Player Matchup

Fenrir
Fenrir
Derp2993
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,548 Elo+
Solo
Persephone
Persephone
HairySnail5162
Persephone
Level 21
God Stats
2W - 3L
1,314 SR
Queue Stats
103W - 97L
1,570 Elo+
Solo
Tyr
Tyr
ImSTierTrash
Tyr
Level 26
God Stats
2W - 1L
1,784 SR
Queue Stats
97W - 56L
1,688 Elo+
Solo
Ra
Ra
indyviking2
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
leandrewmccoy
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,561 Elo+

VS

Team Averages
Level 21
1,646 SR
1,617 Elo+
Artemis
Artemis
Courthan
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,464 Elo+
Solo
Ganesha
Ganesha
Darth Thugga
Ganesha
Level 24
God Stats
12W - 3L
1,936 SR
Queue Stats
110W - 92L
1,749 Elo+
Solo
Anubis
Anubis
JAIR27797
Anubis
Level 28
God Stats
11W - 8L
1,480 SR
Queue Stats
263W - 274L
1,471 Elo+
Solo
Guan Yu
Guan Yu
QuietLiving4
Guan Yu
Level 27
God Stats
5W - 4L
1,813 SR
Queue Stats
69W - 64L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
The-Hootcake
Ao Kuang
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Derp2993
Fenrir
12
2 / 4 / 0
8,325
396
3,970
13,195
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
HairySnail5162
Persephone
14
3 / 5 / 0
9,171
437
9,328
11,105
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 0
9,917
472
7,828
17,970
12,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 5 / 2
9,640
459
4,314
12,088
3,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
leandrewmccoy
Cerberus
8
0 / 10 / 0
6,299
300
322
14,591
3,620

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Courthan
Artemis
18
8 / 3 / 2
11,951
569
11,735
13,245
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Darth Thugga
Ganesha
18
1 / 2 / 11
11,668
556
13,579
13,911
11,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
JAIR27797
Anubis
19
9 / 2 / 7
13,086
623
12,531
12,109
6,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
QuietLiving4
Guan Yu
17
8 / 1 / 9
11,721
558
8,382
17,613
15,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
The-Hootcake
Ao Kuang
15
1 / 0 / 6
9,935
473
1,449
7,468
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
7
Kills
27
27
Deaths
8
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
Courthan
Artemis
8
3
2
3
W
Ganesha
Darth Thugga
Ganesha
1
2
11
3.25
L
Fenrir
Derp2993
Fenrir
2
4
0
0.5
L
Persephone
HairySnail5162
Persephone
3
5
0
0.6
L
1
3
0
0.33
W
Anubis
JAIR27797
Anubis
9
2
7
6.25
W
Guan Yu
QuietLiving4
Guan Yu
8
1
9
12.5
W
Ao Kuang
The-Hootcake
Ao Kuang
1
0
6
4
L
1
5
2
0.4
L
Cerberus
leandrewmccoy
Cerberus
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,762
Damage
47,676
68,949
Taken
64,346
26,377
Mitigated
41,356
16,130
Healing
27,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Courthan
Artemis
11,735
7,127
0
5,859
13,245
5,873
3,753
5,806
7,439
0
72,931
W
Ganesha
Darth Thugga
Ganesha
13,579
1,653
0
5,028
13,911
11,293
813
3,113
10,798
66,204
0
L
Fenrir
Derp2993
Fenrir
3,970
891
0
5,556
13,195
3,896
348
3,686
9,427
0
49,385
L
Persephone
HairySnail5162
Persephone
9,328
875
0
1,995
11,105
2,786
0
5,919
5,109
45,855
0
L
7,828
1,037
0
5,051
17,970
12,219
0
8,101
9,005
0
66,848
W
Anubis
JAIR27797
Anubis
12,531
437
0
6,162
12,109
6,333
1,914
5,817
6,292
91,254
0
W
Guan Yu
QuietLiving4
Guan Yu
8,382
1,059
1,314
6,534
17,613
15,146
3,311
3,273
14,340
0
71,975
W
Ao Kuang
The-Hootcake
Ao Kuang
1,449
306
0
2,698
7,468
2,711
1,945
133
7,335
55,353
0
L
4,314
849
262
2,587
12,088
3,856
1,402
3,568
8,506
57,411
0
L
Cerberus
leandrewmccoy
Cerberus
322
0
0
679
14,591
3,620
0
5,157
9,343
8,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
58,361
414
Minions Killed
595
0
Camps Cleared
0
1,620,787
Distance Traveled
1,951,348
10
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,951
569
108
5
0
318,719
2
W
Ganesha
11,668
556
117
6
0
396,053
5
L
Fenrir
8,325
396
92
4
0
302,116
5
L
Persephone
9,171
437
69
3
0
286,412
0
L
Tyr
9,917
472
135
6
0
397,509
5
W
Anubis
13,086
623
142
7
0
369,763
4
W
Guan Yu
11,721
558
128
6
0
432,494
15
W
Ao Kuang
9,935
473
100
5
0
434,319
5
L
Ra
9,640
459
110
5
0
285,139
0
L
Cerberus
6,299
300
8
0
0
349,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role