Player Matchup

Athena
Athena
FankyJade
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Geifken
Artemis
Level 123
God Stats
2W - 6L
1,529 SR
Queue Stats
534W - 497L
1,609 Elo+
Solo
Fenrir
Fenrir
McSaac
Fenrir
Level 144
God Stats
0W - 3L
1,670 SR
Queue Stats
69W - 70L
1,585 Elo+
Solo
Amaterasu
Amaterasu
boxingtyler
Amaterasu
Level 150
God Stats
5W - 4L
1,700 SR
Queue Stats
555W - 493L
1,625 Elo+
Solo
Aphrodite
Aphrodite
madTeoz
Aphrodite
Level 156
God Stats
3W - 3L
1,565 SR
Queue Stats
250W - 239L
1,630 Elo+
Solo
Team Averages
Level 146
1,593 SR
1,590 Elo+

VS

Team Averages
Level 138
1,615 SR
1,593 Elo+
Geb
Geb
BurnSetting
Geb
Level 149
God Stats
5W - 1L
1,593 SR
Queue Stats
529W - 516L
1,528 Elo+
Solo
King Arthur
King Arthur
Maxsuperior77
King Arthur
Level 109
God Stats
19W - 12L
1,742 SR
Queue Stats
487W - 393L
1,688 Elo+
Solo
Eset
Eset
SpedRoyalty
Eset
Level 147
God Stats
3W - 5L
1,592 SR
Queue Stats
167W - 160L
1,553 Elo+
Solo
Apollo
Apollo
Tato23
Apollo
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 149L
1,529 Elo+
Solo
Athena
Athena
rabbidwhale
Athena
Level 141
God Stats
15W - 14L
1,648 SR
Queue Stats
267W - 243L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FankyJade
Athena
11
1 / 2 / 6
7,242
517
6,492
15,433
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Geifken
Artemis
12
3 / 4 / 1
7,970
569
6,793
9,503
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
McSaac
Fenrir
12
1 / 5 / 2
7,142
510
4,434
11,056
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
boxingtyler
Amaterasu
11
0 / 5 / 1
6,327
452
3,631
17,099
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
madTeoz
Aphrodite
13
3 / 3 / 0
7,514
537
6,862
10,761
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,609
472
4,399
10,996
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Maxsuperior77
King Arthur
16
7 / 0 / 2
9,371
669
15,274
10,171
7,903
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 2 / 3
8,414
601
12,058
7,394
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Tato23
Apollo
13
2 / 1 / 3
8,103
579
4,967
7,384
2,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
14
5 / 1 / 4
8,443
603
8,004
8,931
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
18
19
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
Athena
FankyJade
Athena
1
2
6
2
L
Artemis
Geifken
Artemis
3
4
1
0.88
W
King Arthur
Maxsuperior77
King Arthur
7
0
2
8
L
Fenrir
McSaac
Fenrir
1
5
2
0.4
W
4
2
3
2.75
W
Apollo
Tato23
Apollo
2
1
3
3.5
L
Amaterasu
boxingtyler
Amaterasu
0
5
1
0.1
L
Aphrodite
madTeoz
Aphrodite
3
3
0
1
W
Athena
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,212
Damage
44,702
63,852
Taken
44,876
30,320
Mitigated
21,164
25,417
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,399
488
0
1,458
10,996
4,293
0
3,894
7,102
16,946
0
L
Athena
FankyJade
Athena
6,492
2,374
358
2,664
15,433
9,976
0
6,439
8,994
27,252
0
L
Artemis
Geifken
Artemis
6,793
2,550
0
2,926
9,503
3,592
390
3,746
5,757
0
47,701
W
King Arthur
Maxsuperior77
King Arthur
15,274
3,167
0
3,265
10,171
7,903
0
1,691
8,480
0
68,179
L
Fenrir
McSaac
Fenrir
4,434
1,714
0
3,980
11,056
4,924
0
4,040
7,016
0
46,154
W
12,058
765
537
1,395
7,394
2,594
944
5,036
2,358
51,828
0
W
Apollo
Tato23
Apollo
4,967
2,685
0
3,014
7,384
2,276
871
1,422
5,962
0
43,983
L
Amaterasu
boxingtyler
Amaterasu
3,631
1,775
0
6,783
17,099
7,326
805
3,122
13,977
0
36,423
L
Aphrodite
madTeoz
Aphrodite
6,862
694
2,703
6,003
10,761
4,502
0
7,114
3,647
52,539
0
W
Athena
8,004
2,538
0
2,860
8,931
4,098
315
1,311
7,620
50,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
40,940
413
Minions Killed
409
0
Camps Cleared
0
1,312,851
Distance Traveled
1,444,071
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,609
472
17
1
0
278,064
4
L
Athena
7,242
517
47
3
0
293,466
6
L
Artemis
7,970
569
99
7
0
222,100
3
W
King Arthur
9,371
669
124
9
0
301,286
5
L
Fenrir
7,142
510
90
6
0
286,217
3
W
Eset
8,414
601
94
7
0
255,269
7
W
Apollo
8,103
579
90
6
0
268,870
4
L
Amaterasu
6,327
452
60
4
0
273,299
3
L
Aphrodite
7,514
537
117
8
0
237,769
8
W
Athena
8,443
603
84
6
0
340,582
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role