Player Matchup

Rama
Rama
BabbyMango
Rama
Level 17
God Stats
5W - 1L
1,753 SR
Queue Stats
16W - 6L
1,500 Elo+
Solo
Ra
Ra
Duc de Pucce
Ra
Level 29
God Stats
58W - 51L
1,486 SR
Queue Stats
185W - 173L
1,406 Elo+
Solo
Loki
Loki
H0rngo
Loki
Level 20
God Stats
2W - 3L
1,381 SR
Queue Stats
50W - 55L
1,406 Elo+
Solo
Ah Puch
Ah Puch
VI RAGNAR IV
Ah Puch
Level 24
God Stats
3W - 5L
1,276 SR
Queue Stats
12W - 19L
1,350 Elo+
Party 1
Hades
Hades
VI SP4R0 IV
Hades
Level 14
God Stats
9W - 2L
1,773 SR
Queue Stats
28W - 23L
1,439 Elo+
Party 1
Team Averages
Level 21
1,534 SR
1,420 Elo+

VS

Team Averages
Level 15
1,480 SR
1,431 Elo+
Kukulkan
Kukulkan
EclairFarron0
Kukulkan
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,142 Elo+
Solo
Hel
Hel
GhostSleepyAsh
Hel
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,420 Elo+
Solo
Tiamat
Tiamat
JRDragonsoup
Tiamat
Level 22
God Stats
2W - 3L
1,402 SR
Queue Stats
102W - 114L
1,314 Elo+
Party 2
Hachiman
Hachiman
SQRLITIS
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 74L
1,638 Elo+
Party 2
Ganesha
Ganesha
Timiffithy
Ganesha
Level 24
God Stats
28W - 24L
1,500 SR
Queue Stats
141W - 150L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 2 / 11
16,194
1,472
38,162
11,277
4,594
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 4 / 34
12,672
1,152
16,711
11,837
7,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
H0rngo
Loki
18
4 / 2 / 14
10,914
992
8,126
7,691
2,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
VI RAGNAR IV
Ah Puch
19
7 / 0 / 12
11,270
1,025
12,920
2,743
1,087
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 23
12,296
1,118
20,460
15,990
7,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EclairFarron0
Kukulkan
17
7 / 6 / 3
11,822
1,075
14,324
13,880
5,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 10 / 5
9,257
842
4,480
16,288
5,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
17
1 / 13 / 8
10,507
955
8,760
21,571
11,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
SQRLITIS
Hachiman
17
3 / 11 / 6
11,204
1,019
8,593
20,908
7,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Timiffithy
Ganesha
18
1 / 9 / 10
11,759
1,069
9,261
30,045
34,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
44
49
Kills
12
12
Deaths
49
94
Assists
32
Player
Kills
Deaths
Assists
KDA
W
29
2
11
17.25
W
4
4
34
5.25
L
Kukulkan
EclairFarron0
Kukulkan
7
6
3
1.42
L
0
10
5
0.25
W
Loki
H0rngo
Loki
4
2
14
5.5
L
Tiamat
1
13
8
0.38
L
Hachiman
SQRLITIS
Hachiman
3
11
6
0.55
L
Ganesha
Timiffithy
Ganesha
1
9
10
0.67
W
Ah Puch
VI RAGNAR IV
Ah Puch
7
0
12
13
W
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,379
Damage
45,418
49,538
Taken
102,692
23,497
Mitigated
63,941
10,952
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,162
22,472
0
3,867
11,277
4,594
0
7,660
3,617
0
68,160
W
16,711
754
1,243
1,930
11,837
7,896
0
9,365
2,472
32,943
0
L
Kukulkan
EclairFarron0
Kukulkan
14,324
1,053
0
0
13,880
5,600
0
6,268
7,612
48,053
0
L
4,480
1,634
1,288
439
16,288
5,389
0
7,742
8,546
8,978
0
W
Loki
H0rngo
Loki
8,126
2,381
0
34
7,691
2,785
0
5,714
1,977
0
11,819
L
Tiamat
8,760
589
0
1,558
21,571
11,001
0
10,089
11,482
25,408
0
L
Hachiman
SQRLITIS
Hachiman
8,593
5,286
0
1,001
20,908
7,792
0
9,346
11,562
0
28,199
L
Ganesha
Timiffithy
Ganesha
9,261
1,453
0
1,328
30,045
34,159
0
16,646
13,399
24,087
0
W
Ah Puch
VI RAGNAR IV
Ah Puch
12,920
228
0
613
2,743
1,087
0
1,315
1,428
33,384
0
W
20,460
2,285
385
2,880
15,990
7,135
0
12,771
3,219
37,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,346
Gold Earned
54,549
195
Minions Killed
196
12
Camps Cleared
4
886,419
Distance Traveled
948,846
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,194
1,472
47
4
10
155,322
0
W
Ra
12,672
1,152
46
4
0
216,179
0
L
Kukulkan
11,822
1,075
87
8
1
202,606
0
L
Hel
9,257
842
16
1
0
170,933
0
W
Loki
10,914
992
6
1
1
175,610
0
L
Tiamat
10,507
955
58
5
1
189,411
0
L
Hachiman
11,204
1,019
34
3
2
180,860
0
L
Ganesha
11,759
1,069
1
0
0
205,036
0
W
Ah Puch
11,270
1,025
51
5
0
157,091
0
W
Hades
12,296
1,118
45
4
1
182,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role