Player Matchup

Achilles
Achilles
 
Achilles
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
Brutus1O
Cernunnos
Level 104
God Stats
11W - 10L
1,517 SR
Queue Stats
147W - 141L
1,387 Elo+
Party 4
Bellona
Bellona
Mr-J_Puddin_
Bellona
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 1
Fenrir
Fenrir
Satori-000
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,416 Elo+
Party 1
Scylla
Scylla
rozemarijn78
Scylla
Level 45
God Stats
1W - 2L
1,319 SR
Queue Stats
45W - 62L
1,436 Elo+
Solo
Team Averages
Level 51
1,467 SR
1,441 Elo+

VS

Team Averages
Level 80
1,453 SR
1,467 Elo+
Thanatos
Thanatos
Davdcope888
Thanatos
Level 57
God Stats
28W - 34L
1,233 SR
Queue Stats
109W - 175L
1,260 Elo+
Solo
Artio
Artio
IFRANKENSTEIN97
Artio
Level 109
God Stats
5W - 5L
1,551 SR
Queue Stats
268W - 265L
1,519 Elo+
Party 3
The Morrigan
The Morrigan
LuaP-_-34
The Morrigan
Level 146
God Stats
5W - 5L
1,565 SR
Queue Stats
227W - 195L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
Mydda_0G
Gilgamesh
Level 42
God Stats
7W - 4L
1,314 SR
Queue Stats
268W - 258L
1,482 Elo+
Party 2
Neith
Neith
theGiantCobra
Neith
Level 48
God Stats
8W - 3L
1,603 SR
Queue Stats
81W - 71L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
12 / 5 / 5
14,037
501
18,736
25,117
42,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Brutus1O
Cernunnos
20
10 / 4 / 7
16,049
573
25,731
27,157
14,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Mr-J_Puddin_
Bellona
15
1 / 12 / 8
10,650
380
8,467
20,525
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fenrir
Satori-000
Fenrir
17
1 / 10 / 4
11,444
409
7,385
25,152
12,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
20
6 / 7 / 5
15,280
546
8,482
16,504
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Davdcope888
Thanatos
19
4 / 12 / 5
12,555
448
2,609
23,395
9,572
20
12 / 3 / 13
16,498
589
25,027
35,808
46,187
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
LuaP-_-34
The Morrigan
20
9 / 7 / 4
15,732
562
23,145
17,491
7,418
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
Mydda_0G
Gilgamesh
20
7 / 5 / 14
15,251
545
19,263
26,175
20,878
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 6 / 6
16,471
588
18,970
20,984
9,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
80
30
Kills
38
38
Deaths
33
29
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
12
5
5
2.9
L
Cernunnos
Brutus1O
Cernunnos
10
4
7
3.38
W
Thanatos
Davdcope888
Thanatos
4
12
5
0.54
W
12
3
13
6.17
W
The Morrigan
LuaP-_-34
The Morrigan
9
7
4
1.57
L
Bellona
Mr-J_Puddin_
Bellona
1
12
8
0.42
W
Gilgamesh
Mydda_0G
Gilgamesh
7
5
14
2.8
L
Fenrir
Satori-000
Fenrir
1
10
4
0.3
L
Scylla
6
7
5
1.21
W
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,801
Damage
89,014
114,455
Taken
123,853
88,808
Mitigated
93,373
28,154
Healing
54,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
18,736
5,863
0
5,232
25,117
42,922
250
8,989
15,398
0
54,506
L
Cernunnos
Brutus1O
Cernunnos
25,731
17,985
0
14,710
27,157
14,927
4,077
7,476
19,431
0
138,799
W
Thanatos
Davdcope888
Thanatos
2,609
304
1,063
13,820
23,395
9,572
0
1,113
22,225
0
53,046
W
25,027
2,379
641
17,370
35,808
46,187
464
3,827
31,361
110,499
0
W
The Morrigan
LuaP-_-34
The Morrigan
23,145
4,675
0
5,590
17,491
7,418
496
2,488
14,321
98,176
7,808
L
Bellona
Mr-J_Puddin_
Bellona
8,467
3,251
438
1,117
20,525
11,876
182
8,877
11,022
0
30,731
W
Gilgamesh
Mydda_0G
Gilgamesh
19,263
4,959
0
6,557
26,175
20,878
0
3,134
22,822
0
104,046
L
Fenrir
Satori-000
Fenrir
7,385
2,076
0
4,704
25,152
12,045
312
8,569
16,201
0
64,404
L
Scylla
8,482
1,186
0
1,953
16,504
7,038
2,001
5,434
10,732
86,520
0
W
18,970
9,535
0
9,192
20,984
9,318
6,800
2,792
18,140
0
165,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,460
Gold Earned
76,507
591
Minions Killed
796
0
Camps Cleared
0
2,473,842
Distance Traveled
2,289,937
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,037
501
54
2
0
549,705
1
L
Cernunnos
16,049
573
226
8
0
476,555
5
W
Thanatos
12,555
448
71
3
0
423,637
0
W
Artio
16,498
589
199
7
0
522,836
0
W
The Morrigan
15,732
562
163
6
0
367,384
2
L
Bellona
10,650
380
32
1
0
516,312
0
W
Gilgamesh
15,251
545
142
5
0
532,468
5
L
Fenrir
11,444
409
92
3
0
512,231
2
L
Scylla
15,280
546
187
7
0
419,039
0
W
Neith
16,471
588
221
8
0
443,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role