Player Matchup

Horus
Horus
Gold I
Emczyk
Horus
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum V
Lirois
Scylla
Platinum V
Level 87
God Stats
8W - 11L
1,439 SR
Queue Stats
88W - 72L
1,683 MMR
Solo
Janus
Janus
Gold I
PHATS0
Janus
Gold I
Level 107
God Stats
24W - 18L
1,590 SR
Queue Stats
161W - 152L
1,771 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
Trxv
Danzaburou
Gold IV
Level 89
God Stats
67W - 62L
1,519 SR
Queue Stats
138W - 132L
1,616 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold I
TypicalGoldie
Cu Chulainn
Gold I
Level 155
God Stats
5W - 10L
1,548 SR
Queue Stats
182W - 167L
1,667 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,519 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,738 SR
1,641 MMR
Ymir
Ymir
Gold II
CarlC0X
Ymir
Gold II
Level 115
God Stats
3W - 1L
1,767 SR
Queue Stats
17W - 14L
1,667 MMR
Solo
Fenrir
Fenrir
Gold I
GazSenpai
Fenrir
Gold I
Level 41
God Stats
7W - 3L
1,841 SR
Queue Stats
37W - 28L
1,776 MMR
Party 1
Chaac
Chaac
Gold V
PrivateBruhMonke
Chaac
Gold V
Level 38
God Stats
1W - 0L
1,787 SR
Queue Stats
32W - 24L
1,692 MMR
Solo
Chiron
Chiron
Platinum III
TeamMate8
Chiron
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
nessasyt
Ra
Gold V
Level 140
God Stats
2W - 1L
1,795 SR
Queue Stats
52W - 57L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Emczyk
Horus
11
0 / 4 / 4
6,592
388
2,155
14,237
7,347
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
Lirois
Scylla
15
3 / 1 / 1
9,164
539
11,032
4,639
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
PHATS0
Janus
14
1 / 4 / 3
8,568
504
6,091
9,610
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Trxv
Danzaburou
14
1 / 6 / 2
8,093
476
3,346
10,195
2,970
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
TypicalGoldie
Cu Chulainn
17
3 / 4 / 0
10,135
596
13,482
16,592
12,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TiamatGuan YuTyrAthenaTsukuyomi

VS

Bans
SetSerqetAgniAwilixKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CarlC0X
Ymir
13
1 / 2 / 10
9,462
557
4,948
15,571
11,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
GazSenpai
Fenrir
17
8 / 1 / 2
10,250
603
11,852
9,999
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 2 / 3
10,481
617
9,558
16,674
16,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
TeamMate8
Chiron
18
7 / 2 / 2
11,624
684
11,456
10,170
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 3
9,862
580
3,874
6,247
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
19
19
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
CarlC0X
Ymir
1
2
10
3
L
Horus
Emczyk
Horus
0
4
4
0.5
W
Fenrir
GazSenpai
Fenrir
8
1
2
9
L
Scylla
Lirois
Scylla
3
1
1
3.5
L
Janus
PHATS0
Janus
1
4
3
0.63
W
1
2
3
1.25
W
Chiron
TeamMate8
Chiron
7
2
2
4
L
Danzaburou
Trxv
Danzaburou
1
6
2
0.33
L
Cu Chulainn
TypicalGoldie
Cu Chulainn
3
4
0
0.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,106
Damage
41,688
55,273
Taken
58,661
26,739
Mitigated
39,683
13,148
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CarlC0X
Ymir
4,948
993
0
2,172
15,571
11,999
0
6,808
8,507
22,958
0
L
Horus
Emczyk
Horus
2,155
1,401
799
2,913
14,237
7,347
0
4,361
9,876
0
12,012
W
Fenrir
GazSenpai
Fenrir
11,852
4,301
0
5,956
9,999
4,458
0
3,442
6,439
0
75,502
L
Scylla
Lirois
Scylla
11,032
1,575
0
1,330
4,639
1,494
594
1,221
3,418
54,436
0
L
Janus
PHATS0
Janus
6,091
525
0
2,694
9,610
2,738
0
145
9,465
58,860
0
W
9,558
3,611
0
9,497
16,674
16,552
0
2,400
14,257
0
78,829
W
Chiron
TeamMate8
Chiron
11,456
6,871
330
5,287
10,170
4,087
3,930
2,983
7,123
0
68,217
L
Danzaburou
Trxv
Danzaburou
3,346
1,000
0
1,588
10,195
2,970
0
1,740
8,455
0
50,820
L
Cu Chulainn
TypicalGoldie
Cu Chulainn
13,482
3,862
0
3,824
16,592
12,190
58
1,355
15,237
8,107
71,602
W
3,874
301
1,577
2,292
6,247
2,587
58
2,659
3,500
85,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,552
Gold Earned
51,679
503
Minions Killed
635
0
Camps Cleared
0
1,686,797
Distance Traveled
1,706,953
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,462
557
31
2
0
350,462
5
L
Horus
6,592
388
15
1
0
326,839
4
W
Fenrir
10,250
603
118
7
0
378,302
8
L
Scylla
9,164
539
120
7
0
315,669
8
L
Janus
8,568
504
93
5
0
356,861
4
W
Chaac
10,481
617
169
10
0
341,866
2
W
Chiron
11,624
684
157
9
0
313,373
0
L
Danzaburou
8,093
476
105
6
0
339,858
6
L
Cu Chulainn
10,135
596
170
10
0
347,570
5
W
Ra
9,862
580
160
9
0
322,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role