Player Matchup

Bellona
Bellona
GodLooke
Bellona
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
117W - 112L
1,448 Elo+
Party 1
Vulcan
Vulcan
Imsorryigreen
Vulcan
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 45L
1,433 Elo+
Party 1
Fenrir
Fenrir
NerdOfUs
Fenrir
Level 22
God Stats
4W - 9L
1,231 SR
Queue Stats
120W - 116L
1,447 Elo+
Party 2
Hachiman
Hachiman
SamuraiTwist
Hachiman
Level 48
God Stats
9W - 8L
1,504 SR
Queue Stats
455W - 425L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
TinyDroid12
Cthulhu
Level 13
God Stats
11W - 3L
1,500 SR
Queue Stats
54W - 61L
1,434 Elo+
Party 2
Team Averages
Level 23
1,447 SR
1,444 Elo+

VS

Team Averages
Level 15
1,509 SR
1,466 Elo+
Scylla
Scylla
BigHugeWullyBoi
Scylla
Level 18
God Stats
22W - 18L
1,546 SR
Queue Stats
51W - 59L
1,495 Elo+
Solo
Hachiman
Hachiman
LukijanxD
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
Putiniswaifu
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,389 Elo+
Solo
Tiamat
Tiamat
Tholub
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ассассин
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodLooke
Bellona
15
2 / 2 / 15
9,032
1,129
7,142
7,005
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
11 / 1 / 15
10,703
1,338
19,400
5,390
1,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NerdOfUs
Fenrir
16
8 / 0 / 15
10,102
1,263
10,838
8,752
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
SamuraiTwist
Hachiman
16
9 / 1 / 17
10,566
1,321
12,445
6,441
2,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
TinyDroid12
Cthulhu
16
4 / 2 / 20
9,287
1,161
7,448
5,925
4,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

349

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,760
1,095
9,701
9,774
3,492
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
LukijanxD
Hachiman
14
1 / 5 / 4
8,057
1,007
4,488
12,208
4,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 10 / 2
8,215
1,027
7,738
15,889
7,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Tholub
Tiamat
13
0 / 11 / 2
7,563
945
4,239
16,108
8,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Ассассин
Kumbhakarna
13
1 / 4 / 3
8,008
1,001
2,711
9,415
9,040
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
20
34
Kills
6
6
Deaths
34
82
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Bellona
GodLooke
Bellona
2
2
15
4.75
W
11
1
15
18.5
L
Hachiman
LukijanxD
Hachiman
1
5
4
0.6
W
Fenrir
NerdOfUs
Fenrir
8
0
15
15.5
L
2
10
2
0.3
W
Hachiman
SamuraiTwist
Hachiman
9
1
17
17.5
L
Tiamat
Tholub
Tiamat
0
11
2
0.09
W
Cthulhu
TinyDroid12
Cthulhu
4
2
20
7
L
Kumbhakarna
Ассассин
Kumbhakarna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,273
Damage
28,877
33,513
Taken
63,394
17,536
Mitigated
33,462
5,336
Healing
2,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,701
1,052
0
523
9,774
3,492
0
3,889
5,885
39,530
0
W
Bellona
GodLooke
Bellona
7,142
1,831
0
551
7,005
3,423
0
5,500
1,505
151
13,520
W
19,400
7,038
242
521
5,390
1,877
0
3,681
1,709
39,516
0
L
Hachiman
LukijanxD
Hachiman
4,488
2,524
0
265
12,208
4,719
0
5,998
6,210
0
12,096
W
Fenrir
NerdOfUs
Fenrir
10,838
4,112
0
1,603
8,752
5,212
0
5,799
2,953
0
15,978
L
7,738
538
0
572
15,889
7,504
0
5,493
10,396
16,139
0
W
Hachiman
SamuraiTwist
Hachiman
12,445
10,467
0
1,986
6,441
2,194
0
5,160
1,281
0
32,926
L
Tiamat
Tholub
Tiamat
4,239
539
0
674
16,108
8,707
0
6,246
9,862
11,622
0
W
Cthulhu
TinyDroid12
Cthulhu
7,448
316
433
0
5,925
4,830
0
4,249
1,676
12,705
0
L
Kumbhakarna
Ассассин
Kumbhakarna
2,711
243
0
0
9,415
9,040
0
5,373
4,042
6,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,690
Gold Earned
40,603
142
Minions Killed
111
3
Camps Cleared
3
894,499
Distance Traveled
683,097
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,760
1,095
79
10
2
147,493
0
W
Bellona
9,032
1,129
9
1
0
175,016
0
W
Vulcan
10,703
1,338
59
7
1
188,979
0
L
Hachiman
8,057
1,007
7
1
0
152,423
2
W
Fenrir
10,102
1,263
10
1
2
209,431
0
L
Ares
8,215
1,027
12
2
1
158,812
0
W
Hachiman
10,566
1,321
51
6
0
142,685
0
L
Tiamat
7,563
945
9
1
0
114,457
1
W
Cthulhu
9,287
1,161
13
2
0
178,388
0
L
Kumbhakarna
8,008
1,001
4
1
0
109,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role