Player Matchup

Jormungandr
Jormungandr
BaskerKarsten
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,455 Elo+
Solo
Loki
Loki
LegjobbTesok
Loki
Level 26
God Stats
1W - 2L
1,864 SR
Queue Stats
12W - 24L
1,272 Elo+
Solo
Agni
Agni
TheJewFro4Life
Agni
Level 23
God Stats
1W - 3L
1,247 SR
Queue Stats
83W - 82L
1,451 Elo+
Solo
Hachiman
Hachiman
arturakh
Hachiman
Level 17
God Stats
2W - 5L
1,201 SR
Queue Stats
89W - 96L
1,202 Elo+
Solo
Sun Wukong
Sun Wukong
mmaxencevv
Sun Wukong
Level 28
God Stats
21W - 24L
1,464 SR
Queue Stats
30W - 30L
1,330 Elo+
Solo
Team Averages
Level 25
1,455 SR
1,342 Elo+

VS

Team Averages
Level 20
1,546 SR
1,346 Elo+
Anubis
Anubis
AtoriG69
Anubis
Level 25
God Stats
16W - 10L
1,791 SR
Queue Stats
158W - 204L
1,257 Elo+
Party 1
Bellona
Bellona
MISHLEN333
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 50L
1,721 Elo+
Party 1
Thanatos
Thanatos
RenaatooPr
Thanatos
Level 16
God Stats
1W - 4L
1,333 SR
Queue Stats
18W - 23L
1,193 Elo+
Party 2
Sobek
Sobek
bones004
Sobek
Level 28
God Stats
9W - 8L
1,643 SR
Queue Stats
79W - 91L
1,373 Elo+
Solo
Vamana
Vamana
imanolsag1
Vamana
Level 29
God Stats
4W - 4L
1,462 SR
Queue Stats
8W - 18L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaskerKarsten
Jormungandr
17
3 / 8 / 20
13,331
444
10,683
27,445
27,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 2 / 10
18,470
616
12,697
24,732
10,780
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

20
7 / 5 / 17
15,632
521
26,267
15,287
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
arturakh
Hachiman
20
8 / 5 / 19
15,056
502
21,383
18,704
7,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
mmaxencevv
Sun Wukong
20
13 / 0 / 20
15,733
524
30,668
32,057
29,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AtoriG69
Anubis
20
9 / 8 / 0
15,716
524
23,980
28,511
15,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MISHLEN333
Bellona
16
6 / 11 / 2
11,818
394
14,919
27,485
24,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
RenaatooPr
Thanatos
15
1 / 10 / 1
10,855
362
7,327
25,259
15,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
bones004
Sobek
15
4 / 12 / 3
11,464
382
10,628
32,520
48,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
imanolsag1
Vamana
19
0 / 3 / 3
12,138
405
8,014
22,846
28,895
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
29
44
Kills
20
20
Deaths
44
86
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
AtoriG69
Anubis
9
8
0
1.13
W
Jormungandr
BaskerKarsten
Jormungandr
3
8
20
1.63
W
13
2
10
9
L
Bellona
MISHLEN333
Bellona
6
11
2
0.64
L
Thanatos
RenaatooPr
Thanatos
1
10
1
0.15
W
7
5
17
3.1
W
Hachiman
arturakh
Hachiman
8
5
19
3.5
L
Sobek
bones004
Sobek
4
12
3
0.46
L
Vamana
imanolsag1
Vamana
0
3
3
0.5
W
Sun Wukong
mmaxencevv
Sun Wukong
13
0
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,698
Damage
64,868
118,225
Taken
136,621
80,204
Mitigated
133,657
40,231
Healing
37,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AtoriG69
Anubis
23,980
1,585
0
14,318
28,511
15,865
1,680
11,022
16,473
123,890
0
W
Jormungandr
BaskerKarsten
Jormungandr
10,683
3,133
389
1,623
27,445
27,299
142
10,105
17,340
43,560
0
W
12,697
3,111
0
14,780
24,732
10,780
318
5,349
19,383
0
199,074
L
Bellona
MISHLEN333
Bellona
14,919
6,878
0
419
27,485
24,652
914
8,666
18,408
0
60,831
L
Thanatos
RenaatooPr
Thanatos
7,327
1,330
0
12,060
25,259
15,286
0
4,906
20,199
376
56,338
W
26,267
3,626
0
1,585
15,287
5,160
2,120
7,872
7,415
86,680
0
W
Hachiman
arturakh
Hachiman
21,383
14,191
0
4,518
18,704
7,535
3,331
6,899
11,805
0
93,581
L
Sobek
bones004
Sobek
10,628
1,959
0
3,951
32,520
48,959
282
10,842
20,899
37,904
0
L
Vamana
imanolsag1
Vamana
8,014
5,123
0
6,614
22,846
28,895
1,733
4,785
17,872
0
67,637
W
Sun Wukong
mmaxencevv
Sun Wukong
30,668
4,947
772
16,564
32,057
29,430
1,491
10,184
21,873
14,825
89,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,222
Gold Earned
61,991
677
Minions Killed
510
0
Camps Cleared
0
2,848,744
Distance Traveled
2,488,016
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,716
524
212
7
0
461,292
0
W
Jormungandr
13,331
444
48
2
0
490,101
2
W
Loki
18,470
616
234
8
0
694,777
2
L
Bellona
11,818
394
77
3
0
505,442
0
L
Thanatos
10,855
362
87
3
0
429,663
0
W
Agni
15,632
521
148
5
0
539,036
1
W
Hachiman
15,056
502
128
4
0
564,332
0
L
Sobek
11,464
382
28
1
0
528,536
4
L
Vamana
12,138
405
106
4
0
563,083
0
W
Sun Wukong
15,733
524
119
4
0
560,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role