Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
KARAKURA REISER
Scylla
Level 129
God Stats
3W - 4L
1,203 SR
Queue Stats
382W - 389L
1,540 Elo+
Party 1
Chaac
Chaac
KermayNeedaMilk
Chaac
Level 142
God Stats
6W - 4L
1,592 SR
Queue Stats
244W - 256L
1,510 Elo+
Solo
Sol
Sol
Sjelrett
Sol
Level 146
God Stats
2W - 0L
1,493 SR
Queue Stats
65W - 53L
1,534 Elo+
Solo
Bastet
Bastet
l Le Tardif l
Bastet
Level 144
God Stats
3W - 6L
1,026 SR
Queue Stats
867W - 871L
1,530 Elo+
Solo
Team Averages
Level 129
1,363 SR
1,523 Elo+

VS

Team Averages
Level 132
1,496 SR
1,527 Elo+
Mulan
Mulan
Gunnthraa
Mulan
Level 152
God Stats
5W - 5L
1,814 SR
Queue Stats
575W - 507L
1,624 Elo+
Party 2
Chronos
Chronos
LqueteponeN4
Chronos
Level 146
God Stats
7W - 9L
1,426 SR
Queue Stats
422W - 375L
1,545 Elo+
Party 2
Sol
Sol
Pablo Poncho
Sol
Level 111
God Stats
3W - 8L
1,446 SR
Queue Stats
550W - 480L
1,617 Elo+
Party 2
Jing Wei
Jing Wei
doolie
Jing Wei
Level 145
God Stats
5W - 8L
1,571 SR
Queue Stats
402W - 410L
1,513 Elo+
Solo
Xbalanque
Xbalanque
snowboy5678
Xbalanque
Level 106
God Stats
0W - 1L
1,224 SR
Queue Stats
3W - 7L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
0 / 1 / 12
8,087
735
4,086
13,388
12,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 1 / 7
9,424
857
13,590
4,413
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 2 / 10
10,040
913
12,521
12,710
17,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 2 / 7
9,582
871
10,224
10,295
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 11
8,548
777
8,932
6,587
2,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gunnthraa
Mulan
14
0 / 4 / 7
7,390
672
5,154
12,306
11,572
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
LqueteponeN4
Chronos
14
3 / 4 / 5
8,420
765
9,305
12,056
5,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 2
7,909
719
6,637
9,645
4,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
doolie
Jing Wei
15
2 / 3 / 3
7,943
722
6,358
9,789
4,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
snowboy5678
Xbalanque
13
2 / 4 / 5
7,661
696
7,535
9,792
4,228
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
19
Kills
8
9
Deaths
19
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
12
6
L
Mulan
Gunnthraa
Mulan
0
4
7
0.88
W
4
1
7
7.5
W
8
2
10
6.5
L
Chronos
LqueteponeN4
Chronos
3
4
5
1.38
L
1
4
2
0.5
W
4
2
7
3.75
L
Jing Wei
doolie
Jing Wei
2
3
3
1.17
W
3
3
11
2.83
L
Xbalanque
snowboy5678
Xbalanque
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,353
Damage
34,989
47,393
Taken
53,588
37,860
Mitigated
30,219
25,249
Healing
18,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,086
291
2,051
6,325
13,388
12,376
42
4,931
8,457
7,441
0
L
Mulan
Gunnthraa
Mulan
5,154
651
1,536
1,799
12,306
11,572
0
4,843
7,001
0
9,078
W
13,590
46
1,406
782
4,413
1,575
933
2,558
1,855
23,831
0
W
12,521
424
1,687
5,031
12,710
17,551
311
3,665
9,045
0
27,630
L
Chronos
LqueteponeN4
Chronos
9,305
1,088
1,758
1,524
12,056
5,439
0
5,625
6,091
23,415
0
L
6,637
903
1,170
2,678
9,645
4,211
0
4,918
4,270
18,550
0
W
10,224
1,826
1,959
4,486
10,295
3,959
2,226
2,897
7,398
29,069
0
L
Jing Wei
doolie
Jing Wei
6,358
4,621
1,610
2,478
9,789
4,769
0
6,767
2,650
0
18,782
W
8,932
1,352
998
524
6,587
2,399
54
1,891
4,696
0
10,938
L
Xbalanque
snowboy5678
Xbalanque
7,535
3,872
1,563
2,135
9,792
4,228
72
4,251
5,201
0
14,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
39,323
123
Minions Killed
123
0
Camps Cleared
0
1,024,735
Distance Traveled
869,708
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,087
735
6
1
0
208,354
0
L
Mulan
7,390
672
6
1
0
155,059
0
W
Scylla
9,424
857
38
3
0
218,852
0
W
Chaac
10,040
913
18
2
0
192,560
4
L
Chronos
8,420
765
33
3
0
194,961
1
L
Sol
7,909
719
31
3
0
181,597
0
W
Sol
9,582
871
51
5
0
198,520
0
L
Jing Wei
7,943
722
32
3
0
176,952
0
W
Bastet
8,548
777
10
1
0
206,449
0
L
Xbalanque
7,661
696
21
2
0
161,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role