Player Matchup

Cu Chulainn
Cu Chulainn
BigCoin4916
Cu Chulainn
Level 24
God Stats
89W - 79L
1,575 SR
Queue Stats
297W - 266L
1,474 Elo+
Solo
Heimdallr
Heimdallr
CloseSecunD
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 101L
1,654 Elo+
Solo
Gilgamesh
Gilgamesh
HAV0C_FL120
Gilgamesh
Level 27
God Stats
94W - 112L
1,474 SR
Queue Stats
382W - 404L
1,459 Elo+
Solo
Ares
Ares
RedDragonRoars
Ares
Level 17
God Stats
2W - 3L
1,331 SR
Queue Stats
2W - 4L
1,372 Elo+
Solo
Olorun
Olorun
Zagrodny
Olorun
Level 12
God Stats
3W - 2L
1,613 SR
Queue Stats
7W - 5L
1,639 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,520 Elo+

VS

Team Averages
Level 18
1,566 SR
1,532 Elo+
Scylla
Scylla
DRAGON22SLAYER99
Scylla
Level 28
God Stats
17W - 11L
1,643 SR
Queue Stats
93W - 85L
1,457 Elo+
Solo
Medusa
Medusa
Dusk_001
Medusa
Level 27
God Stats
0W - 1L
1,667 SR
Queue Stats
16W - 15L
1,485 Elo+
Solo
Nike
Nike
NOOUWERENTREADY
Nike
Level 15
God Stats
2W - 3L
1,675 SR
Queue Stats
53W - 43L
1,664 Elo+
Solo
Fenrir
Fenrir
Str8BakedBeast
Fenrir
Level 17
God Stats
0W - 3L
1,347 SR
Queue Stats
172W - 235L
1,424 Elo+
Solo
Ares
Ares
dln1022
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigCoin4916
Cu Chulainn
20
8 / 5 / 3
14,791
569
22,137
22,598
19,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
CloseSecunD
Heimdallr
20
18 / 3 / 5
15,846
609
32,810
27,834
13,802
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
HAV0C_FL120
Gilgamesh
18
4 / 4 / 16
12,434
478
12,491
18,335
10,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 12 / 6
9,380
361
854
27,901
15,617
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
Zagrodny
Olorun
19
9 / 9 / 9
13,393
515
19,768
22,665
9,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 6
13,097
504
23,376
19,130
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Dusk_001
Medusa
18
5 / 7 / 8
12,264
472
18,101
18,539
8,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 5 / 10
13,620
524
20,583
33,447
33,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 4
11,664
449
12,023
20,197
15,455
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
dln1022
Ares
14
1 / 14 / 3
9,268
356
9,760
25,527
24,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
62
39
Kills
31
33
Deaths
39
39
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BigCoin4916
Cu Chulainn
8
5
3
1.9
W
Heimdallr
CloseSecunD
Heimdallr
18
3
5
6.83
L
11
6
6
2.33
L
Medusa
Dusk_001
Medusa
5
7
8
1.29
W
Gilgamesh
HAV0C_FL120
Gilgamesh
4
4
16
3
L
8
5
10
2.6
W
0
12
6
0.25
L
6
7
4
1.14
W
Olorun
Zagrodny
Olorun
9
9
9
1.5
L
Ares
dln1022
Ares
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,060
Damage
83,843
119,333
Taken
116,840
69,146
Mitigated
88,023
30,868
Healing
20,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BigCoin4916
Cu Chulainn
22,137
4,928
0
8,925
22,598
19,370
2,080
1,524
21,074
13,469
97,827
W
Heimdallr
CloseSecunD
Heimdallr
32,810
22,457
0
11,482
27,834
13,802
4,624
6,248
21,586
0
126,925
L
23,376
1,549
0
6,317
19,130
7,117
1,146
5,978
13,139
85,222
0
L
Medusa
Dusk_001
Medusa
18,101
10,141
0
1,464
18,539
8,063
268
2,182
16,357
0
55,533
W
Gilgamesh
HAV0C_FL120
Gilgamesh
12,491
2,227
0
2,202
18,335
10,966
112
4,424
13,911
0
62,278
L
20,583
3,476
0
9,781
33,447
33,243
0
8,129
25,318
662
111,750
W
854
115
0
221
27,901
15,617
194
11,504
16,397
16,913
0
L
12,023
2,343
0
800
20,197
15,455
0
3,357
16,840
0
76,457
W
Olorun
Zagrodny
Olorun
19,768
8,211
3,015
5,023
22,665
9,391
3,268
10,080
12,585
63,747
0
L
Ares
dln1022
Ares
9,760
446
579
1,244
25,527
24,145
164
4,119
21,408
37,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,844
Gold Earned
59,913
565
Minions Killed
564
0
Camps Cleared
0
2,268,824
Distance Traveled
2,343,169
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,791
569
197
8
0
459,315
0
W
Heimdallr
15,846
609
165
6
0
480,817
5
L
Scylla
13,097
504
125
5
0
473,513
0
L
Medusa
12,264
472
92
4
0
504,424
3
W
Gilgamesh
12,434
478
86
3
0
520,391
0
L
Nike
13,620
524
195
8
0
465,365
0
W
Ares
9,380
361
24
1
0
417,486
0
L
Fenrir
11,664
449
116
4
0
444,106
0
W
Olorun
13,393
515
93
4
0
390,815
0
L
Ares
9,268
356
36
1
0
455,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role