Player Matchup

Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
mrs_hardcore31
Khepri
Level 52
God Stats
11W - 21L
1,254 SR
Queue Stats
28W - 33L
1,478 Elo+
Solo
Hades
Hades
robonyghtmare
Hades
Level 65
God Stats
24W - 13L
1,588 SR
Queue Stats
178W - 211L
1,396 Elo+
Solo
Team Averages
Level 68
1,447 SR
1,458 Elo+

VS

Team Averages
Level 89
1,508 SR
1,374 Elo+
Cernunnos
Cernunnos
Alizag27
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 79L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
CG2199
Nu Wa
Level 98
God Stats
3W - 3L
1,660 SR
Queue Stats
71W - 105L
1,333 Elo+
Party 1
Yemoja
Yemoja
not_vCrxzyz
Yemoja
Level 65
God Stats
0W - 1L
1,364 SR
Queue Stats
78W - 80L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
4 / 2 / 12
8,246
750
5,276
10,076
6,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 3 / 11
8,905
810
5,658
8,460
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
9 / 3 / 9
9,417
856
14,074
11,782
5,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alizag27
Cernunnos
8
2 / 9 / 2
6,821
620
6,450
11,622
4,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
CG2199
Nu Wa
11
4 / 5 / 1
7,661
696
7,016
7,175
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
9
1 / 4 / 6
7,215
656
6,139
10,272
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
18
Kills
7
8
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
12
5
L
Cernunnos
Alizag27
Cernunnos
2
9
2
0.33
L
Nu Wa
CG2199
Nu Wa
4
5
1
0.9
W
5
3
11
3.5
L
Yemoja
1
4
6
1
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
19,605
30,318
Taken
29,069
18,304
Mitigated
11,939
12,901
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,276
101
0
2,643
10,076
6,675
0
3,599
6,183
0
18,513
L
Cernunnos
Alizag27
Cernunnos
6,450
2,845
0
1,337
11,622
4,069
33
8,480
3,142
0
17,687
L
Nu Wa
CG2199
Nu Wa
7,016
4,868
0
346
7,175
3,112
0
3,527
3,648
27,180
0
W
5,658
452
0
1,446
8,460
6,056
0
3,667
4,478
18,662
0
L
Yemoja
6,139
331
450
1,249
10,272
4,758
0
7,855
2,417
20,359
0
W
14,074
620
1,154
7,658
11,782
5,573
170
4,879
6,490
47,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
21,697
103
Minions Killed
99
0
Camps Cleared
0
634,916
Distance Traveled
492,712
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,246
750
21
2
0
226,498
0
L
Cernunnos
6,821
620
23
2
0
167,118
3
L
Nu Wa
7,661
696
50
5
0
173,054
1
W
Khepri
8,905
810
10
1
0
202,715
2
L
Yemoja
7,215
656
26
2
0
152,540
0
W
Hades
9,417
856
72
7
0
205,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role