Player Matchup

Neith
Neith
Firstpowerpat
Neith
Level 26
God Stats
7W - 10L
1,444 SR
Queue Stats
222W - 226L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
MAGNAMIV2
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ensutance
Baba Yaga
Level 25
God Stats
3W - 5L
1,674 SR
Queue Stats
123W - 142L
1,370 Elo+
Party 1
Arachne
Arachne
simonvonc
Arachne
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
242W - 232L
1,474 Elo+
Solo
Tiamat
Tiamat
xXTentoXx
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,722 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,495 Elo+

VS

Team Averages
Level 18
1,397 SR
1,469 Elo+
Ullr
Ullr
AdamHi
Ullr
Level 18
God Stats
1W - 0L
1,181 SR
Queue Stats
9W - 10L
1,450 Elo+
Solo
Ares
Ares
BIGpompous
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
NGHTMRES
Gilgamesh
Level 19
God Stats
3W - 0L
1,734 SR
Queue Stats
206W - 152L
1,694 Elo+
Solo
Amaterasu
Amaterasu
mdemarin
Amaterasu
Level 27
God Stats
13W - 18L
1,267 SR
Queue Stats
309W - 339L
1,313 Elo+
Solo
Chang'e
Chang'e
s0ldierofortune
Chang'e
Level 26
God Stats
1W - 1L
1,304 SR
Queue Stats
107W - 100L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 3
12,296
512
28,826
26,391
11,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MAGNAMIV2
Jormungandr
1
0 / 0 / 0
6,047
252
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baba Yaga
ensutance
Baba Yaga
17
4 / 10 / 9
11,203
467
10,150
20,586
8,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
simonvonc
Arachne
18
8 / 10 / 4
11,293
471
13,765
19,744
10,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
xXTentoXx
Tiamat
17
1 / 8 / 2
10,556
440
9,421
15,161
8,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AdamHi
Ullr
14
1 / 5 / 1
9,941
414
7,550
17,955
8,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 5 / 7
10,389
433
8,202
18,761
23,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
NGHTMRES
Gilgamesh
20
24 / 0 / 0
17,881
745
22,382
14,920
11,067
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
mdemarin
Amaterasu
20
6 / 3 / 3
13,905
579
9,656
19,126
10,960
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 9 / 15
12,868
536
14,660
21,551
8,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
22
Kills
34
34
Deaths
22
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
AdamHi
Ullr
1
5
1
0.3
W
1
5
7
0.9
L
9
6
3
1.75
L
Jormungandr
MAGNAMIV2
Jormungandr
0
0
0
0
W
Gilgamesh
NGHTMRES
Gilgamesh
24
0
0
24
L
Baba Yaga
ensutance
Baba Yaga
4
10
9
0.85
W
Amaterasu
mdemarin
Amaterasu
6
3
3
2.5
W
2
9
15
1.06
L
Arachne
simonvonc
Arachne
8
10
4
1
L
Tiamat
xXTentoXx
Tiamat
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,162
Damage
62,450
81,882
Taken
92,313
39,331
Mitigated
62,612
25,180
Healing
22,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AdamHi
Ullr
7,550
3,033
0
3,649
17,955
8,364
2,290
1,136
16,739
0
52,226
W
8,202
1,061
0
948
18,761
23,378
1,006
472
18,253
22,420
0
L
28,826
17,860
291
14,430
26,391
11,479
927
8,146
18,205
0
92,044
L
Jormungandr
MAGNAMIV2
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
NGHTMRES
Gilgamesh
22,382
9,530
0
1,096
14,920
11,067
2,592
2,123
12,533
0
170,987
L
Baba Yaga
ensutance
Baba Yaga
10,150
795
0
3,325
20,586
8,667
29
7,199
13,018
55,368
0
W
Amaterasu
mdemarin
Amaterasu
9,656
5,862
0
6,554
19,126
10,960
1,510
9,150
9,976
0
80,163
W
14,660
1,323
1,581
8,288
21,551
8,843
626
5,898
15,241
74,037
0
L
Arachne
simonvonc
Arachne
13,765
8,605
0
4,839
19,744
10,489
639
6,894
12,636
0
83,563
L
Tiamat
xXTentoXx
Tiamat
9,421
2,890
0
2,295
15,161
8,696
1,744
0
15,161
62,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,395
Gold Earned
64,984
462
Minions Killed
596
0
Camps Cleared
0
1,523,651
Distance Traveled
2,244,324
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,941
414
80
3
0
431,134
4
W
Ares
10,389
433
27
1
0
389,990
0
L
Neith
12,296
512
125
5
0
334,936
2
L
Jormungandr
6,047
252
0
0
0
12,308
0
W
Gilgamesh
17,881
745
223
9
0
574,232
11
L
Baba Yaga
11,203
467
115
5
0
389,849
4
W
Amaterasu
13,905
579
148
6
0
436,452
0
W
Chang'e
12,868
536
118
5
0
412,516
2
L
Arachne
11,293
471
113
5
0
426,291
0
L
Tiamat
10,556
440
109
5
0
360,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role