Player Matchup

Sun Wukong
Sun Wukong
LRamos_045
Sun Wukong
Level 5
God Stats
1W - 5L
1,422 SR
Queue Stats
3W - 8L
1,340 Elo+
Party 1
Nemesis
Nemesis
LifelikeLime103
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,266 Elo+
Solo
Kukulkan
Kukulkan
Tutulokura123
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Artemis
Artemis
bhlemoss
Artemis
Level 17
God Stats
2W - 6L
1,422 SR
Queue Stats
2W - 6L
1,340 Elo+
Party 1
Ares
Ares
shnitzzel
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,000 Elo+
Solo
Team Averages
Level 9
1,469 SR
1,290 Elo+

VS

Team Averages
Level 13
1,571 SR
1,498 Elo+
Horus
Horus
DonaIrene
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,597 Elo+
Solo
Bacchus
Bacchus
FelRibMor
Bacchus
Level 27
God Stats
3W - 0L
1,815 SR
Queue Stats
83W - 100L
1,300 Elo+
Solo
Hachiman
Hachiman
LucasKfuri
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Janus
Janus
WTM-BielTifue
Janus
Level 28
God Stats
6W - 6L
1,513 SR
Queue Stats
223W - 273L
1,463 Elo+
Solo
Loki
Loki
benjalokixd
Loki
Level 4
God Stats
9W - 11L
1,526 SR
Queue Stats
57W - 55L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LRamos_045
Sun Wukong
16
6 / 7 / 1
9,462
430
8,525
20,608
10,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 9 / 0
8,526
388
4,960
13,999
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Tutulokura123
Kukulkan
1
0 / 3 / 0
5,599
255
0
2,265
350
Artemis
bhlemoss
Artemis
12
4 / 9 / 4
8,601
391
3,906
15,112
4,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
1 / 9 / 7
8,201
373
6,661
16,670
16,675
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DonaIrene
Horus
17
8 / 1 / 6
11,871
540
9,279
14,841
14,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
FelRibMor
Bacchus
15
4 / 1 / 10
11,427
519
8,108
13,435
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
LucasKfuri
Hachiman
13
1 / 8 / 5
9,445
429
6,203
11,152
3,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 7
11,847
539
13,466
10,770
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
18 / 1 / 2
14,067
639
16,175
13,530
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
11
Kills
36
37
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
DonaIrene
Horus
8
1
6
11
W
Bacchus
FelRibMor
Bacchus
4
1
10
9
L
Sun Wukong
LRamos_045
Sun Wukong
6
7
1
0.93
L
0
9
0
0
W
Hachiman
LucasKfuri
Hachiman
1
8
5
0.44
L
Kukulkan
Tutulokura123
Kukulkan
0
3
0
0
W
5
1
7
8.5
W
18
1
2
19
L
Artemis
bhlemoss
Artemis
4
9
4
0.67
L
Ares
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,052
Damage
53,231
68,654
Taken
63,728
38,757
Mitigated
46,057
5,822
Healing
21,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
DonaIrene
Horus
9,279
4,954
1,982
4,573
14,841
14,499
3,249
782
14,059
0
61,530
W
Bacchus
FelRibMor
Bacchus
8,108
604
1,461
4,596
13,435
17,772
2,171
1,940
11,495
40,887
0
L
Sun Wukong
LRamos_045
Sun Wukong
8,525
1,360
0
3,774
20,608
10,266
9
8,370
11,700
0
47,785
L
4,960
2,021
0
1,386
13,999
6,745
574
250
13,709
0
47,406
W
Hachiman
LucasKfuri
Hachiman
6,203
4,200
0
190
11,152
3,919
2,404
1,862
9,290
0
40,405
L
Kukulkan
Tutulokura123
Kukulkan
0
0
0
0
2,265
350
0
910
1,355
0
0
W
13,466
984
140
4,012
10,770
4,261
3,569
790
9,980
61,693
0
W
16,175
3,984
0
5,036
13,530
5,606
2,587
1,287
12,243
0
108,347
L
Artemis
bhlemoss
Artemis
3,906
857
0
208
15,112
4,721
0
5,050
9,886
0
21,114
L
Ares
6,661
421
0
454
16,670
16,675
85
6,046
10,430
18,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,389
Gold Earned
58,657
222
Minions Killed
505
0
Camps Cleared
0
1,206,628
Distance Traveled
2,035,716
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,871
540
111
5
0
436,493
1
W
Bacchus
11,427
519
48
2
0
467,085
2
L
Sun Wukong
9,462
430
69
3
0
394,971
2
L
Nemesis
8,526
388
95
4
0
295,090
1
W
Hachiman
9,445
429
72
3
0
305,636
3
L
Kukulkan
5,599
255
0
0
0
15,321
0
W
Janus
11,847
539
115
5
0
386,784
0
W
Loki
14,067
639
159
7
0
439,718
4
L
Artemis
8,601
391
34
2
0
243,717
0
L
Ares
8,201
373
24
1
0
257,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role