Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Guillermo-3G
Danzaburou
Level 65
God Stats
1W - 1L
1,210 SR
Queue Stats
16W - 21L
1,486 Elo+
Party 2
Hera
Hera
Jodio89
Hera
Level 152
God Stats
3W - 2L
1,594 SR
Queue Stats
93W - 67L
1,685 Elo+
Party 2
Cerberus
Cerberus
Sus334
Cerberus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 43L
1,537 Elo+
Solo
Nemesis
Nemesis
X_Luis_X_Luis
Nemesis
Level 92
God Stats
5W - 3L
1,643 SR
Queue Stats
63W - 57L
1,623 Elo+
Party 2
Team Averages
Level 99
1,489 SR
1,566 Elo+

VS

Team Averages
Level 114
1,586 SR
1,552 Elo+
Discordia
Discordia
Arion107
Discordia
Level 113
God Stats
8W - 8L
1,684 SR
Queue Stats
106W - 108L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Kii-Raz
Gilgamesh
Level 125
God Stats
1W - 1L
1,896 SR
Queue Stats
100W - 91L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
TheDarknes09
Hou Yi
Level 112
God Stats
1W - 5L
1,261 SR
Queue Stats
159W - 156L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 129
God Stats
537W - 447L
1,591 SR
Queue Stats
855W - 902L
1,500 Elo+
Solo
Thor
Thor
requenilla2005
Thor
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 214L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 0
5,945
595
2,920
7,136
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Guillermo-3G
Danzaburou
8
0 / 1 / 1
5,110
511
2,221
4,502
1,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
Jodio89
Hera
11
5 / 1 / 1
6,433
643
3,492
3,339
1,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Sus334
Cerberus
9
1 / 1 / 4
5,740
574
2,286
4,417
1,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
11
1 / 0 / 1
6,189
619
1,266
4,805
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arion107
Discordia
6
0 / 3 / 0
4,233
423
297
2,214
547
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Kii-Raz
Gilgamesh
8
0 / 2 / 2
4,779
478
1,862
5,635
1,603
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
9
0 / 2 / 1
5,458
546
1,496
4,278
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,739
574
5,845
4,855
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 0
6,192
619
2,258
5,533
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
3
3
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
0
1
L
Discordia
Arion107
Discordia
0
3
0
0
W
Danzaburou
Guillermo-3G
Danzaburou
0
1
1
0.5
W
Hera
Jodio89
Hera
5
1
1
5.5
L
Gilgamesh
Kii-Raz
Gilgamesh
0
2
2
0.5
W
Cerberus
Sus334
Cerberus
1
1
4
3
L
Hou Yi
0
2
1
0.25
W
Nemesis
1
0
1
1.5
L
1
1
2
2
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,185
Damage
11,758
24,199
Taken
22,515
9,592
Mitigated
5,919
10,111
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,920
794
0
4,093
7,136
4,287
950
4,373
2,763
0
33,370
L
Discordia
Arion107
Discordia
297
0
0
107
2,214
547
0
1,340
874
13,910
0
W
Danzaburou
Guillermo-3G
Danzaburou
2,221
758
0
1,541
4,502
1,223
0
501
4,001
0
20,953
W
Hera
Jodio89
Hera
3,492
860
0
500
3,339
1,006
0
475
2,864
38,856
0
L
Gilgamesh
Kii-Raz
Gilgamesh
1,862
287
0
1,248
5,635
1,603
0
2,236
3,399
0
15,292
W
Cerberus
Sus334
Cerberus
2,286
175
0
587
4,417
1,435
0
349
4,068
14,734
0
L
Hou Yi
1,496
1,037
0
243
4,278
1,255
225
1,042
3,236
0
26,790
W
Nemesis
1,266
594
0
3,390
4,805
1,641
0
444
4,361
0
36,238
L
5,845
2,539
0
2,117
4,855
792
573
0
4,655
30,252
0
L
2,258
427
0
2,727
5,533
1,722
0
1,160
4,373
0
31,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
26,401
328
Minions Killed
255
0
Camps Cleared
0
1,045,849
Distance Traveled
830,635
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,945
595
80
8
0
209,351
2
L
Discordia
4,233
423
26
3
0
98,881
1
W
Danzaburou
5,110
511
44
4
0
182,265
0
W
Hera
6,433
643
100
10
0
202,191
1
L
Gilgamesh
4,779
478
18
2
0
207,389
1
W
Cerberus
5,740
574
26
3
0
216,022
5
L
Hou Yi
5,458
546
62
6
0
176,160
1
W
Nemesis
6,189
619
78
8
0
236,020
0
L
Nu Wa
5,739
574
60
6
0
123,904
1
L
Thor
6,192
619
89
9
0
224,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role