Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BlackDawson
Thanatos
Level 129
God Stats
1W - 1L
1,261 SR
Queue Stats
6W - 5L
1,642 Elo+
Solo
Gilgamesh
Gilgamesh
Not_Tinchy
Gilgamesh
Level 21
God Stats
2W - 2L
1,636 SR
Queue Stats
3W - 4L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
Zukebear
Aphrodite
Level 87
God Stats
1W - 3L
1,394 SR
Queue Stats
57W - 60L
1,462 Elo+
Solo
Tiamat
Tiamat
miggymoney19
Tiamat
Level 26
God Stats
4W - 0L
1,504 SR
Queue Stats
138W - 96L
1,544 Elo+
Party 1
Team Averages
Level 78
1,459 SR
1,519 Elo+

VS

Team Averages
Level 90
1,569 SR
1,496 Elo+
Raijin
Raijin
 
Raijin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BluePanda2
Ganesha
Level 44
God Stats
68W - 57L
1,630 SR
Queue Stats
217W - 226L
1,519 Elo+
Solo
Chaac
Chaac
GhosTBoyPR
Chaac
Level 18
God Stats
1W - 3L
1,548 SR
Queue Stats
1W - 4L
1,671 Elo+
Solo
Danzaburou
Danzaburou
H0B0Virus7
Danzaburou
Level 106
God Stats
2W - 3L
1,518 SR
Queue Stats
16W - 27L
1,383 Elo+
Solo
Awilix
Awilix
freakyfedish
Awilix
Level 129
God Stats
3W - 7L
1,648 SR
Queue Stats
133W - 176L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 0 / 2
7,362
736
2,865
2,161
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
BlackDawson
Thanatos
15
4 / 2 / 9
8,892
889
8,500
9,815
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Not_Tinchy
Gilgamesh
14
5 / 1 / 5
8,568
857
6,143
5,850
5,269
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Zukebear
Aphrodite
13
0 / 2 / 9
7,051
705
4,528
6,960
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
16
6 / 1 / 7
9,641
964
15,610
8,822
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 3 / 0
8,496
850
6,792
7,892
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
BluePanda2
Ganesha
14
0 / 3 / 5
7,356
736
6,519
10,292
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
12
0 / 3 / 5
6,498
650
7,345
10,414
5,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
H0B0Virus7
Danzaburou
10
0 / 5 / 4
5,999
600
1,941
7,095
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
13
1 / 2 / 3
6,945
695
1,965
7,651
2,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
16
Kills
6
6
Deaths
16
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
2
2
L
Raijin
 
Raijin
5
3
0
1.67
W
Thanatos
BlackDawson
Thanatos
4
2
9
4.25
L
Ganesha
BluePanda2
Ganesha
0
3
5
0.83
L
Chaac
0
3
5
0.83
L
Danzaburou
H0B0Virus7
Danzaburou
0
5
4
0.4
W
Gilgamesh
Not_Tinchy
Gilgamesh
5
1
5
7.5
W
Aphrodite
Zukebear
Aphrodite
0
2
9
2.25
L
Awilix
1
2
3
1.25
W
Tiamat
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,646
Damage
24,562
33,608
Taken
43,344
18,565
Mitigated
20,341
18,814
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,865
477
0
1,569
2,161
796
1,639
415
1,746
0
30,083
L
Raijin
 
Raijin
6,792
139
0
298
7,892
2,638
459
3,656
4,236
27,528
0
W
Thanatos
BlackDawson
Thanatos
8,500
2,418
0
6,250
9,815
4,056
1,363
4,494
5,321
0
23,320
L
Ganesha
BluePanda2
Ganesha
6,519
177
0
2,423
10,292
7,482
0
4,839
5,453
27,815
0
L
Chaac
7,345
1,091
465
3,090
10,414
5,103
0
5,901
4,513
0
15,818
L
Danzaburou
H0B0Virus7
Danzaburou
1,941
180
299
1,434
7,095
2,142
0
2,956
4,139
0
8,140
W
Gilgamesh
Not_Tinchy
Gilgamesh
6,143
507
0
34
5,850
5,269
108
2,650
3,200
0
9,692
W
Aphrodite
Zukebear
Aphrodite
4,528
629
4,278
3,863
6,960
3,325
259
2,670
4,290
18,849
0
L
Awilix
1,965
167
522
378
7,651
2,976
340
3,142
4,509
0
16,972
W
Tiamat
15,610
1,502
0
2,820
8,822
5,119
627
3,206
5,616
38,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,514
Gold Earned
35,294
238
Minions Killed
204
9
Camps Cleared
6
987,050
Distance Traveled
918,149
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,362
736
76
8
1
160,253
2
L
Raijin
8,496
850
79
8
3
190,330
4
W
Thanatos
8,892
889
33
3
2
205,653
0
L
Ganesha
7,356
736
10
1
0
202,312
5
L
Chaac
6,498
650
53
5
0
199,276
0
L
Danzaburou
5,999
600
12
1
0
144,059
0
W
Gilgamesh
8,568
857
12
1
0
209,027
0
W
Aphrodite
7,051
705
44
4
0
198,764
0
L
Awilix
6,945
695
50
5
3
182,172
0
W
Tiamat
9,641
964
73
7
6
213,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role