Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mr-_-Hobbit
Medusa
Level 75
God Stats
2W - 2L
1,450 SR
Queue Stats
21W - 28L
1,442 Elo+
Party 2
Kuzenbo
Kuzenbo
WildMooseChase
Kuzenbo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
lordvonace
Nu Wa
Level 148
God Stats
118W - 69L
1,700 SR
Queue Stats
505W - 479L
1,513 Elo+
Solo
Anhur
Anhur
xBLOODxRUINx
Anhur
Level 114
God Stats
1W - 3L
1,237 SR
Queue Stats
85W - 109L
1,422 Elo+
Solo
Team Averages
Level 116
1,477 SR
1,474 Elo+

VS

Team Averages
Level 85
1,526 SR
1,480 Elo+
Mercury
Mercury
Panda2040
Mercury
Level 109
God Stats
1W - 1L
1,737 SR
Queue Stats
266W - 246L
1,563 Elo+
Solo
Skadi
Skadi
Quiet DeamonZz
Skadi
Level 62
God Stats
0W - 1L
1,553 SR
Queue Stats
34W - 39L
1,406 Elo+
Party 1
Ratatoskr
Ratatoskr
YokedHyperion21
Ratatoskr
Level 102
God Stats
7W - 8L
1,482 SR
Queue Stats
94W - 110L
1,474 Elo+
Party 1
Ymir
Ymir
gotraZz
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
raikudosennin
The Morrigan
Level 88
God Stats
27W - 40L
1,356 SR
Queue Stats
481W - 470L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
3 / 4 / 3
10,707
564
9,650
13,883
7,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
15
2 / 2 / 1
8,858
466
6,117
8,142
3,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 5
9,120
480
8,147
12,724
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
17
1 / 0 / 7
10,234
539
13,831
3,604
1,309
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
7 / 2 / 3
11,158
587
7,515
11,409
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Panda2040
Mercury
15
1 / 3 / 2
8,694
458
4,843
14,728
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 1
7,787
410
4,103
8,695
2,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
YokedHyperion21
Ratatoskr
16
1 / 4 / 3
9,344
492
4,859
15,108
9,165
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
gotraZz
Ymir
13
1 / 1 / 1
7,994
421
3,403
12,352
7,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
raikudosennin
The Morrigan
16
4 / 4 / 1
9,393
494
8,999
11,230
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
7
8
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
4
3
1.13
W
Medusa
2
2
1
1.25
L
Mercury
Panda2040
Mercury
1
3
2
0.67
L
0
3
1
0.17
W
2
0
5
4.5
L
Ratatoskr
YokedHyperion21
Ratatoskr
1
4
3
0.63
L
Ymir
gotraZz
Ymir
1
1
1
1.5
W
Nu Wa
1
0
7
4.5
L
The Morrigan
raikudosennin
The Morrigan
4
4
1
1.13
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,260
Damage
26,207
49,762
Taken
62,113
31,661
Mitigated
27,965
17,439
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,650
2,892
279
3,025
13,883
7,682
254
792
13,091
0
69,063
W
Medusa
6,117
2,711
564
2,572
8,142
3,001
0
2,479
5,663
0
51,295
L
Mercury
Panda2040
Mercury
4,843
1,578
0
6,009
14,728
5,007
0
4,393
10,335
0
64,140
L
4,103
2,265
0
2,340
8,695
2,645
0
4,323
4,372
0
48,992
W
8,147
3,098
551
2,409
12,724
15,471
541
3,782
8,942
26,126
0
L
Ratatoskr
YokedHyperion21
Ratatoskr
4,859
139
0
3,286
15,108
9,165
280
1,312
13,796
0
52,040
L
Ymir
gotraZz
Ymir
3,403
323
488
3,350
12,352
7,201
0
6,944
5,408
27,916
0
W
Nu Wa
13,831
3,516
234
1,499
3,604
1,309
2,982
942
2,662
81,090
0
L
The Morrigan
raikudosennin
The Morrigan
8,999
1,367
0
1,182
11,230
3,947
0
5,006
6,224
69,163
5,094
W
7,515
3,001
0
6,306
11,409
4,198
200
1,252
10,157
0
73,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,077
Gold Earned
43,212
525
Minions Killed
501
0
Camps Cleared
0
1,778,830
Distance Traveled
1,823,199
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,707
564
136
7
0
337,649
4
W
Medusa
8,858
466
88
5
0
351,405
9
L
Mercury
8,694
458
133
7
0
455,104
5
L
Skadi
7,787
410
107
6
0
338,838
3
W
Kuzenbo
9,120
480
28
1
0
356,135
3
L
Ratatoskr
9,344
492
99
5
0
355,115
8
L
Ymir
7,994
421
38
2
0
340,722
7
W
Nu Wa
10,234
539
143
8
0
363,734
2
L
The Morrigan
9,393
494
124
7
0
333,420
7
W
Anhur
11,158
587
130
7
0
369,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role