Player Matchup

Ne Zha
Ne Zha
Enki64
Ne Zha
Level 28
God Stats
13W - 7L
1,500 SR
Queue Stats
125W - 54L
1,665 Elo+
Party 2
Anhur
Anhur
Lestropié
Anhur
Level 34
God Stats
2W - 1L
1,411 SR
Queue Stats
39W - 25L
1,748 Elo+
Party 3
Ares
Ares
MrMagicB4lls
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
ToyBoy4Ever
Janus
Level 35
God Stats
2W - 1L
1,657 SR
Queue Stats
103W - 102L
1,506 Elo+
Solo
Ravana
Ravana
Zyonyde
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 75
1,514 SR
1,584 Elo+

VS

Team Averages
Level 63
1,661 SR
1,569 Elo+
Anubis
Anubis
Demon969
Anubis
Level 38
God Stats
29W - 18L
1,500 SR
Queue Stats
309W - 339L
1,373 Elo+
Solo
Agni
Agni
Eric_Bloodaxe1
Agni
Level 125
God Stats
23W - 12L
1,685 SR
Queue Stats
891W - 830L
1,570 Elo+
Party 1
Athena
Athena
MonkeyEdibles
Athena
Level 23
God Stats
1W - 1L
1,727 SR
Queue Stats
76W - 41L
1,693 Elo+
Party 1
Xbalanque
Xbalanque
Ruko2235
Xbalanque
Level 40
God Stats
10W - 2L
1,832 SR
Queue Stats
247W - 212L
1,618 Elo+
Party 1
Xing Tian
Xing Tian
xCrazyComanderx
Xing Tian
Level 88
God Stats
7W - 8L
1,559 SR
Queue Stats
587W - 501L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Enki64
Ne Zha
12
6 / 1 / 1
6,848
685
4,241
7,001
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
10
0 / 1 / 1
5,570
557
3,455
6,375
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
4,348
435
1,259
2,929
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 5
6,624
662
4,537
3,364
787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Zyonyde
Ravana
12
2 / 0 / 0
6,529
653
1,955
4,273
1,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Demon969
Anubis
10
1 / 4 / 0
5,899
590
2,563
6,272
2,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 0
4,957
496
1,065
3,754
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 1
5,725
573
3,265
4,981
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Ruko2235
Xbalanque
9
0 / 0 / 2
5,483
548
2,475
4,905
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
xCrazyComanderx
Xing Tian
6
0 / 2 / 2
4,394
439
1,569
4,879
1,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
3
3
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
Demon969
Anubis
1
4
0
0.25
W
Ne Zha
Enki64
Ne Zha
6
1
1
6.5
L
0
2
0
0
W
Anhur
0
1
1
0.5
L
2
1
1
2.5
W
0
1
0
0
L
Xbalanque
Ruko2235
Xbalanque
0
0
2
1
W
1
0
5
3.5
W
Ravana
Zyonyde
Ravana
2
0
0
2
L
Xing Tian
xCrazyComanderx
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,447
Damage
10,937
23,942
Taken
24,791
8,122
Mitigated
7,780
11,011
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Demon969
Anubis
2,563
78
0
1,870
6,272
2,748
0
3,772
2,124
31,063
0
W
Ne Zha
Enki64
Ne Zha
4,241
1,200
0
3,728
7,001
2,245
0
2,450
4,551
0
40,564
L
1,065
88
0
790
3,754
850
0
0
3,754
20,778
0
W
Anhur
3,455
1,384
0
3,047
6,375
1,892
782
1,609
4,766
0
33,280
L
3,265
978
0
808
4,981
1,586
0
419
4,520
23,185
0
W
1,259
0
0
1,080
2,929
1,577
0
609
2,320
8,432
0
L
Xbalanque
Ruko2235
Xbalanque
2,475
1,049
0
500
4,905
1,030
0
747
4,158
0
28,792
W
4,537
176
0
928
3,364
787
0
1,777
1,587
40,067
0
W
Ravana
Zyonyde
Ravana
1,955
171
0
2,228
4,273
1,621
0
1,889
2,256
0
34,167
L
Xing Tian
xCrazyComanderx
Xing Tian
1,569
244
0
963
4,879
1,566
0
440
4,439
14,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
26,458
340
Minions Killed
269
0
Camps Cleared
0
900,003
Distance Traveled
881,416
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,899
590
73
7
0
142,810
2
W
Ne Zha
6,848
685
79
8
0
212,501
3
L
Agni
4,957
496
47
5
0
161,115
0
W
Anhur
5,570
557
58
6
0
162,695
3
L
Athena
5,725
573
49
5
0
217,615
3
W
Ares
4,348
435
8
1
0
125,628
1
L
Xbalanque
5,483
548
66
7
0
192,313
2
W
Janus
6,624
662
100
10
0
189,751
1
W
Ravana
6,529
653
95
10
0
209,428
3
L
Xing Tian
4,394
439
34
3
0
167,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role