Player Matchup

Thoth
Thoth
Gold I
Unlucky64
Thoth
Gold I
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 209L
1,436 MMR
Solo
Rama
Rama
Gold II
VapeMaster420
Rama
Gold II
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 107L
1,629 MMR
Solo
Artio
Artio
Bronze III
alfredonxhd
Artio
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
fakes09
Athena
Silver IV
Level 119
God Stats
0W - 2L
1,564 SR
Queue Stats
45W - 49L
1,368 MMR
Party 1
Arachne
Arachne
Bronze III
samisyxe
Arachne
Bronze III
Level 97
God Stats
36W - 21L
1,268 SR
Queue Stats
64W - 60L
1,508 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,466 SR
1,488 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,637 SR
1,541 MMR
King Arthur
King Arthur
Platinum V
Baffry
King Arthur
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
M0oRii
Sobek
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum V
Travis5050
Izanami
Platinum V
Level 156
God Stats
14W - 8L
1,659 SR
Queue Stats
400W - 414L
1,565 MMR
Solo
Ravana
Ravana
Gold II
wydstepbrother
Ravana
Gold II
Level 66
God Stats
3W - 0L
1,988 SR
Queue Stats
38W - 40L
1,597 MMR
Solo
Kukulkan
Kukulkan
Gold III
xxGoatGuyxx
Kukulkan
Gold III
Level 109
God Stats
11W - 11L
1,538 SR
Queue Stats
492W - 487L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Unlucky64
Thoth
16
4 / 4 / 0
9,996
555
7,270
11,452
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 3
9,584
532
7,044
12,239
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 1
6,762
376
1,464
12,998
8,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
fakes09
Athena
14
3 / 6 / 1
9,120
507
6,697
14,272
14,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
samisyxe
Arachne
14
3 / 5 / 2
8,985
499
11,591
17,316
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatSetTsukuyomiApolloDanzaburou

VS

Bans
ScyllaHeimdallrJanusAnhurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baffry
King Arthur
18
5 / 3 / 3
11,246
625
13,731
17,007
14,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
M0oRii
Sobek
16
4 / 5 / 11
11,249
625
6,521
15,770
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Travis5050
Izanami
17
10 / 1 / 8
11,329
629
14,436
13,957
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 6
11,034
613
8,814
9,553
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
xxGoatGuyxx
Kukulkan
18
6 / 3 / 1
11,290
627
5,864
6,662
2,711
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
12
Kills
28
28
Deaths
13
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Baffry
King Arthur
5
3
3
2.17
W
Sobek
M0oRii
Sobek
4
5
11
1.9
W
Izanami
Travis5050
Izanami
10
1
8
14
L
Thoth
Unlucky64
Thoth
4
4
0
1
L
1
6
3
0.42
L
1
7
1
0.21
L
Athena
fakes09
Athena
3
6
1
0.58
L
Arachne
samisyxe
Arachne
3
5
2
0.8
W
3
1
6
6
W
Kukulkan
xxGoatGuyxx
Kukulkan
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
49,366
68,277
Taken
62,949
39,790
Mitigated
45,318
16,701
Healing
24,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Baffry
King Arthur
13,731
1,508
0
6,306
17,007
14,422
459
5,712
11,295
0
72,506
W
Sobek
M0oRii
Sobek
6,521
741
0
5,205
15,770
17,638
73
3,261
12,295
41,821
0
W
Izanami
Travis5050
Izanami
14,436
10,342
0
6,317
13,957
4,810
4,592
2,953
10,968
0
80,002
L
Thoth
Unlucky64
Thoth
7,270
106
0
4,056
11,452
3,620
0
1,999
9,453
69,016
0
L
7,044
4,913
0
3,318
12,239
3,806
1,913
2,753
9,486
0
73,590
L
1,464
150
0
1,401
12,998
8,262
0
4,515
8,483
12,093
0
L
Athena
fakes09
Athena
6,697
2,054
0
2,152
14,272
14,292
0
2,031
12,241
38,855
2,006
L
Arachne
samisyxe
Arachne
11,591
6,674
0
5,774
17,316
9,810
0
1,087
16,229
0
63,299
W
8,814
2,740
0
5,650
9,553
5,737
25
2,385
6,990
0
89,237
W
Kukulkan
xxGoatGuyxx
Kukulkan
5,864
998
0
833
6,662
2,711
685
1,638
4,912
79,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,447
Gold Earned
56,148
481
Minions Killed
635
0
Camps Cleared
0
1,678,760
Distance Traveled
1,782,157
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,246
625
144
8
0
325,196
1
W
Sobek
11,249
625
71
4
0
375,284
3
W
Izanami
11,329
629
110
6
0
341,336
7
L
Thoth
9,996
555
145
8
0
320,559
6
L
Rama
9,584
532
125
7
0
301,529
5
L
Artio
6,762
376
21
1
0
342,290
1
L
Athena
9,120
507
84
5
0
349,812
4
L
Arachne
8,985
499
106
6
0
364,570
4
W
Ravana
11,034
613
138
8
0
398,737
2
W
Kukulkan
11,290
627
172
10
0
341,604
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role