Player Matchup

Kukulkan
Kukulkan
Moosebloodd
Kukulkan
Level 88
God Stats
2W - 1L
1,437 SR
Queue Stats
243W - 257L
1,685 Elo+
Solo
Rama
Rama
Peggelo
Rama
Level 105
God Stats
11W - 12L
1,421 SR
Queue Stats
52W - 67L
1,445 Elo+
Solo
Cerberus
Cerberus
wolver1993
Cerberus
Level 158
God Stats
7W - 16L
1,498 SR
Queue Stats
126W - 163L
1,464 Elo+
Solo
Team Averages
Level 117
1,452 SR
1,532 Elo+

VS

Team Averages
Level 98
1,588 SR
1,510 Elo+
Merlin
Merlin
DrSlimes
Merlin
Level 39
God Stats
49W - 63L
1,450 SR
Queue Stats
167W - 196L
1,432 Elo+
Solo
Artemis
Artemis
MrCarti
Artemis
Level 108
God Stats
2W - 0L
1,641 SR
Queue Stats
15W - 12L
1,531 Elo+
Solo
Chaac
Chaac
Rhydor
Chaac
Level 146
God Stats
13W - 7L
1,674 SR
Queue Stats
648W - 650L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Moosebloodd
Kukulkan
16
6 / 2 / 2
12,114
638
17,575
12,950
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Peggelo
Rama
14
1 / 6 / 3
10,880
573
8,993
18,292
7,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
wolver1993
Cerberus
14
1 / 7 / 6
11,905
627
6,703
29,409
37,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrSlimes
Merlin
15
3 / 5 / 10
12,139
639
10,893
10,768
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
MrCarti
Artemis
16
3 / 3 / 10
12,616
664
16,407
14,701
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Rhydor
Chaac
18
9 / 0 / 4
13,499
710
22,470
25,303
27,421
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
15
15
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
DrSlimes
Merlin
3
5
10
1.6
L
Kukulkan
Moosebloodd
Kukulkan
6
2
2
3.5
W
Artemis
MrCarti
Artemis
3
3
10
2.67
L
Rama
Peggelo
Rama
1
6
3
0.42
W
Chaac
Rhydor
Chaac
9
0
4
11
L
Cerberus
wolver1993
Cerberus
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,271
Damage
49,770
60,651
Taken
50,772
50,537
Mitigated
35,400
11,622
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DrSlimes
Merlin
10,893
568
0
490
10,768
3,295
1,317
6,689
4,047
53,740
0
L
Kukulkan
Moosebloodd
Kukulkan
17,575
317
0
1,212
12,950
6,340
442
722
12,228
90,209
0
W
Artemis
MrCarti
Artemis
16,407
7,101
0
5,435
14,701
4,684
1,678
8,192
6,499
0
66,641
L
Rama
Peggelo
Rama
8,993
6,832
0
3,575
18,292
7,043
146
1,721
16,571
0
52,094
W
Chaac
Rhydor
Chaac
22,470
3,436
0
10,636
25,303
27,421
835
9,703
15,542
0
73,024
L
Cerberus
wolver1993
Cerberus
6,703
64
0
6,835
29,409
37,154
202
8,544
20,865
17,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
38,254
226
Minions Killed
219
0
Camps Cleared
0
951,043
Distance Traveled
1,023,932
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,139
639
79
4
0
297,557
3
L
Kukulkan
12,114
638
131
7
0
355,926
3
W
Artemis
12,616
664
75
4
0
334,144
2
L
Rama
10,880
573
78
4
0
258,574
4
W
Chaac
13,499
710
65
3
0
392,231
5
L
Cerberus
11,905
627
17
1
0
336,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role