,706 Elo+
Solo
Ymir
Ymir
TangoStacker
Ymir
Level 17
God Stats
6W - 5L
1,655 SR
Queue Stats
16W - 10L
1,678 Elo+
Party 2
Hachiman
Hachiman
UnboundShadow935
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,764 Elo+
Solo
Nox
Nox
mager00lusch
Nox
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 70L
1,611 Elo+
Solo
Tiamat
Tiamat
saadbadat
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeKaashaas
Ganesha
13
0 / 2 / 17
8,945
497
8,160
14,378
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
GlazersOut
Nemesis
18
11 / 0 / 6
10,939
608
11,282
10,909
5,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
ImTheRealOG
King Arthur
15
6 / 1 / 7
9,163
509
7,273
18,941
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
16
12 / 2 / 2
10,259
570
12,697
11,831
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Lefebo11
Tiamat
13
2 / 2 / 5
8,453
470
5,630
7,141
4,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
7,108
395
5,591
16,810
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 4
7,580
421
6,247
12,263
8,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 7 / 0
6,001
333
3,251
5,657
1,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 6 / 3
8,854
492
12,423
11,146
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
saadbadat
Tiamat
17
3 / 4 / 2
9,725
540
8,494
12,536
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
31
Kills
7
7
Deaths
31
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DeKaashaas
Ganesha
0
2
17
4.25
W
Nemesis
GlazersOut
Nemesis
11
0
6
14
W
King Arthur
ImTheRealOG
King Arthur
6
1
7
9.5
L
1
9
1
0.17
W
Hou Yi
12
2
2
6.5
W
Tiamat
Lefebo11
Tiamat
2
2
5
2.25
L
0
5
4
0.4
L
1
7
0
0.14
L
2
6
3
0.58
L
Tiamat
saadbadat
Tiamat
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,042
Damage
36,006
63,200
Taken
58,412
38,722
Mitigated
33,188
17,577
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DeKaashaas
Ganesha
8,160
1,186
0
2,182
14,378
12,459
0
6,557
7,657
32,946
0
W
Nemesis
GlazersOut
Nemesis
11,282
6,361
0
4,684
10,909
5,796
1,995
3,086
7,709
0
74,313
W
King Arthur
ImTheRealOG
King Arthur
7,273
1,220
0
6,248
18,941
11,167
0
11,280
7,492
0
37,845
L
5,591
654
0
762
16,810
11,762
0
3,411
13,157
21,775
0
W
Hou Yi
12,697
8,021
0
2,633
11,831
4,544
3,639
6,596
5,083
0
68,460
W
Tiamat
Lefebo11
Tiamat
5,630
912
0
1,830
7,141
4,756
715
4,503
2,504
35,491
0
L
6,247
1,729
0
1,371
12,263
8,466
0
3,071
8,883
28,349
0
L
3,251
2,377
0
0
5,657
1,037
594
1,714
3,783
0
10,055
L
12,423
969
0
690
11,146
3,891
0
2,965
7,980
46,141
0
L
Tiamat
saadbadat
Tiamat
8,494
1,075
0
4,825
12,536
8,032
153
2,088
10,272
64,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,759
Gold Earned
39,268
454
Minions Killed
314
0
Camps Cleared
0
1,693,694
Distance Traveled
1,335,551
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,945
497
13
1
0
323,239
1
W
Nemesis
10,939
608
138
8
0
406,596
4
W
King Arthur
9,163
509
75
4
0
340,349
2
L
Ares
7,108
395
20
1
0
299,894
1
W
Hou Yi
10,259
570
136
8
0
287,778
5
W
Tiamat
8,453
470
92
5
0
335,732
0
L
Ymir
7,580
421
65
4
0
275,576
2
L
Hachiman
6,001
333
11
1
0
180,455
1
L
Nox
8,854
492
88
5
0
292,714
4
L
Tiamat
9,725
540
130
7
0
286,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role