Player Matchup

Fenrir
Fenrir
Changanillas30
Fenrir
Level 46
God Stats
10W - 3L
1,823 SR
Queue Stats
186W - 235L
1,309 Elo+
Party 2
Anubis
Anubis
Mascocacola28
Anubis
Level 18
God Stats
17W - 16L
1,468 SR
Queue Stats
21W - 26L
1,278 Elo+
Party 2
Danzaburou
Danzaburou
cachorrin_
Danzaburou
Level 23
God Stats
12W - 11L
1,587 SR
Queue Stats
29W - 38L
1,309 Elo+
Party 2
Anhur
Anhur
ivangr2003
Anhur
Level 26
God Stats
11W - 11L
1,709 SR
Queue Stats
75W - 83L
1,364 Elo+
Party 2
Ymir
Ymir
jose080lito
Ymir
Level 15
God Stats
11W - 11L
1,431 SR
Queue Stats
13W - 17L
1,235 Elo+
Party 2
Team Averages
Level 26
1,603 SR
1,299 Elo+

VS

Team Averages
Level 21
1,479 SR
1,081 Elo+
Pele
Pele
Faze-_-HPLM34679
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,142 Elo+
Party 1
Artio
Artio
Hugo_Perez_2010
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
831 Elo+
Party 1
Hades
Hades
LebannenVII
Hades
Level 18
God Stats
3W - 5L
1,323 SR
Queue Stats
21W - 28L
1,134 Elo+
Party 1
Artemis
Artemis
RaVeN-_-PP
Artemis
Level 23
God Stats
3W - 5L
1,572 SR
Queue Stats
30W - 47L
1,151 Elo+
Party 1
Vamana
Vamana
botadoxd
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 53L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 16
11,324
539
15,168
17,717
9,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
11 / 6 / 12
11,393
543
19,215
15,810
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
cachorrin_
Danzaburou
20
16 / 2 / 10
13,354
636
24,783
17,492
7,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
18
9 / 3 / 6
12,336
587
10,496
10,409
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 18
10,324
492
8,301
20,878
16,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 14 / 8
10,319
491
11,984
22,064
6,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 8 / 6
8,111
386
2,890
20,458
10,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 8 / 4
9,692
462
20,525
18,513
9,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
RaVeN-_-PP
Artemis
14
3 / 11 / 5
9,402
448
12,826
18,448
6,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Boots

Boots

+6%
Movement Speed

Vamana
botadoxd
Vamana
11
1 / 7 / 3
7,599
362
3,128
12,308
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
47
Kills
17
19
Deaths
48
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
3
16
5.33
L
6
14
8
0.71
L
2
8
6
0.63
L
5
8
4
0.88
W
11
6
12
2.83
L
Artemis
RaVeN-_-PP
Artemis
3
11
5
0.5
L
Vamana
botadoxd
Vamana
1
7
3
0.36
W
Danzaburou
cachorrin_
Danzaburou
16
2
10
10.5
W
Anhur
9
3
6
4
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,963
Damage
51,353
82,306
Taken
91,791
44,259
Mitigated
39,847
28,649
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,168
3,338
0
5,881
17,717
9,140
754
790
16,927
0
58,908
L
11,984
2,455
0
3,624
22,064
6,916
673
3,482
18,336
0
48,290
L
2,890
645
0
1,238
20,458
10,775
333
12,343
7,559
13,760
0
L
20,525
1,352
500
2,860
18,513
9,608
384
6,343
11,912
41,047
0
W
19,215
1,730
943
3,604
15,810
6,350
1,076
8,226
7,584
50,228
0
L
Artemis
RaVeN-_-PP
Artemis
12,826
5,696
669
4,483
18,448
6,530
354
3,124
15,162
0
47,095
L
Vamana
botadoxd
Vamana
3,128
1,299
0
1,322
12,308
6,018
1,380
930
11,306
0
17,588
W
Danzaburou
cachorrin_
Danzaburou
24,783
14,364
316
9,624
17,492
7,884
4,875
5,315
12,177
0
91,899
W
Anhur
10,496
4,888
471
4,652
10,409
4,501
3,639
912
9,497
0
65,579
W
8,301
1,571
171
2,987
20,878
16,384
478
8,172
12,706
36,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,731
Gold Earned
45,123
436
Minions Killed
244
0
Camps Cleared
0
1,885,896
Distance Traveled
1,661,321
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,324
539
77
4
0
462,183
0
L
Pele
10,319
491
73
3
0
344,775
1
L
Artio
8,111
386
20
1
0
374,156
0
L
Hades
9,692
462
49
2
0
312,894
0
W
Anubis
11,393
543
71
3
0
365,625
1
L
Artemis
9,402
448
75
4
0
290,307
0
L
Vamana
7,599
362
27
1
0
339,189
0
W
Danzaburou
13,354
636
134
6
0
363,691
0
W
Anhur
12,336
587
106
5
0
343,990
2
W
Ymir
10,324
492
48
2
0
350,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role