Player Matchup

Athena
Athena
Allissent
Athena
Level 25
God Stats
11W - 8L
1,691 SR
Queue Stats
65W - 63L
1,380 Elo+
Party 3
Fenrir
Fenrir
Ashuunium
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,500 Elo+
Party 1
Anhur
Anhur
Guardian32rus
Anhur
Level 19
God Stats
3W - 4L
1,825 SR
Queue Stats
113W - 119L
1,373 Elo+
Party 3
Kukulkan
Kukulkan
Serafovic
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 59L
1,109 Elo+
Party 1
Bellona
Bellona
saitamax54
Bellona
Level 4
God Stats
0W - 3L
1,160 SR
Queue Stats
4W - 20L
1,036 Elo+
Party 1
Team Averages
Level 11
1,535 SR
1,280 Elo+

VS

Team Averages
Level 34
1,370 SR
1,331 Elo+
Kukulkan
Kukulkan
Lundovics
Kukulkan
Level 7
God Stats
4W - 3L
1,349 SR
Queue Stats
4W - 5L
1,289 Elo+
Party 2
Ymir
Ymir
Srommedahl
Ymir
Level 10
God Stats
3W - 4L
1,335 SR
Queue Stats
3W - 6L
1,289 Elo+
Party 2
Arachne
Arachne
Veje
Arachne
Level 112
God Stats
3W - 5L
1,207 SR
Queue Stats
30W - 31L
1,289 Elo+
Party 2
Anhur
Anhur
legent fighter
Anhur
Level 40
God Stats
3W - 6L
1,457 SR
Queue Stats
12W - 16L
1,289 Elo+
Party 2
Bellona
Bellona
sanchel7878
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Allissent
Athena
15
1 / 5 / 16
10,644
444
7,487
18,579
16,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Ashuunium
Fenrir
16
4 / 8 / 5
11,248
469
5,756
21,036
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
20 / 5 / 1
12,395
516
21,878
21,862
7,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Serafovic
Kukulkan
14
5 / 16 / 1
10,020
418
8,682
19,890
6,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
saitamax54
Bellona
16
1 / 9 / 7
10,905
454
6,175
22,065
15,891
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lundovics
Kukulkan
20
14 / 2 / 8
15,234
635
27,209
10,385
4,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 10 / 2
10,590
441
7,083
18,123
16,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Veje
Arachne
20
23 / 3 / 3
17,727
739
33,093
24,694
16,313
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 6 / 4
11,879
495
10,033
13,343
3,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
sanchel7878
Bellona
11
1 / 11 / 2
9,346
389
2,542
11,774
6,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
31
Kills
41
43
Deaths
32
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
Allissent
Athena
1
5
16
1.8
L
Fenrir
Ashuunium
Fenrir
4
8
5
0.81
L
20
5
1
4.1
W
Kukulkan
Lundovics
Kukulkan
14
2
8
9
L
Kukulkan
Serafovic
Kukulkan
5
16
1
0.34
W
0
10
2
0.1
W
Arachne
Veje
Arachne
23
3
3
8.17
W
3
6
4
0.83
L
Bellona
saitamax54
Bellona
1
9
7
0.5
W
Bellona
sanchel7878
Bellona
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,978
Damage
79,960
103,432
Taken
78,319
54,423
Mitigated
47,699
15,173
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Allissent
Athena
7,487
2,130
0
1,507
18,579
16,516
221
5,153
13,316
27,814
0
L
Fenrir
Ashuunium
Fenrir
5,756
1,801
0
3,458
21,036
7,471
0
4,962
15,954
0
35,629
L
21,878
11,425
0
9,230
21,862
7,715
963
4,415
17,425
0
90,670
W
Kukulkan
Lundovics
Kukulkan
27,209
2,411
0
750
10,385
4,433
5,056
3,764
6,593
92,573
0
L
Kukulkan
Serafovic
Kukulkan
8,682
2,442
0
842
19,890
6,830
0
11,714
7,778
51,193
0
W
7,083
185
0
0
18,123
16,691
703
4,594
13,529
39,312
0
W
Arachne
Veje
Arachne
33,093
20,809
0
11,042
24,694
16,313
2,722
3,471
21,167
0
182,944
W
10,033
3,932
0
2,867
13,343
3,611
2,496
1,724
11,559
0
69,344
L
Bellona
saitamax54
Bellona
6,175
1,025
0
136
22,065
15,891
806
7,184
14,667
430
58,601
W
Bellona
sanchel7878
Bellona
2,542
891
0
55
11,774
6,651
393
2,873
8,887
0
13,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,212
Gold Earned
64,776
434
Minions Killed
586
0
Camps Cleared
0
1,874,641
Distance Traveled
2,076,398
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,644
444
38
2
0
466,398
4
L
Fenrir
11,248
469
63
3
0
355,548
1
L
Anhur
12,395
516
127
5
0
367,062
3
W
Kukulkan
15,234
635
182
8
0
409,669
0
L
Kukulkan
10,020
418
86
4
0
291,749
1
W
Ymir
10,590
441
55
2
0
414,266
0
W
Arachne
17,727
739
214
9
0
502,225
1
W
Anhur
11,879
495
113
5
0
396,893
0
L
Bellona
10,905
454
120
5
0
393,884
2
W
Bellona
9,346
389
22
1
0
353,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role