Player Matchup

Nemesis
Nemesis
Anakin_0
Nemesis
Level 27
God Stats
3W - 4L
1,444 SR
Queue Stats
98W - 95L
1,449 Elo+
Solo
Ares
Ares
MrAlFredino
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,505 Elo+
Solo
Ra
Ra
OmgItsDrewpy
Ra
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 5L
1,824 Elo+
Solo
Odin
Odin
Zhephix
Odin
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
70W - 80L
1,441 Elo+
Party 3
Ymir
Ymir
l Lil Thump I
Ymir
Level 28
God Stats
24W - 24L
1,492 SR
Queue Stats
115W - 116L
1,457 Elo+
Party 3
Team Averages
Level 21
1,439 SR
1,535 Elo+

VS

Team Averages
Level 21
1,464 SR
1,554 Elo+
Kukulkan
Kukulkan
Fifty_y
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,687 Elo+
Party 1
Jormungandr
Jormungandr
TSABestKDA
Jormungandr
Level 3
God Stats
1W - 1L
1,667 SR
Queue Stats
1W - 1L
1,683 Elo+
Party 2
Susano
Susano
Yermago
Susano
Level 24
God Stats
2W - 3L
1,295 SR
Queue Stats
36W - 38L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
andjuul
Cthulhu
Level 22
God Stats
0W - 2L
1,307 SR
Queue Stats
19W - 26L
1,389 Elo+
Solo
Chaac
Chaac
brzaskun5
Chaac
Level 54
God Stats
0W - 1L
1,553 SR
Queue Stats
2W - 3L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anakin_0
Nemesis
20
9 / 5 / 20
18,309
1,077
19,015
19,289
10,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 2 / 18
16,950
997
26,417
23,126
24,705
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 16 / 19
15,933
937
25,998
28,817
15,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Zhephix
Odin
20
7 / 8 / 21
16,893
994
33,073
25,414
12,796
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
15 / 7 / 18
18,205
1,071
23,540
28,651
16,683
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fifty_y
Kukulkan
20
13 / 6 / 16
18,517
1,089
34,145
16,745
9,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TSABestKDA
Jormungandr
20
1 / 11 / 22
15,170
892
14,006
29,726
37,970
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
Yermago
Susano
20
7 / 15 / 17
16,303
959
17,210
31,252
15,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
andjuul
Cthulhu
20
2 / 5 / 22
15,497
912
18,571
27,831
29,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
brzaskun5
Chaac
20
15 / 7 / 14
18,342
1,079
31,342
28,704
21,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
129
44
Kills
38
38
Deaths
44
96
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Anakin_0
Nemesis
9
5
20
3.8
L
Kukulkan
Fifty_y
Kukulkan
13
6
16
3.5
W
9
2
18
9
W
4
16
19
0.84
L
Jormungandr
TSABestKDA
Jormungandr
1
11
22
1.09
L
Susano
Yermago
Susano
7
15
17
1.03
W
Odin
Zhephix
Odin
7
8
21
2.19
L
Cthulhu
andjuul
Cthulhu
2
5
22
2.6
L
Chaac
brzaskun5
Chaac
15
7
14
3.14
W
15
7
18
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,043
Damage
115,274
125,297
Taken
134,258
79,997
Mitigated
113,905
11,778
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Anakin_0
Nemesis
19,015
10,815
0
3,018
19,289
10,585
0
8,695
10,594
0
66,021
L
Kukulkan
Fifty_y
Kukulkan
34,145
4,625
0
2,620
16,745
9,224
0
5,940
10,577
71,490
0
W
26,417
2,235
358
438
23,126
24,705
0
12,282
10,844
38,754
0
W
25,998
1,376
1,218
2,378
28,817
15,228
0
12,572
16,245
59,232
0
L
Jormungandr
TSABestKDA
Jormungandr
14,006
4,022
0
0
29,726
37,970
0
15,841
13,454
31,369
0
L
Susano
Yermago
Susano
17,210
1,658
0
57
31,252
15,627
0
19,603
11,649
0
33,470
W
Odin
Zhephix
Odin
33,073
21,027
1,515
1,315
25,414
12,796
0
15,110
10,304
0
53,684
L
Cthulhu
andjuul
Cthulhu
18,571
1,302
0
170
27,831
29,737
0
18,616
8,554
32,618
0
L
Chaac
brzaskun5
Chaac
31,342
9,796
544
6,422
28,704
21,347
0
14,863
13,841
0
61,067
W
23,540
6,882
0
1,538
28,651
16,683
0
18,063
10,588
31,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,290
Gold Earned
83,829
234
Minions Killed
254
14
Camps Cleared
3
1,599,078
Distance Traveled
1,476,490
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,309
1,077
97
6
2
370,943
1
L
Kukulkan
18,517
1,089
104
6
1
311,728
1
W
Ares
16,950
997
20
1
2
319,856
1
W
Ra
15,933
937
63
4
0
297,857
1
L
Jormungandr
15,170
892
29
2
0
204,684
0
L
Susano
16,303
959
34
2
0
296,324
0
W
Odin
16,893
994
32
2
9
313,959
2
L
Cthulhu
15,497
912
27
2
1
337,307
1
L
Chaac
18,342
1,079
60
4
1
326,447
0
W
Ymir
18,205
1,071
22
1
1
296,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role