Player Matchup

Serqet
Serqet
Aarkaanon
Serqet
Level 28
God Stats
3W - 1L
1,926 SR
Queue Stats
432W - 405L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeadBeats
Ah Muzen Cab
Level 29
God Stats
7W - 11L
1,440 SR
Queue Stats
219W - 224L
1,537 Elo+
Solo
Bellona
Bellona
SymBrad
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Thanatokess
Janus
Level 21
God Stats
2W - 5L
1,735 SR
Queue Stats
60W - 45L
1,567 Elo+
Solo
Terra
Terra
squeegeelo
Terra
Level 27
God Stats
7W - 6L
1,959 SR
Queue Stats
26W - 26L
1,553 Elo+
Solo
Team Averages
Level 21
1,712 SR
1,550 Elo+

VS

Team Averages
Level 15
1,590 SR
1,633 Elo+
Mulan
Mulan
Ihavenubbs
Mulan
Level 14
God Stats
2W - 2L
1,589 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Anubis
Anubis
MyEyesAreClosed
Anubis
Level 4
God Stats
9W - 1L
1,764 SR
Queue Stats
194W - 88L
1,804 Elo+
Party 1
Anhur
Anhur
StaGS7
Anhur
Level 28
God Stats
1W - 0L
1,878 SR
Queue Stats
32W - 29L
1,549 Elo+
Solo
Ymir
Ymir
UrMomCamelot
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 22L
1,905 Elo+
Party 1
Fenrir
Fenrir
brcturbine
Fenrir
Level 15
God Stats
1W - 2L
1,216 SR
Queue Stats
3W - 5L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aarkaanon
Serqet
12
3 / 4 / 5
7,314
522
5,145
9,330
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
DeadBeats
Ah Muzen Cab
10
0 / 6 / 1
6,109
436
3,734
11,220
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
SymBrad
Bellona
7
0 / 10 / 2
5,267
376
2,248
10,311
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 5 / 2
7,741
553
8,213
8,247
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
11
3 / 5 / 2
7,514
537
2,651
9,053
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
5 / 1 / 7
8,139
581
4,388
6,933
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
13 / 2 / 4
9,857
704
10,276
5,787
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
StaGS7
Anhur
12
7 / 2 / 7
7,629
545
5,889
8,923
2,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 10
8,249
589
8,364
8,605
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
brcturbine
Fenrir
10
1 / 5 / 10
6,700
479
2,637
8,352
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
11
Kills
30
30
Deaths
11
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Serqet
Aarkaanon
Serqet
3
4
5
1.38
L
Ah Muzen Cab
DeadBeats
Ah Muzen Cab
0
6
1
0.08
W
Mulan
5
1
7
8.5
W
13
2
4
7.5
W
Anhur
StaGS7
Anhur
7
2
7
5.25
L
Bellona
SymBrad
Bellona
0
10
2
0.1
L
5
5
2
1.2
W
4
1
10
9
W
Fenrir
brcturbine
Fenrir
1
5
10
1.2
L
Terra
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
31,554
48,161
Taken
38,600
19,635
Mitigated
15,324
10,748
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Aarkaanon
Serqet
5,145
1,025
0
2,768
9,330
2,688
0
2,437
6,786
0
34,353
L
Ah Muzen Cab
DeadBeats
Ah Muzen Cab
3,734
749
0
3,415
11,220
2,990
0
4,156
7,015
0
40,735
W
Mulan
4,388
816
0
959
6,933
4,433
530
1,166
5,667
0
38,572
W
10,276
338
0
250
5,787
2,465
0
2,314
3,125
63,993
0
W
Anhur
StaGS7
Anhur
5,889
1,682
0
2,276
8,923
2,671
542
3,481
5,233
0
30,494
L
Bellona
SymBrad
Bellona
2,248
1,481
0
130
10,311
6,566
182
3,762
6,369
0
15,794
L
8,213
697
0
2,133
8,247
2,139
0
3,103
4,803
41,728
0
W
8,364
2,355
0
3,580
8,605
3,473
0
2,385
5,930
46,020
0
W
Fenrir
brcturbine
Fenrir
2,637
1,409
0
2,566
8,352
2,282
105
879
6,904
0
20,315
L
Terra
2,651
787
606
1,696
9,053
5,252
0
4,600
4,373
11,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
40,574
274
Minions Killed
413
0
Camps Cleared
0
1,309,316
Distance Traveled
1,315,571
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,314
522
78
6
0
301,069
6
L
Ah Muzen Cab
6,109
436
61
4
0
249,169
3
W
Mulan
8,139
581
83
6
0
257,733
2
W
Anubis
9,857
704
137
10
0
249,136
1
W
Anhur
7,629
545
59
4
0
262,651
0
L
Bellona
5,267
376
34
2
0
232,448
2
L
Janus
7,741
553
80
6
0
237,561
3
W
Ymir
8,249
589
100
7
0
282,553
1
W
Fenrir
6,700
479
34
2
0
263,498
3
L
Terra
7,514
537
21
2
0
289,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role