Player Matchup

Apollo
Apollo
CraZy_Treblaz7
Apollo
Level 88
God Stats
12W - 5L
1,848 SR
Queue Stats
259W - 292L
1,527 Elo+
Solo
Merlin
Merlin
Lil_REECE-1999
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,342 Elo+
Solo
Kuzenbo
Kuzenbo
daniport98
Kuzenbo
Level 127
God Stats
0W - 1L
1,271 SR
Queue Stats
137W - 126L
1,589 Elo+
Solo
Team Averages
Level 100
1,540 SR
1,486 Elo+

VS

Team Averages
Level 135
1,484 SR
1,552 Elo+
Cerberus
Cerberus
Skitzso420
Cerberus
Level 134
God Stats
5W - 3L
1,553 SR
Queue Stats
122W - 103L
1,652 Elo+
Party 1
Chaac
Chaac
Taz_Supreme
Chaac
Level 145
God Stats
5W - 3L
1,538 SR
Queue Stats
91W - 86L
1,623 Elo+
Party 1
Vulcan
Vulcan
anime-freak2011
Vulcan
Level 126
God Stats
13W - 20L
1,361 SR
Queue Stats
367W - 437L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 0
8,127
813
6,042
8,700
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 8 / 1
5,840
584
4,670
7,924
2,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
daniport98
Kuzenbo
10
0 / 3 / 2
6,665
667
5,117
10,093
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Skitzso420
Cerberus
11
7 / 3 / 9
8,824
882
7,815
10,272
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 1 / 9
8,429
843
8,964
8,811
9,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 7
7,539
754
6,447
5,283
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
6
Kills
16
16
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
5
0
1.2
L
0
8
1
0.06
W
Cerberus
Skitzso420
Cerberus
7
3
9
3.83
W
6
1
9
10.5
W
3
2
7
3.25
L
Kuzenbo
daniport98
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,829
Damage
23,226
26,717
Taken
24,366
14,100
Mitigated
16,030
2,920
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,042
3,326
0
997
8,700
2,637
0
4,128
4,158
0
30,161
L
4,670
213
111
635
7,924
2,190
0
5,512
2,081
12,851
0
W
Cerberus
Skitzso420
Cerberus
7,815
1,207
0
1,382
10,272
4,940
0
5,666
4,606
25,513
0
W
8,964
2,381
0
4,000
8,811
9,175
0
2,932
5,879
0
31,872
W
6,447
3,541
0
610
5,283
1,915
373
1,261
4,022
24,464
0
L
Kuzenbo
daniport98
Kuzenbo
5,117
2,794
0
1,177
10,093
9,273
0
3,982
5,698
16,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,632
Gold Earned
24,792
96
Minions Killed
158
0
Camps Cleared
0
528,534
Distance Traveled
564,244
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,127
813
56
6
0
182,768
3
L
Merlin
5,840
584
20
2
0
171,293
3
W
Cerberus
8,824
882
63
6
0
186,209
3
W
Chaac
8,429
843
49
5
0
183,341
2
W
Vulcan
7,539
754
46
5
0
194,694
1
L
Kuzenbo
6,665
667
20
2
0
174,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role