Player Matchup

Ymir
Ymir
Eagle0303
Ymir
Level 24
God Stats
14W - 10L
1,047 SR
Queue Stats
110W - 103L
1,221 Elo+
Solo
Jormungandr
Jormungandr
Gamba_Andy
Jormungandr
Level 24
God Stats
7W - 7L
1,583 SR
Queue Stats
77W - 66L
1,370 Elo+
Solo
Nemesis
Nemesis
IMAKOM_92
Nemesis
Level 5
God Stats
3W - 0L
1,831 SR
Queue Stats
16W - 13L
1,208 Elo+
Solo
Izanami
Izanami
Katha1109
Izanami
Level 28
God Stats
27W - 19L
1,622 SR
Queue Stats
348W - 338L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Muryokusho_MJ
Gilgamesh
Level 26
God Stats
27W - 14L
1,793 SR
Queue Stats
116W - 96L
1,482 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,343 Elo+

VS

Team Averages
Level 22
1,543 SR
1,382 Elo+
Ratatoskr
Ratatoskr
CaillumCMC12
Ratatoskr
Level 29
God Stats
10W - 10L
1,560 SR
Queue Stats
154W - 154L
1,534 Elo+
Solo
Xing Tian
Xing Tian
FTDxM4TTY
Xing Tian
Level 25
God Stats
13W - 11L
1,507 SR
Queue Stats
26W - 29L
1,349 Elo+
Solo
Fenrir
Fenrir
Faroutcho31
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,376 Elo+
Party 1
Hades
Hades
LGDY Granola
Hades
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 15L
1,438 Elo+
Party 1
Neith
Neith
sHaxorus
Neith
Level 28
God Stats
2W - 1L
1,646 SR
Queue Stats
41W - 44L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 2 / 13
10,756
512
6,479
14,033
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Gamba_Andy
Jormungandr
17
4 / 0 / 9
11,194
533
8,840
15,331
17,177
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
IMAKOM_92
Nemesis
17
8 / 2 / 6
11,810
562
9,856
12,605
7,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Katha1109
Izanami
17
8 / 0 / 8
11,382
542
13,805
9,484
4,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Muryokusho_MJ
Gilgamesh
20
14 / 0 / 4
12,953
617
13,633
13,110
8,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CaillumCMC12
Ratatoskr
8
0 / 1 / 0
6,446
307
726
6,561
2,899
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
FTDxM4TTY
Xing Tian
12
1 / 5 / 1
8,241
392
4,087
17,184
14,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
12
1 / 10 / 0
7,494
357
6,016
16,343
5,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 11 / 1
7,884
375
6,887
16,338
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
sHaxorus
Neith
11
1 / 10 / 1
7,257
346
8,266
14,991
4,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
37
Kills
4
4
Deaths
37
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CaillumCMC12
Ratatoskr
0
1
0
0
W
Ymir
3
2
13
4.75
L
Xing Tian
FTDxM4TTY
Xing Tian
1
5
1
0.3
L
Fenrir
1
10
0
0.1
W
Jormungandr
Gamba_Andy
Jormungandr
4
0
9
8.5
W
Nemesis
IMAKOM_92
Nemesis
8
2
6
5.5
W
Izanami
Katha1109
Izanami
8
0
8
12
L
1
11
1
0.14
W
Gilgamesh
Muryokusho_MJ
Gilgamesh
14
0
4
16
L
Neith
sHaxorus
Neith
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,613
Damage
25,982
64,563
Taken
71,417
49,822
Mitigated
35,497
18,380
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CaillumCMC12
Ratatoskr
726
128
0
1,454
6,561
2,899
0
2,584
3,666
0
12,010
W
Ymir
6,479
1,145
1,393
4,118
14,033
12,089
639
2,289
11,744
22,411
0
L
Xing Tian
FTDxM4TTY
Xing Tian
4,087
114
0
1,177
17,184
14,306
0
3,422
13,712
28,692
0
L
Fenrir
6,016
2,285
0
683
16,343
5,719
0
3,824
12,345
0
36,785
W
Jormungandr
Gamba_Andy
Jormungandr
8,840
2,641
0
2,961
15,331
17,177
2,157
2,507
12,674
52,051
0
W
Nemesis
IMAKOM_92
Nemesis
9,856
5,610
230
5,581
12,605
7,872
3,951
2,603
10,002
0
49,238
W
Izanami
Katha1109
Izanami
13,805
10,862
0
1,997
9,484
4,119
2,090
1,091
8,393
0
91,405
L
6,887
282
862
1,544
16,338
7,874
0
2,260
13,978
28,605
0
W
Gilgamesh
Muryokusho_MJ
Gilgamesh
13,633
4,210
0
2,100
13,110
8,565
4,774
2,484
10,601
0
101,915
L
Neith
sHaxorus
Neith
8,266
2,387
0
2,349
14,991
4,699
0
2,544
12,397
0
34,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,095
Gold Earned
37,322
511
Minions Killed
245
0
Camps Cleared
0
1,976,534
Distance Traveled
1,587,977
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,446
307
31
1
0
257,236
0
W
Ymir
10,756
512
35
2
0
385,072
7
L
Xing Tian
8,241
392
34
2
0
360,622
3
L
Fenrir
7,494
357
55
3
0
357,656
2
W
Jormungandr
11,194
533
86
4
0
387,403
0
W
Nemesis
11,810
562
111
5
0
364,956
1
W
Izanami
11,382
542
126
6
0
372,315
1
L
Hades
7,884
375
44
2
0
298,033
6
W
Gilgamesh
12,953
617
153
7
0
466,788
3
L
Neith
7,257
346
81
4
0
314,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role