Player Matchup

Arachne
Arachne
BMFNeely
Arachne
Level 127
God Stats
1W - 2L
1,584 SR
Queue Stats
48W - 56L
1,418 Elo+
Solo
King Arthur
King Arthur
ERESMIPERA
King Arthur
Level 55
God Stats
6W - 7L
1,617 SR
Queue Stats
187W - 208L
1,350 Elo+
Solo
Sylvanus
Sylvanus
Manshock
Sylvanus
Level 144
God Stats
141W - 142L
1,532 SR
Queue Stats
833W - 895L
1,548 Elo+
Party 1
Anhur
Anhur
Simyri
Anhur
Level 124
God Stats
8W - 12L
1,729 SR
Queue Stats
421W - 446L
1,527 Elo+
Party 1
Chronos
Chronos
srh77
Chronos
Level 107
God Stats
1W - 3L
1,348 SR
Queue Stats
43W - 27L
1,523 Elo+
Solo
Team Averages
Level 111
1,562 SR
1,473 Elo+

VS

Team Averages
Level 133
1,602 SR
1,447 Elo+
Cerberus
Cerberus
DrYeske
Cerberus
Level 160
God Stats
13W - 17L
1,458 SR
Queue Stats
251W - 258L
1,476 Elo+
Solo
Cernunnos
Cernunnos
IORINHO
Cernunnos
Level 66
God Stats
13W - 8L
1,630 SR
Queue Stats
134W - 146L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
MikeNamikaze
Kuzenbo
Level 157
God Stats
2W - 3L
1,887 SR
Queue Stats
172W - 223L
1,382 Elo+
Solo
Mercury
Mercury
Rancord
Mercury
Level 124
God Stats
41W - 30L
1,534 SR
Queue Stats
206W - 245L
1,424 Elo+
Solo
Chang'e
Chang'e
cristk
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BMFNeely
Arachne
13
2 / 5 / 2
8,068
504
4,879
12,367
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
ERESMIPERA
King Arthur
13
1 / 1 / 0
7,870
492
3,024
11,171
6,189
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
Manshock
Sylvanus
13
3 / 2 / 3
7,839
490
7,068
10,018
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
Simyri
Anhur
13
4 / 4 / 4
7,913
495
10,143
13,436
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
srh77
Chronos
13
1 / 7 / 4
8,301
519
5,590
12,313
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrYeske
Cerberus
12
2 / 3 / 4
7,559
472
6,276
10,930
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
IORINHO
Cernunnos
12
2 / 4 / 4
7,245
453
6,208
9,101
1,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
MikeNamikaze
Kuzenbo
15
2 / 2 / 2
8,845
553
8,612
11,146
10,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Rancord
Mercury
17
5 / 1 / 4
9,761
610
6,879
9,427
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
cristk
Chang'e
15
8 / 1 / 3
9,819
614
9,753
9,970
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
11
Kills
19
19
Deaths
11
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
BMFNeely
Arachne
2
5
2
0.6
W
Cerberus
DrYeske
Cerberus
2
3
4
1.33
L
King Arthur
ERESMIPERA
King Arthur
1
1
0
1
W
Cernunnos
IORINHO
Cernunnos
2
4
4
1
L
Sylvanus
Manshock
Sylvanus
3
2
3
2.25
W
Kuzenbo
MikeNamikaze
Kuzenbo
2
2
2
1.5
W
Mercury
Rancord
Mercury
5
1
4
7
L
Anhur
Simyri
Anhur
4
4
4
1.5
W
Chang'e
cristk
Chang'e
8
1
3
9.5
L
Chronos
srh77
Chronos
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
37,728
59,305
Taken
50,574
24,751
Mitigated
23,870
21,939
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BMFNeely
Arachne
4,879
2,533
0
5,079
12,367
5,729
164
3,156
8,963
0
54,546
W
Cerberus
DrYeske
Cerberus
6,276
177
0
4,365
10,930
5,787
81
2,524
8,406
28,343
0
L
King Arthur
ERESMIPERA
King Arthur
3,024
389
0
3,758
11,171
6,189
0
5,356
5,815
0
35,351
W
Cernunnos
IORINHO
Cernunnos
6,208
2,966
0
2,886
9,101
1,720
1,260
2,351
6,750
0
36,716
L
Sylvanus
Manshock
Sylvanus
7,068
2,320
1,992
4,990
10,018
5,238
358
3,665
6,313
36,630
5,997
W
Kuzenbo
MikeNamikaze
Kuzenbo
8,612
3,189
0
3,898
11,146
10,207
34
2,330
8,816
53,139
0
W
Mercury
Rancord
Mercury
6,879
2,641
0
250
9,427
3,082
927
1,931
7,496
0
69,067
L
Anhur
Simyri
Anhur
10,143
4,597
0
4,603
13,436
3,612
76
4,592
8,812
0
40,491
W
Chang'e
cristk
Chang'e
9,753
815
1,009
5,546
9,970
3,074
570
3,110
6,860
60,397
0
L
Chronos
srh77
Chronos
5,590
1,703
0
1,517
12,313
3,983
460
7,194
4,761
43,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,991
Gold Earned
43,229
388
Minions Killed
441
0
Camps Cleared
0
1,549,533
Distance Traveled
1,531,596
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,068
504
90
6
0
342,584
2
W
Cerberus
7,559
472
46
3
0
320,904
3
L
King Arthur
7,870
492
75
5
0
336,494
3
W
Cernunnos
7,245
453
73
5
0
278,545
6
L
Sylvanus
7,839
490
72
5
0
261,957
2
W
Kuzenbo
8,845
553
92
6
0
274,077
1
W
Mercury
9,761
610
128
8
0
342,780
0
L
Anhur
7,913
495
54
3
0
293,774
7
W
Chang'e
9,819
614
102
6
0
315,290
2
L
Chronos
8,301
519
97
6
0
314,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role