Player Matchup

Thanatos
Thanatos
EndlessKing7
Thanatos
Level 24
God Stats
1W - 5L
1,214 SR
Queue Stats
26W - 30L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
HFSociopath
Baron Samedi
Level 22
God Stats
11W - 6L
1,591 SR
Queue Stats
28W - 29L
1,468 Elo+
Solo
Hachiman
Hachiman
Speedyfender
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 57L
1,438 Elo+
Solo
Xbalanque
Xbalanque
SuleMantecoso
Xbalanque
Level 26
God Stats
8W - 10L
1,449 SR
Queue Stats
29W - 40L
1,473 Elo+
Solo
Horus
Horus
volkovv
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,160 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,398 Elo+

VS

Team Averages
Level 10
1,538 SR
1,495 Elo+
Neith
Neith
Baalrun64
Neith
Level 8
God Stats
19W - 19L
1,492 SR
Queue Stats
305W - 329L
1,443 Elo+
Solo
Olorun
Olorun
Helljumpr
Olorun
Level 8
God Stats
2W - 1L
1,482 SR
Queue Stats
5W - 6L
1,441 Elo+
Party 2
Thor
Thor
wurstcracker
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Бистикстащит
Nemesis
Level 17
God Stats
2W - 2L
1,727 SR
Queue Stats
17W - 9L
1,617 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ЖирныйАллигатор
Kumbhakarna
Level 15
God Stats
2W - 1L
1,488 SR
Queue Stats
21W - 18L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EndlessKing7
Thanatos
20
11 / 9 / 9
15,034
1,156
17,404
20,138
7,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
HFSociopath
Baron Samedi
20
2 / 6 / 17
13,221
1,017
22,808
17,355
8,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Speedyfender
Hachiman
19
7 / 9 / 11
13,395
1,030
19,971
19,371
7,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SuleMantecoso
Xbalanque
18
2 / 7 / 8
11,578
891
14,095
14,217
5,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
volkovv
Horus
18
1 / 12 / 14
11,809
908
5,515
27,795
30,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baalrun64
Neith
20
21 / 4 / 18
17,712
1,362
43,905
17,208
8,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Helljumpr
Olorun
20
9 / 5 / 21
14,315
1,101
20,359
16,440
7,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 10 / 21
12,026
925
5,895
15,262
6,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 23
14,127
1,087
16,503
15,776
8,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 2 / 32
13,684
1,053
7,096
22,349
25,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
158
23
Kills
43
43
Deaths
23
59
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Neith
Baalrun64
Neith
21
4
18
7.5
L
Thanatos
EndlessKing7
Thanatos
11
9
9
1.72
L
Baron Samedi
HFSociopath
Baron Samedi
2
6
17
1.75
W
Olorun
Helljumpr
Olorun
9
5
21
3.9
L
Hachiman
Speedyfender
Hachiman
7
9
11
1.39
L
Xbalanque
SuleMantecoso
Xbalanque
2
7
8
0.86
L
Horus
volkovv
Horus
1
12
14
0.67
W
1
10
21
1.15
W
9
2
23
10.25
W
3
2
32
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,793
Damage
93,758
98,876
Taken
87,035
59,542
Mitigated
56,993
22,087
Healing
14,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baalrun64
Neith
43,905
24,204
0
5,698
17,208
8,473
0
6,769
10,439
0
84,680
L
Thanatos
EndlessKing7
Thanatos
17,404
3,000
242
9,476
20,138
7,957
0
6,454
13,684
0
34,877
L
Baron Samedi
HFSociopath
Baron Samedi
22,808
1,806
2,428
3,580
17,355
8,857
0
4,386
12,969
57,069
0
W
Olorun
Helljumpr
Olorun
20,359
11,384
1,471
4,662
16,440
7,432
0
5,145
11,295
37,615
0
L
Hachiman
Speedyfender
Hachiman
19,971
10,938
0
2,001
19,371
7,560
0
5,108
14,263
0
47,851
L
Xbalanque
SuleMantecoso
Xbalanque
14,095
6,321
0
2,138
14,217
5,015
0
3,644
10,573
0
39,348
L
Horus
volkovv
Horus
5,515
2,504
483
1,739
27,795
30,153
0
7,863
19,932
0
15,340
W
5,895
2,053
0
275
15,262
6,690
0
3,354
11,908
0
14,229
W
16,503
7,583
0
1,938
15,776
8,630
0
2,319
13,457
0
37,114
W
7,096
749
0
0
22,349
25,768
0
5,221
17,128
24,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,037
Gold Earned
71,864
253
Minions Killed
233
9
Camps Cleared
5
1,126,995
Distance Traveled
1,133,298
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,712
1,362
109
8
1
212,939
0
L
Thanatos
15,034
1,156
35
3
5
256,878
1
L
Baron Samedi
13,221
1,017
91
7
1
223,357
0
W
Olorun
14,315
1,101
35
3
1
204,949
1
L
Hachiman
13,395
1,030
54
4
2
226,430
6
L
Xbalanque
11,578
891
48
4
0
181,926
0
L
Horus
11,809
908
25
2
1
238,404
0
W
Thor
12,026
925
17
1
1
158,198
5
W
Nemesis
14,127
1,087
40
3
1
291,706
0
W
Kumbhakarna
13,684
1,053
32
2
1
265,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role