Player Matchup

Vulcan
Vulcan
Atheon1237
Vulcan
Level 13
God Stats
0W - 2L
1,277 SR
Queue Stats
11W - 19L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
BulbasaurGEN1
Jormungandr
Level 14
God Stats
7W - 5L
1,602 SR
Queue Stats
9W - 10L
1,455 Elo+
Party 2
Hachiman
Hachiman
Fuzzert
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,370 Elo+
Solo
Fenrir
Fenrir
Rechleek
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,412 Elo+
Solo
Cthulhu
Cthulhu
hit the targetz
Cthulhu
Level 16
God Stats
6W - 8L
1,460 SR
Queue Stats
8W - 11L
1,418 Elo+
Solo
Team Averages
Level 13
1,468 SR
1,423 Elo+

VS

Team Averages
Level 20
1,396 SR
1,348 Elo+
Jing Wei
Jing Wei
LethalUnicorn_13
Jing Wei
Level 22
God Stats
14W - 14L
1,295 SR
Queue Stats
243W - 280L
1,424 Elo+
Solo
Fenrir
Fenrir
R2LaX2
Fenrir
Level 15
God Stats
35W - 13L
1,712 SR
Queue Stats
77W - 53L
1,264 Elo+
Party 1
Nu Wa
Nu Wa
XenoN iPhoeNix
Nu Wa
Level 17
God Stats
5W - 2L
1,221 SR
Queue Stats
114W - 88L
1,370 Elo+
Party 1
Kali
Kali
Yuijuga
Kali
Level 23
God Stats
25W - 13L
1,282 SR
Queue Stats
118W - 86L
1,384 Elo+
Party 1
Artemis
Artemis
elsairuoscuro
Artemis
Level 23
God Stats
31W - 33L
1,470 SR
Queue Stats
72W - 100L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Atheon1237
Vulcan
20
6 / 12 / 10
14,483
966
15,656
20,831
6,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
BulbasaurGEN1
Jormungandr
20
1 / 9 / 19
13,790
919
21,836
30,181
32,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Fuzzert
Hachiman
20
6 / 5 / 13
15,804
1,054
26,017
17,236
6,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Rechleek
Fenrir
20
4 / 13 / 12
13,685
912
20,836
27,599
13,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 17 / 14
16,692
1,113
36,712
36,857
13,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 25
16,964
1,131
22,294
25,194
9,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
R2LaX2
Fenrir
20
19 / 3 / 21
17,524
1,168
29,192
30,018
18,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 5 / 31
18,062
1,204
41,928
20,715
5,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
Yuijuga
Kali
20
7 / 8 / 30
15,462
1,031
23,221
31,050
13,562
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
20
3 / 4 / 32
14,246
950
8,247
21,601
7,621

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
195
27
Kills
56
56
Deaths
27
68
Assists
139
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Atheon1237
Vulcan
6
12
10
0.92
L
Jormungandr
BulbasaurGEN1
Jormungandr
1
9
19
1.17
L
Hachiman
Fuzzert
Hachiman
6
5
13
2.5
W
12
7
25
3.5
W
Fenrir
R2LaX2
Fenrir
19
3
21
9.83
L
Fenrir
Rechleek
Fenrir
4
13
12
0.77
W
15
5
31
6.1
W
Kali
Yuijuga
Kali
7
8
30
2.75
W
Artemis
3
4
32
4.75
L
10
17
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,057
Damage
124,882
132,704
Taken
128,578
71,886
Mitigated
54,862
9,208
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Atheon1237
Vulcan
15,656
4,793
308
424
20,831
6,655
0
7,072
13,759
33,492
0
L
Jormungandr
BulbasaurGEN1
Jormungandr
21,836
3,572
0
0
30,181
32,366
0
10,332
19,686
61,444
0
L
Hachiman
Fuzzert
Hachiman
26,017
14,893
0
2,807
17,236
6,065
0
5,485
11,751
0
71,460
W
22,294
19,596
0
3,707
25,194
9,028
0
13,618
11,576
0
56,948
W
Fenrir
R2LaX2
Fenrir
29,192
5,903
0
739
30,018
18,881
0
13,584
16,434
0
43,607
L
Fenrir
Rechleek
Fenrir
20,836
3,261
0
614
27,599
13,260
0
6,431
20,890
0
32,200
W
41,928
10,939
914
3,434
20,715
5,770
0
15,336
5,379
72,007
0
W
Kali
Yuijuga
Kali
23,221
12,449
0
4,979
31,050
13,562
0
17,907
13,143
0
31,926
W
Artemis
8,247
3,869
0
0
21,601
7,621
0
13,759
7,842
0
16,758
L
36,712
2,644
877
4,178
36,857
13,540
0
12,608
23,793
70,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,454
Gold Earned
82,258
256
Minions Killed
199
3
Camps Cleared
9
1,351,188
Distance Traveled
1,374,114
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,483
966
31
2
1
219,860
0
L
Jormungandr
13,790
919
56
4
0
284,303
3
L
Hachiman
15,804
1,054
69
5
1
273,500
0
W
Jing Wei
16,964
1,131
56
4
6
288,634
0
W
Fenrir
17,524
1,168
36
2
0
340,509
0
L
Fenrir
13,685
912
18
1
0
316,309
0
W
Nu Wa
18,062
1,204
70
5
2
249,338
0
W
Kali
15,462
1,031
29
2
1
300,935
1
W
Artemis
14,246
950
8
1
0
194,698
0
L
Cthulhu
16,692
1,113
82
5
1
257,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role