Player Matchup

Awilix
Awilix
BLAQUEBLUES
Awilix
Level 26
God Stats
2W - 5L
1,233 SR
Queue Stats
76W - 97L
1,377 Elo+
Solo
Ullr
Ullr
Cliverr-
Ullr
Level 126
God Stats
5W - 8L
1,431 SR
Queue Stats
139W - 75L
1,715 Elo+
Party 2
Ra
Ra
JReedy
Ra
Level 2
God Stats
12W - 7L
1,500 SR
Queue Stats
195W - 127L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JamzyMan
Cu Chulainn
Level 5
God Stats
19W - 8L
1,500 SR
Queue Stats
40W - 26L
1,830 Elo+
Party 2
Tyr
Tyr
KrazyKierenLUL
Tyr
Level 24
God Stats
11W - 3L
1,869 SR
Queue Stats
100W - 52L
1,486 Elo+
Solo
Team Averages
Level 37
1,507 SR
1,581 Elo+

VS

Team Averages
Level 20
1,607 SR
1,595 Elo+
Gilgamesh
Gilgamesh
AncientJ
Gilgamesh
Level 27
God Stats
0W - 1L
1,664 SR
Queue Stats
17W - 14L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
Bjeffis
Danzaburou
Level 16
God Stats
1W - 1L
1,779 SR
Queue Stats
10W - 8L
1,656 Elo+
Party 1
Artio
Artio
GamerFeetz
Artio
Level 14
God Stats
3W - 2L
1,637 SR
Queue Stats
14W - 12L
1,643 Elo+
Party 1
Loki
Loki
ImTomo
Loki
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 9L
1,575 Elo+
Party 1
The Morrigan
The Morrigan
Slaker54
The Morrigan
Level 23
God Stats
2W - 3L
1,455 SR
Queue Stats
29W - 28L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
6 / 5 / 9
11,202
487
12,477
18,279
13,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
18
11 / 4 / 9
12,427
540
15,534
17,817
6,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
19
6 / 6 / 9
12,508
544
9,267
12,902
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
JamzyMan
Cu Chulainn
17
1 / 10 / 6
10,947
476
11,057
21,753
14,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 6 / 14
11,600
504
18,520
20,932
21,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AncientJ
Gilgamesh
20
7 / 1 / 11
13,753
598
22,794
20,037
21,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Bjeffis
Danzaburou
14
2 / 10 / 12
9,901
430
9,773
17,115
6,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
2 / 8 / 8
9,408
409
9,376
22,803
20,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
ImTomo
Loki
18
14 / 6 / 6
12,445
541
13,578
17,769
7,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Slaker54
The Morrigan
19
6 / 6 / 7
12,493
543
13,320
12,353
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
75
31
Kills
31
31
Deaths
31
47
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AncientJ
Gilgamesh
7
1
11
12.5
W
Awilix
6
5
9
2.1
L
Danzaburou
Bjeffis
Danzaburou
2
10
12
0.8
W
Ullr
11
4
9
3.88
L
Artio
2
8
8
0.75
L
Loki
ImTomo
Loki
14
6
6
2.83
W
Ra
6
6
9
1.75
W
Cu Chulainn
JamzyMan
Cu Chulainn
1
10
6
0.4
W
7
6
14
2.33
L
The Morrigan
Slaker54
The Morrigan
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,855
Damage
68,841
91,683
Taken
90,077
61,480
Mitigated
61,438
20,551
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AncientJ
Gilgamesh
22,794
7,674
0
3,215
20,037
21,324
2,136
1,522
18,022
765
103,659
W
Awilix
12,477
6,123
0
2,418
18,279
13,172
0
4,329
13,804
0
55,448
L
Danzaburou
Bjeffis
Danzaburou
9,773
5,665
0
1,821
17,115
6,337
1,020
471
16,604
0
47,938
W
Ullr
15,534
5,416
0
1,614
17,817
6,928
2,048
4,207
13,524
0
77,515
L
Artio
9,376
1,198
1,173
6,526
22,803
20,675
0
3,696
18,877
30,993
0
L
Loki
ImTomo
Loki
13,578
3,261
0
3,838
17,769
7,843
0
2,223
15,370
0
70,953
W
Ra
9,267
1,519
1,847
3,970
12,902
5,592
0
3,203
9,489
81,905
0
W
Cu Chulainn
JamzyMan
Cu Chulainn
11,057
2,040
0
4,475
21,753
14,762
0
2,006
19,635
3,451
47,897
W
18,520
1,963
0
6,227
20,932
21,026
0
5,083
15,717
0
72,400
L
The Morrigan
Slaker54
The Morrigan
13,320
1,759
0
734
12,353
5,259
972
1,664
10,601
63,733
7,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,684
Gold Earned
58,000
499
Minions Killed
513
0
Camps Cleared
0
2,016,686
Distance Traveled
2,138,932
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,753
598
174
8
0
499,132
2
W
Awilix
11,202
487
73
3
0
477,420
2
L
Danzaburou
9,901
430
77
3
0
375,724
0
W
Ullr
12,427
540
124
5
0
403,658
6
L
Artio
9,408
409
23
1
0
423,161
3
L
Loki
12,445
541
98
4
0
429,928
0
W
Ra
12,508
544
138
6
0
372,336
2
W
Cu Chulainn
10,947
476
82
4
0
319,457
5
W
Tyr
11,600
504
82
4
0
443,815
4
L
The Morrigan
12,493
543
141
6
0
410,987
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role