Player Matchup

Janus
Janus
Djburdett
Janus
Level 104
God Stats
1W - 0L
1,728 SR
Queue Stats
4W - 3L
1,196 Elo+
Party 1
Skadi
Skadi
Funky9Gamer6
Skadi
Level 61
God Stats
151W - 152L
1,454 SR
Queue Stats
393W - 479L
1,361 Elo+
Solo
Nike
Nike
GIGA KIC Burdet
Nike
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,145 Elo+
Party 1
Yemoja
Yemoja
Lionetta
Yemoja
Level 63
God Stats
15W - 23L
1,462 SR
Queue Stats
157W - 188L
1,422 Elo+
Solo
Fenrir
Fenrir
Zeleph44
Fenrir
Level 55
God Stats
1W - 3L
1,205 SR
Queue Stats
7W - 30L
1,167 Elo+
Solo
Team Averages
Level 74
1,470 SR
1,258 Elo+

VS

Team Averages
Level 71
1,556 SR
1,406 Elo+
Athena
Athena
Blaze__Insane__1
Athena
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 98L
1,408 Elo+
Party 2
Hachiman
Hachiman
Kratos94287
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 130L
1,396 Elo+
Party 2
Nike
Nike
Npt79
Nike
Level 52
God Stats
2W - 2L
1,694 SR
Queue Stats
25W - 30L
1,406 Elo+
Solo
Ne Zha
Ne Zha
ShadowMonarch7
Ne Zha
Level 87
God Stats
199W - 213L
1,587 SR
Queue Stats
640W - 716L
1,481 Elo+
Solo
He Bo
He Bo
posto_ambiguo162
He Bo
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 326L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Djburdett
Janus
18
16 / 2 / 8
13,234
602
27,292
11,990
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
1 / 0 / 4
11,352
516
7,906
11,903
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 1 / 7
12,113
551
14,336
17,803
20,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
Lionetta
Yemoja
17
4 / 1 / 4
11,552
525
7,144
8,181
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Zeleph44
Fenrir
18
9 / 5 / 8
12,495
568
14,663
18,018
9,411
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,746
398
5,200
24,388
13,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Kratos94287
Hachiman
16
2 / 5 / 2
9,322
424
7,234
12,616
4,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Npt79
Nike
14
2 / 12 / 3
9,300
423
8,056
22,860
16,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 3
8,643
393
7,780
14,793
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 12 / 3
8,912
405
6,290
16,573
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
38
Kills
8
9
Deaths
39
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Janus
Djburdett
Janus
16
2
8
10
W
1
0
4
3
W
8
1
7
11.5
L
Hachiman
Kratos94287
Hachiman
2
5
2
0.6
W
Yemoja
Lionetta
Yemoja
4
1
4
6
L
Nike
Npt79
Nike
2
12
3
0.29
L
2
5
3
0.7
W
Fenrir
Zeleph44
Fenrir
9
5
8
2.6
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,341
Damage
34,560
67,895
Taken
91,230
48,127
Mitigated
43,301
18,336
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,200
774
0
6,904
24,388
13,279
0
10,978
13,310
19,906
0
W
Janus
Djburdett
Janus
27,292
1,691
0
2,093
11,990
5,046
810
3,941
7,639
85,732
0
W
7,906
4,248
450
3,514
11,903
5,952
6,134
2,019
9,805
0
80,123
W
14,336
1,159
0
4,002
17,803
20,240
3,212
1,975
15,278
11,908
54,540
L
Hachiman
Kratos94287
Hachiman
7,234
2,932
0
3,071
12,616
4,163
0
4,499
8,042
0
61,941
W
Yemoja
Lionetta
Yemoja
7,144
1,150
4,408
2,494
8,181
7,478
3,046
1,053
7,122
42,115
0
L
Nike
Npt79
Nike
8,056
2,448
0
2,940
22,860
16,268
0
9,219
13,066
0
37,740
L
7,780
2,057
0
2,567
14,793
5,209
0
4,105
10,588
33
36,108
W
Fenrir
Zeleph44
Fenrir
14,663
5,159
0
1,375
18,018
9,411
1,124
2,058
15,733
0
94,801
L
6,290
424
130
1,339
16,573
4,382
0
8,818
7,730
28,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,746
Gold Earned
44,923
593
Minions Killed
311
0
Camps Cleared
0
2,042,661
Distance Traveled
1,762,544
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,746
398
30
1
0
414,012
3
W
Janus
13,234
602
138
6
0
401,528
3
W
Skadi
11,352
516
142
6
0
398,912
6
W
Nike
12,113
551
114
5
0
441,085
4
L
Hachiman
9,322
424
97
4
0
347,736
1
W
Yemoja
11,552
525
72
3
0
361,746
5
L
Nike
9,300
423
61
3
0
336,770
0
L
Ne Zha
8,643
393
63
3
0
356,911
1
W
Fenrir
12,495
568
127
6
0
439,390
0
L
He Bo
8,912
405
60
3
0
307,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role