Player Matchup

Janus
Janus
ALAMOVK13
Janus
Level 25
God Stats
2W - 8L
1,500 SR
Queue Stats
101W - 116L
1,409 Elo+
Solo
Bellona
Bellona
HungryHuntar
Bellona
Level 17
God Stats
6W - 5L
1,755 SR
Queue Stats
10W - 12L
1,693 Elo+
Solo
Hachiman
Hachiman
Shawleira
Hachiman
Level 29
God Stats
2W - 5L
1,390 SR
Queue Stats
544W - 601L
1,426 Elo+
Solo
Artemis
Artemis
SpartanKing190
Artemis
Level 24
God Stats
3W - 4L
1,553 SR
Queue Stats
15W - 17L
1,507 Elo+
Solo
Cabrakan
Cabrakan
砍我别走
Cabrakan
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
20W - 29L
1,445 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,496 Elo+

VS

Team Averages
Level 16
1,599 SR
1,510 Elo+
Ah Puch
Ah Puch
BrutalHairline
Ah Puch
Level 17
God Stats
2W - 3L
1,610 SR
Queue Stats
18W - 25L
1,312 Elo+
Solo
Camazotz
Camazotz
DragonLord4103
Camazotz
Level 24
God Stats
5W - 5L
1,490 SR
Queue Stats
295W - 301L
1,398 Elo+
Solo
Cabrakan
Cabrakan
PharaohGoobis
Cabrakan
Level 17
God Stats
6W - 5L
1,704 SR
Queue Stats
30W - 21L
1,563 Elo+
Party 1
Izanami
Izanami
Thanatokess
Izanami
Level 21
God Stats
13W - 3L
1,692 SR
Queue Stats
60W - 45L
1,567 Elo+
Party 1
Ymir
Ymir
subhani001
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ALAMOVK13
Janus
12
3 / 5 / 1
7,687
427
8,375
9,630
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
HungryHuntar
Bellona
10
3 / 8 / 1
6,625
368
7,696
14,079
10,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Shawleira
Hachiman
14
3 / 3 / 2
8,309
462
7,101
12,015
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 8 / 0
6,574
365
5,462
14,009
4,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
砍我别走
Cabrakan
11
2 / 8 / 1
7,382
410
5,791
16,819
14,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,282
460
9,268
9,339
3,404
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
16
9 / 2 / 6
9,907
550
13,439
16,446
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
PharaohGoobis
Cabrakan
13
7 / 3 / 10
9,204
511
10,466
11,949
13,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Thanatokess
Izanami
18
11 / 0 / 4
11,333
630
14,123
11,306
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
4 / 1 / 11
9,349
519
4,342
14,398
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
11
Kills
32
32
Deaths
11
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
ALAMOVK13
Janus
3
5
1
0.7
W
1
5
5
0.7
W
Camazotz
9
2
6
6
L
Bellona
HungryHuntar
Bellona
3
8
1
0.44
W
Cabrakan
PharaohGoobis
Cabrakan
7
3
10
4
L
Hachiman
Shawleira
Hachiman
3
3
2
1.33
L
0
8
0
0
W
Izanami
Thanatokess
Izanami
11
0
4
13
W
4
1
11
9.5
L
Cabrakan
砍我别走
Cabrakan
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,425
Damage
51,638
66,552
Taken
63,438
35,443
Mitigated
43,223
10,965
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ALAMOVK13
Janus
8,375
253
0
1,472
9,630
3,338
0
6,781
2,799
44,852
0
W
9,268
298
0
1,224
9,339
3,404
837
3,539
5,630
34,239
0
W
Camazotz
13,439
4,027
0
11,002
16,446
7,130
642
2,041
14,374
0
55,537
L
Bellona
HungryHuntar
Bellona
7,696
2,811
0
1,508
14,079
10,059
0
5,250
8,580
0
18,156
W
Cabrakan
PharaohGoobis
Cabrakan
10,466
1,055
0
1,119
11,949
13,753
998
2,707
9,134
35,237
0
L
Hachiman
Shawleira
Hachiman
7,101
3,839
0
2,803
12,015
3,647
390
5,279
6,586
0
42,772
L
5,462
3,605
0
3,402
14,009
4,020
420
1,613
12,371
0
44,649
W
Izanami
Thanatokess
Izanami
14,123
10,564
0
7,732
11,306
4,807
4,869
1,620
9,686
0
108,575
W
4,342
672
223
2,427
14,398
14,129
257
3,818
10,448
27,566
0
L
Cabrakan
砍我别走
Cabrakan
5,791
303
0
1,780
16,819
14,379
34
4,633
12,140
21,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
48,075
302
Minions Killed
419
0
Camps Cleared
0
1,472,786
Distance Traveled
1,489,641
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,687
427
92
5
0
283,111
2
W
Ah Puch
8,282
460
71
4
0
253,942
2
W
Camazotz
9,907
550
91
5
0
307,092
1
L
Bellona
6,625
368
17
1
0
311,699
9
W
Cabrakan
9,204
511
64
4
0
299,056
1
L
Hachiman
8,309
462
89
5
0
313,149
1
L
Artemis
6,574
365
73
4
0
287,356
1
W
Izanami
11,333
630
163
9
0
288,494
6
W
Ymir
9,349
519
30
2
0
341,057
5
L
Cabrakan
7,382
410
31
2
0
277,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role