Player Matchup

Sobek
Sobek
Beastmaster45
Sobek
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 15L
1,669 Elo+
Solo
Anhur
Anhur
JirenTheRed
Anhur
Level 26
God Stats
2W - 0L
1,678 SR
Queue Stats
20W - 6L
1,724 Elo+
Party 1
Scylla
Scylla
MoNsTaRbOmBzZ
Scylla
Level 105
God Stats
13W - 12L
1,657 SR
Queue Stats
305W - 214L
1,640 Elo+
Party 1
Team Averages
Level 48
1,612 SR
1,677 Elo+

VS

Team Averages
Level 36
1,500 SR
1,387 Elo+
Ares
Ares
BKDIVA37
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,130 Elo+
Solo
Tiamat
Tiamat
Ceeasefire
Tiamat
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 16L
1,664 Elo+
Solo
Kukulkan
Kukulkan
yayeyay
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 12
8,587
781
2,679
6,812
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
10 / 0 / 4
9,918
902
9,563
7,634
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 1 / 7
8,275
752
5,808
2,753
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 4 / 1
6,148
559
124
5,118
1,554
Tiamat
Ceeasefire
Tiamat
9
0 / 6 / 1
6,398
582
4,573
8,499
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
yayeyay
Kukulkan
10
2 / 6 / 0
6,979
634
2,733
7,493
1,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
2
2
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
0
4
1
0.13
W
2
1
12
8
L
Tiamat
Ceeasefire
Tiamat
0
6
1
0.08
W
10
0
4
12
W
4
1
7
7.5
L
Kukulkan
yayeyay
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,050
Damage
7,430
17,199
Taken
21,110
9,304
Mitigated
6,652
6,888
Healing
1,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
124
83
0
0
5,118
1,554
0
2,439
2,593
1,543
0
W
2,679
801
0
1,545
6,812
6,068
245
2,550
4,072
9,196
0
L
Tiamat
Ceeasefire
Tiamat
4,573
389
0
1,076
8,499
3,176
0
2,499
5,825
18,770
0
W
9,563
5,534
0
5,000
7,634
2,425
1,918
2,883
4,461
0
56,536
W
5,808
80
0
343
2,753
811
856
1,478
1,099
28,053
0
L
Kukulkan
yayeyay
Kukulkan
2,733
434
0
0
7,493
1,922
0
3,117
4,177
20,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,780
Gold Earned
19,525
153
Minions Killed
83
0
Camps Cleared
0
604,939
Distance Traveled
559,692
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,148
559
4
0
0
167,633
0
W
Sobek
8,587
781
14
1
0
217,085
0
L
Tiamat
6,398
582
33
3
0
192,447
2
W
Anhur
9,918
902
90
8
0
190,792
3
W
Scylla
8,275
752
49
4
0
197,062
1
L
Kukulkan
6,979
634
46
4
0
199,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role