Player Matchup

Cernunnos
Cernunnos
Gold III
ClassicKeeb
Cernunnos
Gold III
Level 102
God Stats
11W - 6L
1,735 SR
Queue Stats
58W - 54L
1,561 MMR
Solo
Geb
Geb
Gold III
CostaOldSchool
Geb
Gold III
Level 160
God Stats
38W - 35L
1,641 SR
Queue Stats
330W - 323L
1,515 MMR
Solo
Bastet
Bastet
Gold V
Daniel_son143
Bastet
Gold V
Level 116
God Stats
26W - 17L
1,904 SR
Queue Stats
131W - 116L
1,553 MMR
Solo
Thoth
Thoth
Bronze III
Miyá
Thoth
Bronze III
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
110W - 88L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
TheToni13
Cu Chulainn
Gold IV
Level 123
God Stats
12W - 14L
1,459 SR
Queue Stats
657W - 653L
1,510 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,648 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,683 SR
1,528 MMR
Bacchus
Bacchus
Gold II
AdPatres_BlakOuT
Bacchus
Gold II
Level 138
God Stats
1W - 2L
1,489 SR
Queue Stats
40W - 39L
1,545 MMR
Party 2
Chronos
Chronos
Gold III
Mrbig_banana
Chronos
Gold III
Level 100
God Stats
19W - 15L
1,638 SR
Queue Stats
111W - 104L
1,574 MMR
Party 1
Amaterasu
Amaterasu
Gold II
NeroKamii
Amaterasu
Gold II
Level 149
God Stats
2W - 1L
1,766 SR
Queue Stats
115W - 113L
1,557 MMR
Party 2
Arachne
Arachne
Gold IV
Piinapopoll
Arachne
Gold IV
Level 123
God Stats
1W - 3L
1,807 SR
Queue Stats
176W - 176L
1,425 MMR
Party 1
Izanami
Izanami
Gold II
SwiftRoRo
Izanami
Gold II
Level 144
God Stats
5W - 8L
1,714 SR
Queue Stats
221W - 211L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClassicKeeb
Cernunnos
20
4 / 4 / 3
14,218
618
11,350
19,216
7,721
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

17
3 / 2 / 12
11,849
515
8,000
14,628
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 6 / 10
14,032
610
20,741
18,142
7,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
Miyá
Thoth
18
6 / 5 / 10
12,427
540
23,586
12,326
4,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
TheToni13
Cu Chulainn
20
7 / 1 / 8
14,275
621
20,489
17,092
20,293
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Guan YuScyllaTiamatAthena

VS

Bans
ApolloDanzaburouJanusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 7
10,828
471
9,369
21,312
24,379
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
Mrbig_banana
Chronos
16
2 / 9 / 4
10,919
475
8,716
20,003
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
NeroKamii
Amaterasu
18
0 / 6 / 2
11,427
497
8,189
23,162
23,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Piinapopoll
Arachne
19
8 / 4 / 7
12,819
557
11,157
24,247
11,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
SwiftRoRo
Izanami
20
3 / 4 / 1
12,992
565
9,631
20,803
7,887
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
27
Kills
18
18
Deaths
27
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
Cernunnos
ClassicKeeb
Cernunnos
4
4
3
1.38
W
3
2
12
4.5
W
7
6
10
2
W
Thoth
Miyá
Thoth
6
5
10
2.2
L
Chronos
Mrbig_banana
Chronos
2
9
4
0.44
L
Amaterasu
NeroKamii
Amaterasu
0
6
2
0.17
L
Arachne
Piinapopoll
Arachne
8
4
7
2.88
L
Izanami
SwiftRoRo
Izanami
3
4
1
0.88
W
Cu Chulainn
TheToni13
Cu Chulainn
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,166
Damage
47,062
81,404
Taken
109,527
52,314
Mitigated
72,375
23,089
Healing
29,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,369
1,191
1,105
4,792
21,312
24,379
0
8,771
12,217
27,505
0
W
Cernunnos
ClassicKeeb
Cernunnos
11,350
6,607
0
9,473
19,216
7,721
2,882
2,364
16,827
0
115,843
W
8,000
802
0
2,922
14,628
12,533
361
5,566
8,787
26,140
0
W
20,741
3,935
0
5,188
18,142
7,300
2,419
5,951
11,830
0
109,540
W
Thoth
Miyá
Thoth
23,586
1,607
0
2,413
12,326
4,467
1,046
4,386
7,681
81,941
0
L
Chronos
Mrbig_banana
Chronos
8,716
739
0
3,342
20,003
5,319
804
8,332
11,205
60,388
0
L
Amaterasu
NeroKamii
Amaterasu
8,189
2,145
0
5,762
23,162
23,610
594
7,524
15,567
0
71,816
L
Arachne
Piinapopoll
Arachne
11,157
7,120
0
4,855
24,247
11,180
0
8,845
15,094
0
95,681
L
Izanami
SwiftRoRo
Izanami
9,631
6,520
0
9,325
20,803
7,887
2,413
1,913
18,864
0
126,748
W
Cu Chulainn
TheToni13
Cu Chulainn
20,489
3,207
0
3,093
17,092
20,293
1,006
2,341
14,165
16,657
93,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,801
Gold Earned
58,985
686
Minions Killed
667
0
Camps Cleared
0
2,262,760
Distance Traveled
2,117,138
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,828
471
24
1
0
443,975
10
W
Cernunnos
14,218
618
180
8
0
381,408
8
W
Geb
11,849
515
26
1
0
454,908
4
W
Bastet
14,032
610
160
7
0
481,583
4
W
Thoth
12,427
540
126
5
0
481,994
6
L
Chronos
10,919
475
131
6
0
377,040
3
L
Amaterasu
11,427
497
167
7
0
435,295
5
L
Arachne
12,819
557
130
6
0
482,069
1
L
Izanami
12,992
565
215
9
0
378,759
2
W
Cu Chulainn
14,275
621
194
8
0
462,867
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role