Player Matchup

Nu Wa
Nu Wa
Boles_RooR
Nu Wa
Level 29
God Stats
5W - 6L
1,856 SR
Queue Stats
62W - 87L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Joao_Galego
Cthulhu
Level 13
God Stats
1W - 1L
1,763 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 2
Athena
Athena
Jr-T_T02
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,747 Elo+
Solo
Fenrir
Fenrir
RAPOSAGAMER10
Fenrir
Level 4
God Stats
2W - 3L
1,498 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 2
King Arthur
King Arthur
S Bellatrix
King Arthur
Level 6
God Stats
2W - 4L
1,889 SR
Queue Stats
10W - 10L
1,609 Elo+
Solo
Team Averages
Level 14
1,701 SR
1,567 Elo+

VS

Team Averages
Level 18
1,529 SR
1,517 Elo+
Ullr
Ullr
DatBoiLitch
Ullr
Level 18
God Stats
9W - 9L
1,653 SR
Queue Stats
342W - 334L
1,485 Elo+
Solo
Cabrakan
Cabrakan
Distbone
Cabrakan
Level 28
God Stats
33W - 19L
1,653 SR
Queue Stats
124W - 97L
1,623 Elo+
Solo
Bellona
Bellona
LAGGINBANNED-_-
Bellona
Level 29
God Stats
50W - 44L
1,459 SR
Queue Stats
271W - 308L
1,395 Elo+
Party 1
Hachiman
Hachiman
awakenVore
Hachiman
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,544 Elo+
Party 1
Anubis
Anubis
therealjosephhut
Anubis
Level 7
God Stats
1W - 0L
1,381 SR
Queue Stats
18W - 12L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 2 / 2
8,426
496
13,514
6,908
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Joao_Galego
Cthulhu
11
1 / 8 / 2
7,019
413
4,025
16,632
6,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Jr-T_T02
Athena
9
3 / 6 / 3
6,780
399
5,845
13,395
4,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 10 / 1
6,121
360
554
12,493
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
S Bellatrix
King Arthur
12
2 / 5 / 2
7,987
470
6,650
17,850
9,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,058
533
2,650
6,850
2,125
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cabrakan
Distbone
Cabrakan
17
8 / 1 / 4
10,775
634
12,988
12,079
8,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 1
9,770
575
10,996
11,589
8,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
awakenVore
Hachiman
15
6 / 3 / 7
9,360
551
8,897
13,407
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 2 / 8
9,081
534
16,479
10,763
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
31
31
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
2
2
1
W
2
0
4
4
W
Cabrakan
Distbone
Cabrakan
8
1
4
10
L
Cthulhu
Joao_Galego
Cthulhu
1
8
2
0.25
L
Athena
Jr-T_T02
Athena
3
6
3
0.75
W
7
3
1
2.5
L
1
10
1
0.15
L
King Arthur
S Bellatrix
King Arthur
2
5
2
0.6
W
Hachiman
awakenVore
Hachiman
6
3
7
3.17
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,588
Damage
52,010
67,278
Taken
54,688
25,377
Mitigated
27,594
9,069
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
13,514
2,428
0
520
6,908
2,269
0
4,071
2,777
48,116
0
W
2,650
728
0
776
6,850
2,125
3,777
4,952
1,431
0
52,247
W
Cabrakan
Distbone
Cabrakan
12,988
1,447
0
5,179
12,079
8,154
20
3,982
7,880
79,038
0
L
Cthulhu
Joao_Galego
Cthulhu
4,025
1,131
0
1,352
16,632
6,826
128
6,300
9,951
32,814
0
L
Athena
Jr-T_T02
Athena
5,845
1,779
0
3,708
13,395
4,099
0
5,439
7,666
22,735
0
W
10,996
4,304
0
1,286
11,589
8,312
1,447
3,673
7,712
0
46,392
L
554
554
0
631
12,493
2,975
231
6,876
5,328
0
8,284
L
King Arthur
S Bellatrix
King Arthur
6,650
945
0
2,858
17,850
9,208
0
5,873
11,513
0
39,329
W
Hachiman
awakenVore
Hachiman
8,897
6,066
0
5,513
13,407
4,685
3,769
4,475
8,728
0
49,597
W
16,479
1,010
485
5,176
10,763
4,318
2,255
4,954
5,553
54,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,333
Gold Earned
48,044
267
Minions Killed
499
0
Camps Cleared
0
1,328,551
Distance Traveled
1,451,339
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,426
496
89
5
0
283,678
1
W
Ullr
9,058
533
114
7
0
275,551
0
W
Cabrakan
10,775
634
140
8
0
303,494
0
L
Cthulhu
7,019
413
49
3
0
279,486
2
L
Athena
6,780
399
26
2
0
239,717
1
W
Bellona
9,770
575
88
5
0
332,846
0
L
Fenrir
6,121
360
25
1
0
273,751
3
L
King Arthur
7,987
470
78
5
0
251,919
2
W
Hachiman
9,360
551
67
4
0
268,038
0
W
Anubis
9,081
534
90
5
0
271,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role