Player Matchup

Fenrir
Fenrir
Changanillas30
Fenrir
Level 46
God Stats
10W - 3L
1,744 SR
Queue Stats
186W - 235L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
cachorrin_
Danzaburou
Level 22
God Stats
12W - 11L
1,559 SR
Queue Stats
29W - 38L
1,295 Elo+
Party 1
Agni
Agni
deal6724
Agni
Level 3
God Stats
2W - 3L
1,266 SR
Queue Stats
2W - 4L
1,089 Elo+
Solo
Anhur
Anhur
ivangr2003
Anhur
Level 26
God Stats
11W - 11L
1,500 SR
Queue Stats
75W - 83L
1,353 Elo+
Party 1
Ymir
Ymir
jose080lito
Ymir
Level 15
God Stats
11W - 11L
1,395 SR
Queue Stats
13W - 17L
1,205 Elo+
Party 1
Team Averages
Level 22
1,493 SR
1,248 Elo+

VS

Team Averages
Level 16
1,465 SR
1,395 Elo+
Kukulkan
Kukulkan
Faroutcho31
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,458 Elo+
Party 2
Cupid
Cupid
LGDY Granola
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,655 Elo+
Party 2
Bellona
Bellona
LeBenny6494
Bellona
Level 18
God Stats
12W - 15L
1,424 SR
Queue Stats
98W - 113L
1,289 Elo+
Solo
Terra
Terra
bubbolman
Terra
Level 26
God Stats
4W - 4L
1,400 SR
Queue Stats
24W - 25L
1,350 Elo+
Solo
Olorun
Olorun
zubarevmm72
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 6 / 16
13,599
486
25,393
26,985
15,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
cachorrin_
Danzaburou
20
15 / 1 / 7
16,485
589
33,534
23,827
12,283
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
0 / 4 / 7
12,140
434
11,405
11,217
4,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
19
10 / 4 / 9
13,542
484
23,213
21,807
9,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 1 / 18
13,223
472
14,622
19,404
23,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Faroutcho31
Kukulkan
17
3 / 13 / 6
11,587
414
14,999
20,146
8,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 10 / 6
10,608
379
9,891
20,383
8,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
LeBenny6494
Bellona
20
7 / 6 / 1
15,492
553
16,447
28,660
26,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Terra
bubbolman
Terra
16
1 / 6 / 7
10,095
361
12,371
31,301
34,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
13
0 / 15 / 4
9,053
323
6,428
26,333
10,606
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
50
Kills
14
16
Deaths
50
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
18
6
16
4.33
L
Kukulkan
Faroutcho31
Kukulkan
3
13
6
0.46
L
3
10
6
0.6
L
Bellona
LeBenny6494
Bellona
7
6
1
1.25
L
Terra
bubbolman
Terra
1
6
7
0.75
W
Danzaburou
cachorrin_
Danzaburou
15
1
7
18.5
W
Agni
0
4
7
0.88
W
Anhur
10
4
9
3.63
W
7
1
18
16
L
Olorun
0
15
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,167
Damage
60,136
103,240
Taken
126,823
65,876
Mitigated
88,625
38,309
Healing
19,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,393
6,394
0
5,673
26,985
15,876
510
8,000
18,985
0
49,903
L
Kukulkan
Faroutcho31
Kukulkan
14,999
1,724
0
811
20,146
8,301
377
4,410
15,518
54,081
0
L
9,891
4,749
218
953
20,383
8,139
0
4,086
16,199
0
28,906
L
Bellona
LeBenny6494
Bellona
16,447
3,451
0
2,449
28,660
26,638
0
4,069
24,357
10,228
61,761
L
Terra
bubbolman
Terra
12,371
2,398
5,501
5,918
31,301
34,941
0
7,335
23,797
47,651
0
W
Danzaburou
cachorrin_
Danzaburou
33,534
19,414
606
17,806
23,827
12,283
8,761
8,257
15,570
0
133,283
W
Agni
11,405
539
0
1,315
11,217
4,753
220
3,703
7,514
63,470
0
W
Anhur
23,213
13,415
630
9,090
21,807
9,770
3,515
9,371
12,436
0
98,650
W
14,622
2,366
0
3,189
19,404
23,194
877
7,614
11,790
56,040
0
L
Olorun
6,428
3,432
388
3,409
26,333
10,606
510
5,296
20,925
29,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,989
Gold Earned
56,835
563
Minions Killed
367
0
Camps Cleared
0
2,450,209
Distance Traveled
2,196,906
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,599
486
41
1
0
581,936
0
L
Kukulkan
11,587
414
83
3
0
413,116
2
L
Cupid
10,608
379
39
1
0
458,725
7
L
Bellona
15,492
553
128
5
0
499,139
2
L
Terra
10,095
361
59
2
0
466,814
1
W
Danzaburou
16,485
589
220
8
0
476,325
0
W
Agni
12,140
434
114
4
0
463,623
2
W
Anhur
13,542
484
116
4
0
435,929
1
W
Ymir
13,223
472
72
3
0
492,396
1
L
Olorun
9,053
323
58
2
0
359,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role