Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EmersFrost
Cthulhu
Level 97
God Stats
4W - 5L
1,571 SR
Queue Stats
94W - 95L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Th3_Cr4zY_JoK3er
Kuzenbo
Level 108
God Stats
0W - 5L
1,112 SR
Queue Stats
414W - 396L
1,455 Elo+
Party 1
Chaac
Chaac
illwill313901
Chaac
Level 148
God Stats
8W - 5L
1,715 SR
Queue Stats
572W - 599L
1,411 Elo+
Solo
Aphrodite
Aphrodite
x_Cr4zyCatMystic
Aphrodite
Level 88
God Stats
2W - 7L
1,477 SR
Queue Stats
377W - 365L
1,460 Elo+
Party 1
Team Averages
Level 117
1,475 SR
1,459 Elo+

VS

Team Averages
Level 90
1,359 SR
1,477 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AtomicDiamond35
Osiris
Level 63
God Stats
2W - 1L
1,534 SR
Queue Stats
21W - 24L
1,420 Elo+
Solo
Discordia
Discordia
Skylequinn
Discordia
Level 64
God Stats
1W - 1L
1,132 SR
Queue Stats
80W - 60L
1,458 Elo+
Solo
Ah Puch
Ah Puch
SquigyMcNutz
Ah Puch
Level 84
God Stats
1W - 0L
1,131 SR
Queue Stats
115W - 89L
1,458 Elo+
Solo
Zeus
Zeus
mjohn8558
Zeus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 11 / 4
9,829
578
10,858
22,653
31,535
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
EmersFrost
Cthulhu
18
5 / 6 / 3
11,332
667
16,925
24,644
22,135
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 6 / 3
9,845
579
11,633
26,529
23,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
0 / 9 / 4
10,214
601
12,356
24,718
35,822
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
15
1 / 10 / 4
9,845
579
5,633
19,760
11,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
8 / 2 / 27
12,480
734
10,829
13,768
5,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
8 / 2 / 32
12,338
726
15,333
15,960
13,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Skylequinn
Discordia
19
9 / 2 / 24
12,476
734
20,564
10,944
4,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
SquigyMcNutz
Ah Puch
20
9 / 0 / 27
12,768
751
23,210
12,812
5,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
8 / 3 / 25
12,826
754
37,379
16,320
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
177
9
Kills
42
42
Deaths
9
18
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
11
4
0.36
W
Anhur
 
Anhur
8
2
27
10.75
W
8
2
32
12
L
Cthulhu
EmersFrost
Cthulhu
5
6
3
1.08
W
Discordia
Skylequinn
Discordia
9
2
24
10.5
W
Ah Puch
SquigyMcNutz
Ah Puch
9
0
27
22.5
L
1
6
3
0.42
L
0
9
4
0.22
W
Zeus
8
3
25
6.83
L
Aphrodite
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,405
Damage
107,315
118,304
Taken
69,804
124,071
Mitigated
35,887
38,480
Healing
39,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,858
464
2,019
2,952
22,653
31,535
0
15,954
6,699
18,550
0
W
Anhur
 
Anhur
10,829
5,116
3,279
4,200
13,768
5,880
2,687
8,401
5,367
0
22,465
W
15,333
7,300
2,617
4,172
15,960
13,271
994
11,145
4,815
0
26,690
L
Cthulhu
EmersFrost
Cthulhu
16,925
453
1,891
3,248
24,644
22,135
50
18,054
6,590
37,790
0
W
Discordia
Skylequinn
Discordia
20,564
3,736
5,168
2,898
10,944
4,482
911
5,763
5,181
41,194
0
W
Ah Puch
SquigyMcNutz
Ah Puch
23,210
1,825
1,391
6,997
12,812
5,759
502
8,342
4,470
45,729
0
L
11,633
3,125
1,221
7,347
26,529
23,113
160
19,286
7,243
22,380
0
L
12,356
739
1,048
6,986
24,718
35,822
0
15,135
9,583
0
30,566
W
Zeus
37,379
3,132
3,634
5,340
16,320
6,495
555
11,398
4,922
68,406
0
L
Aphrodite
5,633
1,154
6,986
4,782
19,760
11,466
49
12,724
7,036
18,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,065
Gold Earned
62,888
156
Minions Killed
205
0
Camps Cleared
0
1,231,662
Distance Traveled
1,544,210
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,829
578
14
1
0
209,072
0
W
Anhur
12,480
734
25
1
0
295,217
1
W
Osiris
12,338
726
22
1
0
347,610
0
L
Cthulhu
11,332
667
45
3
0
303,779
1
W
Discordia
12,476
734
52
3
0
276,483
0
W
Ah Puch
12,768
751
42
2
0
329,910
2
L
Kuzenbo
9,845
579
27
2
0
280,895
1
L
Chaac
10,214
601
25
1
0
227,207
3
W
Zeus
12,826
754
64
4
0
294,990
4
L
Aphrodite
9,845
579
45
3
0
210,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role