Player Matchup

Loki
Loki
Mateus22
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Tachman_sanju
Achilles
Level 100
God Stats
18W - 25L
1,450 SR
Queue Stats
463W - 676L
1,404 Elo+
Solo
Janus
Janus
XluchoYTX
Janus
Level 51
God Stats
12W - 7L
1,662 SR
Queue Stats
106W - 139L
1,466 Elo+
Solo
Team Averages
Level 92
1,537 SR
1,457 Elo+

VS

Team Averages
Level 111
1,436 SR
1,442 Elo+
Merlin
Merlin
Magnus2347
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Neejinn
Tyr
Level 119
God Stats
10W - 10L
1,459 SR
Queue Stats
414W - 424L
1,412 Elo+
Solo
Neith
Neith
switchlol
Neith
Level 74
God Stats
9W - 11L
1,349 SR
Queue Stats
13W - 19L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 4 / 1
8,728
623
7,194
9,169
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Tachman_sanju
Achilles
11
1 / 6 / 0
7,867
562
5,426
13,959
9,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
XluchoYTX
Janus
12
0 / 7 / 2
8,359
597
4,142
10,885
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Magnus2347
Merlin
14
6 / 0 / 10
10,409
744
14,635
6,669
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
14
7 / 0 / 10
10,111
722
10,166
11,833
10,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
switchlol
Neith
12
4 / 2 / 9
9,421
673
4,395
8,145
2,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
17
17
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Magnus2347
Merlin
6
0
10
11
L
Loki
1
4
1
0.38
W
Tyr
7
0
10
12
L
Achilles
Tachman_sanju
Achilles
1
6
0
0.17
L
Janus
XluchoYTX
Janus
0
7
2
0.14
W
Neith
switchlol
Neith
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,762
Damage
29,196
34,013
Taken
26,647
15,850
Mitigated
15,842
5,420
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Magnus2347
Merlin
14,635
1,102
112
2,619
6,669
2,423
736
1,101
5,568
57,133
0
L
Loki
7,194
572
0
1,016
9,169
3,113
0
3,453
5,493
0
48,367
W
Tyr
10,166
714
0
4,257
11,833
10,547
77
1,135
10,698
0
23,575
L
Achilles
Tachman_sanju
Achilles
5,426
782
0
2,923
13,959
9,206
0
5,360
8,014
0
15,342
L
Janus
XluchoYTX
Janus
4,142
139
0
1,481
10,885
3,531
0
4,644
5,793
42,166
0
W
Neith
switchlol
Neith
4,395
1,807
768
2,873
8,145
2,872
1,475
1,994
6,151
0
25,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,954
Gold Earned
29,941
163
Minions Killed
165
0
Camps Cleared
0
736,463
Distance Traveled
786,392
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,409
744
100
7
0
262,453
6
L
Loki
8,728
623
66
5
0
267,108
5
W
Tyr
10,111
722
25
2
0
304,906
3
L
Achilles
7,867
562
18
1
0
235,698
3
L
Janus
8,359
597
79
6
0
233,657
2
W
Neith
9,421
673
40
3
0
219,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role