Player Matchup

Cthulhu
Cthulhu
Alucard-569-_
Cthulhu
Level 11
God Stats
149W - 109L
1,441 SR
Queue Stats
321W - 280L
1,434 Elo+
Solo
Bellona
Bellona
EWR Zezik
Bellona
Level 5
God Stats
2W - 3L
1,403 SR
Queue Stats
3W - 5L
1,314 Elo+
Solo
Fenrir
Fenrir
Emuquixoto
Fenrir
Level 12
God Stats
2W - 8L
1,099 SR
Queue Stats
5W - 24L
1,129 Elo+
Solo
Persephone
Persephone
MissAtomicBomb94
Persephone
Level 26
God Stats
7W - 6L
1,426 SR
Queue Stats
75W - 90L
1,348 Elo+
Solo
Neith
Neith
Yoyoja3
Neith
Level 28
God Stats
19W - 17L
1,536 SR
Queue Stats
192W - 182L
1,450 Elo+
Solo
Team Averages
Level 16
1,381 SR
1,335 Elo+

VS

Team Averages
Level 15
1,483 SR
1,422 Elo+
Anhur
Anhur
ShEarl93
Anhur
Level 25
God Stats
5W - 4L
1,500 SR
Queue Stats
452W - 501L
1,313 Elo+
Solo
Ah Puch
Ah Puch
VI RAGNAR IV
Ah Puch
Level 24
God Stats
3W - 5L
1,443 SR
Queue Stats
12W - 19L
1,420 Elo+
Party 1
Poseidon
Poseidon
VI SP4R0 IV
Poseidon
Level 13
God Stats
1W - 2L
1,471 SR
Queue Stats
28W - 23L
1,478 Elo+
Party 1
Hades
Hades
big_g_wiz11
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,217 Elo+
Solo
Medusa
Medusa
namir9
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
7 / 1 / 13
14,119
1,086
15,988
15,914
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
EWR Zezik
Bellona
17
2 / 3 / 5
10,802
831
9,030
20,245
13,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Emuquixoto
Fenrir
19
4 / 2 / 12
12,059
928
6,210
9,433
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
MissAtomicBomb94
Persephone
20
3 / 1 / 17
13,428
1,033
18,329
9,356
3,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Yoyoja3
Neith
20
17 / 0 / 8
14,740
1,134
24,702
11,505
3,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ShEarl93
Anhur
16
0 / 7 / 2
10,462
805
6,296
13,602
5,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
VI RAGNAR IV
Ah Puch
17
1 / 0 / 2
11,085
853
10,984
6,667
2,551
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
VI SP4R0 IV
Poseidon
18
2 / 10 / 4
11,955
920
16,333
20,215
7,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 12 / 3
10,802
831
7,090
20,613
9,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
namir9
Medusa
17
4 / 4 / 3
12,198
938
18,027
19,403
8,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
33
Kills
7
7
Deaths
33
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
7
1
13
13.5
W
Bellona
EWR Zezik
Bellona
2
3
5
1.5
W
Fenrir
Emuquixoto
Fenrir
4
2
12
5
W
Persephone
MissAtomicBomb94
Persephone
3
1
17
11.5
L
Anhur
ShEarl93
Anhur
0
7
2
0.14
L
Ah Puch
VI RAGNAR IV
Ah Puch
1
0
2
2
L
Poseidon
VI SP4R0 IV
Poseidon
2
10
4
0.4
W
Neith
Yoyoja3
Neith
17
0
8
21
L
0
12
3
0.13
L
Medusa
namir9
Medusa
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,259
Damage
58,730
66,453
Taken
80,500
33,870
Mitigated
33,681
11,719
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,988
1,926
604
3,176
15,914
9,216
0
8,540
7,117
55,583
0
W
Bellona
EWR Zezik
Bellona
9,030
6,900
0
710
20,245
13,576
0
7,193
12,804
0
14,316
W
Fenrir
Emuquixoto
Fenrir
6,210
1,366
0
785
9,433
3,823
0
3,564
5,771
0
12,384
W
Persephone
MissAtomicBomb94
Persephone
18,329
1,404
0
1,359
9,356
3,284
0
5,987
3,142
41,739
0
L
Anhur
ShEarl93
Anhur
6,296
2,666
0
283
13,602
5,131
0
5,832
7,770
0
17,640
L
Ah Puch
VI RAGNAR IV
Ah Puch
10,984
203
0
1,652
6,667
2,551
0
2,420
4,247
38,831
0
L
Poseidon
VI SP4R0 IV
Poseidon
16,333
2,603
0
1,270
20,215
7,788
0
8,379
11,836
37,730
0
W
Neith
Yoyoja3
Neith
24,702
12,499
1,437
3,648
11,505
3,971
0
7,983
3,212
0
51,135
L
7,090
1,378
38
2,237
20,613
9,757
0
7,762
12,851
20,359
0
L
Medusa
namir9
Medusa
18,027
9,540
0
1,593
19,403
8,454
0
9,924
9,479
0
35,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,148
Gold Earned
56,502
253
Minions Killed
204
8
Camps Cleared
4
1,198,619
Distance Traveled
921,161
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,119
1,086
72
6
0
264,781
3
W
Bellona
10,802
831
12
1
1
264,701
1
W
Fenrir
12,059
928
15
1
3
213,334
0
W
Persephone
13,428
1,033
71
5
3
233,566
0
L
Anhur
10,462
805
26
2
1
139,812
0
L
Ah Puch
11,085
853
64
5
0
142,228
0
L
Poseidon
11,955
920
55
4
1
214,438
2
W
Neith
14,740
1,134
83
6
1
222,237
3
L
Hades
10,802
831
22
2
1
171,132
0
L
Medusa
12,198
938
37
3
1
253,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role