Player Matchup

Jormungandr
Jormungandr
Maste Wolf 007
Jormungandr
Level 21
God Stats
6W - 4L
1,619 SR
Queue Stats
13W - 28L
1,264 Elo+
Party 1
Hel
Hel
Mdog18901
Hel
Level 24
God Stats
4W - 10L
1,470 SR
Queue Stats
100W - 185L
1,269 Elo+
Party 1
Fenrir
Fenrir
Prime forse
Fenrir
Level 29
God Stats
43W - 61L
1,308 SR
Queue Stats
202W - 285L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sebaxtisan
Tsukuyomi
Level 15
God Stats
6W - 5L
1,541 SR
Queue Stats
24W - 20L
1,431 Elo+
Solo
Hachiman
Hachiman
angrydadyy85
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,033 Elo+
Solo
Team Averages
Level 19
1,487 SR
1,266 Elo+

VS

Team Averages
Level 12
1,405 SR
1,285 Elo+
Chang'e
Chang'e
DINOCLAW24
Chang'e
Level 13
God Stats
27W - 15L
1,392 SR
Queue Stats
32W - 23L
1,325 Elo+
Solo
Kumbhakarna
Kumbhakarna
LacrosMax
Kumbhakarna
Level 13
God Stats
21W - 32L
1,415 SR
Queue Stats
25W - 40L
1,320 Elo+
Solo
Agni
Agni
LiISammyB
Agni
Level 12
God Stats
7W - 8L
1,397 SR
Queue Stats
8W - 14L
1,263 Elo+
Solo
Sol
Sol
ULTIMATE LORD45
Sol
Level 16
God Stats
24W - 18L
1,433 SR
Queue Stats
152W - 161L
1,275 Elo+
Solo
Guan Yu
Guan Yu
siete_somatico4
Guan Yu
Level 7
God Stats
8W - 8L
1,386 SR
Queue Stats
21W - 37L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Maste Wolf 007
Jormungandr
20
5 / 10 / 17
15,047
1,003
13,781
42,233
14,521
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
1 / 3 / 23
14,631
975
21,632
18,382
7,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
26 / 9 / 8
20,519
1,368
56,393
39,433
15,178
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Sebaxtisan
Tsukuyomi
20
6 / 8 / 16
15,803
1,054
32,356
24,481
9,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
angrydadyy85
Hachiman
17
0 / 6 / 4
11,942
796
352
9,598
3,265
Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DINOCLAW24
Chang'e
20
18 / 5 / 12
19,192
1,279
39,579
30,723
12,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
LacrosMax
Kumbhakarna
20
2 / 7 / 23
15,621
1,041
10,236
33,104
43,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
20
6 / 8 / 14
15,250
1,017
29,473
17,541
7,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 10 / 16
16,462
1,097
37,233
32,232
12,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 8 / 12
13,094
873
5,051
18,482
16,157
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
113
38
Kills
36
36
Deaths
38
68
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DINOCLAW24
Chang'e
18
5
12
4.8
W
Kumbhakarna
LacrosMax
Kumbhakarna
2
7
23
1.93
W
Agni
6
8
14
1.63
L
Jormungandr
Maste Wolf 007
Jormungandr
5
10
17
1.35
L
1
3
23
4.17
L
Fenrir
26
9
8
3.33
L
Tsukuyomi
Sebaxtisan
Tsukuyomi
6
8
16
1.75
W
9
10
16
1.7
L
Hachiman
angrydadyy85
Hachiman
0
6
4
0.33
W
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,514
Damage
121,572
134,127
Taken
132,082
49,071
Mitigated
92,285
24,649
Healing
31,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DINOCLAW24
Chang'e
39,579
7,524
8,557
10,478
30,723
12,316
0
8,823
21,900
85,264
0
W
Kumbhakarna
LacrosMax
Kumbhakarna
10,236
2,380
0
0
33,104
43,611
0
7,822
25,282
32,752
0
W
Agni
29,473
0
0
917
17,541
7,300
0
2,306
15,235
56,901
0
L
Jormungandr
Maste Wolf 007
Jormungandr
13,781
8,030
0
3,300
42,233
14,521
0
36,217
6,016
51,058
0
L
21,632
5,995
3,774
5,522
18,382
7,003
0
15,656
2,726
50,795
0
L
Fenrir
56,393
32,279
0
11,854
39,433
15,178
0
34,804
4,629
0
83,812
L
Tsukuyomi
Sebaxtisan
Tsukuyomi
32,356
9,172
0
197
24,481
9,104
0
21,868
2,613
0
56,280
W
37,233
11,779
0
8,903
32,232
12,901
0
9,548
22,684
63,949
0
L
Hachiman
angrydadyy85
Hachiman
352
352
0
2
9,598
3,265
0
7,976
1,622
0
3,797
W
5,051
924
816
1,760
18,482
16,157
0
6,914
11,568
0
8,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,942
Gold Earned
79,619
234
Minions Killed
296
11
Camps Cleared
7
1,230,651
Distance Traveled
1,257,641
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
19,192
1,279
110
7
4
283,353
0
W
Kumbhakarna
15,621
1,041
64
4
0
287,836
1
W
Agni
15,250
1,017
48
3
0
331,927
0
L
Jormungandr
15,047
1,003
77
5
1
226,553
0
L
Hel
14,631
975
70
5
1
282,017
0
L
Fenrir
20,519
1,368
51
3
3
325,756
1
L
Tsukuyomi
15,803
1,054
33
2
3
307,535
1
W
Sol
16,462
1,097
64
4
3
227,359
0
L
Hachiman
11,942
796
3
0
3
88,790
0
W
Guan Yu
13,094
873
10
1
0
127,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role